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Author
2020-08-22
Dynamic Creature/Go spawning:
r00ty-tc
2020-08-20
Scripts/IcecrownCitadel: Prevent players from becoming inaccessible when kill...
Treeston
2020-08-18
Core/Misc: Fix static analysis issues
jackpoz
2020-08-18
Some more script adjustments ported from #19930.
treeston
2020-08-18
Hi, I'm Treeston, and welcome to Combat PR Prep Refactors.
treeston
2020-08-18
Some more refactoring prep for combat/threat (#19930).
treeston
2020-08-14
Core/Misc: Replace NULL with nullptr
Shauren
2020-08-13
[3.3.5] Combat/Threat rewrite - prep & refactor (#19966)
Treeston
2020-07-16
Core/Scripts: fix array out of bounds in Pit of Saron doorData
ariel-
2020-07-16
Core/Scripts: fix some /W4 warnings
ariel-
2020-07-16
Core/Scripts: remove non-player objects (ie corpses) from Sindragosa's Fury t...
ariel-
2020-07-16
So, I came in trying to fix gameobject LoS. So I restructured some stuff.
treeston
2020-07-16
Core/Scripts: Simplify code
jackpoz
2020-07-16
Core/Scripts: filter out corpses from Sindragosa's Fury targetlist
ariel-
2020-07-16
Core/AI: segregate GameObject ReportUse from normal Use (lock open/normal click)
ariel-
2020-06-14
Core/Scripts Properly set Freya's BossState do DONE and avoid some loot exploits
sirikfoll
2020-06-14
Instances/Ulduar: Fix a super edge case bug where Algalon would evade if his ...
treeston
2020-06-14
Scripts/VioletHold: fix stack overflow when reflecting 'Splash'
ariel-
2020-06-14
Fix build
Aokromes
2020-06-14
Core/Defines: define faction templates and replace magic numbers from scripts
ForesterDev
2020-06-14
Scripts/ICC: add missing cases for Dark Martyrdom difficulty entries
ccrs
2020-06-14
Core/Scripts: improvements on the Thorim script
ariel-
2020-06-14
Scripts/Ulduar: Initial implementation of the Thorim Encounter
joschiwald
2020-06-14
Core/Creature: drop method SetPosition
ccrs
2020-06-12
Core/Spells: Implement using different difficulty data from all spell related...
Shauren
2020-05-21
Core/Misc: GCC build and warning fixes
Shauren
2020-05-03
Core/Misc: build fixes
Shauren
2020-05-03
Core/Scripts: unified scripted gossip/quest api
ariel-
2020-04-29
Core/Misc: camelize GetFaction/SetFaction properly
ariel-
2020-04-28
Core/Misc: cleanup SetInFront uses
ccrs
2020-04-28
Core/Unit: 2170541a51 followup
ccrs
2020-04-28
Core/Scripts: Re-hack Boss Loken. Followup 3a0cb90ea994e82dd8c70888fb847082f7...
Keader
2020-04-28
Core/CreatureAI: b6b0353bff followup
ccrs
2020-04-28
Core/AI: some tweaks on boundary functionality:
ariel-
2020-04-28
Core/Scripts: fix gaseous bloat proc (again)
ariel-
2020-04-28
Core/Scripts: Fix a typo in Blood Prince Council
Keader
2020-04-28
Core/Spell: define channels without movement interrupt flags as allowed move
ariel-
2020-04-27
Core/Scripts: Baltharus the Warborn preincrement _cloneCount
Keader
2020-04-27
Core/Scripts: Baltharus the Warborn make clone count more readable
Keader
2020-04-27
Core/Scripts: Fixing Carbonion/Travis
Keader
2020-04-27
Core/Scripts: Fixed Baltharus the Warborn clones
Keader
2020-04-27
Core/Scripts: Typo in last commit
Keader
2020-04-27
Core/Scripts: Fixed Volatile Ooze/Gas Cloud issues in Professor Putricide
Keader
2020-04-26
Core/Achievements: Optimized resetting achievement criteria by condition and ...
Xinef
2020-04-24
Scripts: minimize duplicated enum names in header files (#19377)
tkrokli
2020-04-24
Core/AI: Build fix
ariel-
2020-04-24
Core/AI: AreaBoundary refactor
ariel-
2020-04-24
Core/Scripts: minor fixes in boss_the_lich_king (#19311)
Gustavo
2020-04-24
Core/Scripts: Updated Ulduar instance model
ariel-
2020-04-24
Core/Spells: fix wrong distance calculations in AoE spells [Needs testing] (#...
Chaouki Dhib
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