aboutsummaryrefslogtreecommitdiff
path: root/src/server/scripts/EasternKingdoms/ZulAman
AgeCommit message (Expand)Author
2016-08-31Entities/Gossip: The Big One™ that gets rid of all uses of The Bad™ and T...treeston
2016-07-30Core/Entities: debloat SummonGameObject parameter list using proper wrappers ...ariel-
2016-04-16Core/Movement: Clean up and improvements on Unit::SetSpeed (#16843)Chaouki Dhib
2016-02-29Core/Scripts/Zul'Aman: sound handled in creature_texttkrokli
2016-02-29Update boss_nalorakk.cppAokromes
2016-02-29Core/Scripts: Zul'Aman boss script text cleanuptkrokli
2016-01-12Scripts/Instances: Complete rewrite of the boundary system.treeston
2016-01-01Update copyright note for 2016Rushor
2015-10-04Core/Misc: renamed sGossipSelect parametersjoschiwald
2015-08-11Core/Misc: Added some missing overridesDavid Carlos Manuelda
2015-04-10Core: Whitespace/tab2spaces cleanupclick
2015-02-13Scripts/ZulAman: Enable Script for GazakrothRushor
2015-01-01Update copyright note for 2015Vincent-Michael
2014-09-25Scripts/Misc: Make InstanceScript::Initialize() obsoletejackpoz
2014-09-16Merge branch 'ObjectGuid' of https://github.com/TrinityCore/TrinityCoreShauren
2014-09-16Core/Scripts: Fixed PCH buildShauren
2014-09-15Core/Scripts: Fixed build of misc scripts, only zone_* and instance_* remainShauren
2014-09-15Core/Scripts: Fixed build of boss_* scriptsShauren
2014-09-14ScriptsShauren
2014-09-14Core/Entities: Use ObjectGuid class in game projectShauren
2014-09-13Core/Chat: cleanup MonsterText methodsjoschiwald
2014-09-07Core/InstanceScript: refactored load and save methodsjoschiwald
2014-09-03Core/Misc: Refactor scripts to fix static analysis warningsjackpoz
2014-08-23Core/Misc: Fix some -Wconversion warningsjackpoz
2014-07-22Core/Misc: Replace rand() calls with SFMTjackpoz
2014-05-20Core/Misc: Remove Unit::Get* wrappers for ObjectAccessor::Get*jackpoz
2014-05-18Partially revert f296095191c7b5c6b10f79c2b1433dc227a462f5 "Fix various warnin...Shauren
2014-05-15Fix various warnings. The core, the scripts and the tools now compile without...Praetonus
2014-04-29Core/Misc: Remove obsolete C++11 backward compatibility macrosDehravor
2014-04-20Core/Misc: Check GetVictim() for NULL before dereferencing itjackpoz
2014-04-19Core/Misc: Ensure GetVictim() returns a valid reference when expectedjackpoz
2014-03-29Scripts/Misc: Small code optimizationsVincent-Michael
2014-03-22Scripts/ZulAman/Halazzi: convert text to create_text and fixed despawn of catMitchesD
2014-01-23Scripts: A lots of changes here and there (maybe useless?!?)Vincent_Michael
2014-01-12Core/Movement: Add LOS check for fleeingmovement target point.zengwf
2014-01-01Update copyright note for 2014.Vincent_Michael
2013-12-30Scripts/Misc: Code cleanupjackpoz
2013-12-29Scripts/Misc: Fix uninitialized valuesjackpoz
2013-12-29Scripts/Misc: Ensure Creatures are in instances when requiredjackpoz
2013-12-25Core/Scripting: Replace casted with cast as casted is not a word.Malcrom
2013-12-23Scripts:joschiwald
2013-12-23Core/Chat: Refactored building chat packetsShauren
2013-11-13Scripts/ZulAman: fix exploit that player can fly until logoutjoschiwald
2013-11-08Core/Logging: Remove LOG_FILTER_XXX defines with it's value (remember logger ...Spp
2013-10-27Core/Code: Unify codestyle for brackets: {} to { }.Ascathor
2013-10-22Scripts/Misc: Coding Style unification? (by Aokromes)Vincent_Michael
2013-08-18Misc: replace Unit::GetPlayer with ObjectAccessor::GetPlayer and some cosmeti...joschiwald
2013-08-10Scripted: Use now override for instance scriptsVincent-Michael
2013-08-01Core/Misc: Fixed some issues found by Coverity ScanShauren
2013-07-15Scripted/Misc: Fix random stuffVincent-Michael