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path: root/src/server/scripts/Northrend
AgeCommit message (Expand)Author
2020-08-22Dynamic Creature/Go spawning:r00ty-tc
2020-08-20Scripts/IcecrownCitadel: Prevent players from becoming inaccessible when kill...Treeston
2020-08-18Core/Misc: Fix static analysis issuesjackpoz
2020-08-18Some more script adjustments ported from #19930.treeston
2020-08-18Hi, I'm Treeston, and welcome to Combat PR Prep Refactors.treeston
2020-08-18Some more refactoring prep for combat/threat (#19930).treeston
2020-08-14Core/Misc: Replace NULL with nullptrShauren
2020-08-13[3.3.5] Combat/Threat rewrite - prep & refactor (#19966)Treeston
2020-07-16Core/Scripts: fix array out of bounds in Pit of Saron doorDataariel-
2020-07-16Core/Scripts: fix some /W4 warningsariel-
2020-07-16Core/Scripts: remove non-player objects (ie corpses) from Sindragosa's Fury t...ariel-
2020-07-16So, I came in trying to fix gameobject LoS. So I restructured some stuff.treeston
2020-07-16Core/Scripts: Simplify codejackpoz
2020-07-16Core/Scripts: filter out corpses from Sindragosa's Fury targetlistariel-
2020-07-16Core/AI: segregate GameObject ReportUse from normal Use (lock open/normal click)ariel-
2020-06-14Core/Scripts Properly set Freya's BossState do DONE and avoid some loot exploitssirikfoll
2020-06-14Instances/Ulduar: Fix a super edge case bug where Algalon would evade if his ...treeston
2020-06-14Scripts/VioletHold: fix stack overflow when reflecting 'Splash'ariel-
2020-06-14Fix buildAokromes
2020-06-14Core/Defines: define faction templates and replace magic numbers from scriptsForesterDev
2020-06-14Scripts/ICC: add missing cases for Dark Martyrdom difficulty entriesccrs
2020-06-14Core/Scripts: improvements on the Thorim scriptariel-
2020-06-14Scripts/Ulduar: Initial implementation of the Thorim Encounterjoschiwald
2020-06-14Core/Creature: drop method SetPositionccrs
2020-06-12Core/Spells: Implement using different difficulty data from all spell related...Shauren
2020-05-21Core/Misc: GCC build and warning fixesShauren
2020-05-03Core/Misc: build fixesShauren
2020-05-03Core/Scripts: unified scripted gossip/quest apiariel-
2020-04-29Core/Misc: camelize GetFaction/SetFaction properlyariel-
2020-04-28Core/Misc: cleanup SetInFront usesccrs
2020-04-28Core/Unit: 2170541a51 followupccrs
2020-04-28Core/Scripts: Re-hack Boss Loken. Followup 3a0cb90ea994e82dd8c70888fb847082f7...Keader
2020-04-28Core/CreatureAI: b6b0353bff followupccrs
2020-04-28Core/AI: some tweaks on boundary functionality:ariel-
2020-04-28Core/Scripts: fix gaseous bloat proc (again)ariel-
2020-04-28Core/Scripts: Fix a typo in Blood Prince CouncilKeader
2020-04-28Core/Spell: define channels without movement interrupt flags as allowed moveariel-
2020-04-27Core/Scripts: Baltharus the Warborn preincrement _cloneCountKeader
2020-04-27Core/Scripts: Baltharus the Warborn make clone count more readableKeader
2020-04-27Core/Scripts: Fixing Carbonion/TravisKeader
2020-04-27Core/Scripts: Fixed Baltharus the Warborn clonesKeader
2020-04-27Core/Scripts: Typo in last commitKeader
2020-04-27Core/Scripts: Fixed Volatile Ooze/Gas Cloud issues in Professor PutricideKeader
2020-04-26Core/Achievements: Optimized resetting achievement criteria by condition and ...Xinef
2020-04-24Scripts: minimize duplicated enum names in header files (#19377)tkrokli
2020-04-24Core/AI: Build fixariel-
2020-04-24Core/AI: AreaBoundary refactorariel-
2020-04-24Core/Scripts: minor fixes in boss_the_lich_king (#19311)Gustavo
2020-04-24Core/Scripts: Updated Ulduar instance modelariel-
2020-04-24Core/Spells: fix wrong distance calculations in AoE spells [Needs testing] (#...Chaouki Dhib