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path: root/src/server/scripts/Outland
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2025-11-23Scripts/Misc: Replace manual jumps with proper spells (or non-jump movement ↵Shauren
where there should be no jumps)
2025-07-11Core/Misc: Rename LinkedListHead::getSize to size to fit standard container ↵Shauren
naming
2025-07-11Core/Misc: Simplify LinkedListHead::isEmpty and rename to empty to fit ↵Shauren
standard container naming
2025-07-11Core/Groups: Use iterators instead of raw LinkedListElement to interact with ↵Shauren
group members
2025-04-20Core/Spells: Rename confusing SpellState enum valuesShauren
* SPELL_STATE_CASTING -> SPELL_STATE_CHANNELING (was used for "channel in progress") * SPELL_STATE_DELAYED -> SPELL_STATE_LAUNCHED
2025-02-07Scripts: Remove unneccessary DoublePosition from AreaBoundaryShauren
2025-01-18Scripts/Anniversary: Implement Doomwalker encounter (#30591)Aqua Deus
Co-authored-by: Shauren <shauren.trinity@gmail.com>
2025-01-01Scripts/Spells: Removed unneccessary hacks - reagent consumption by ↵Shauren
triggered spells fixed in 54a83b4b689b7d2bbddb91fc79319dd806da8cc0
2024-12-31Core/Spells: Split TRIGGERED_IGNORE_POWER_AND_REAGENT_COST into separate ↵Shauren
POWER and REAGENT flags
2024-12-29Scripts: Remove direct unit flag manipulations for UNIT_FLAG_IMMUNE_TO_PC, ↵Shauren
UNIT_FLAG_IMMUNE_TO_NPC and UNIT_FLAG_UNINTERACTIBLE
2024-12-29Core/AI: Remove default arguments for inter-script communicationModoX
2024-09-13Scripts/Spells: Add missed change for 975e7cc0723d3136822f6190de8742eef17a2539Shauren
2024-09-12Core/Spells: Refactor CastSpellExtraArgsShauren
* Allow C++20 designated initializers * Allow precise float values for SPELLVALUE_RADIUS_MOD, SPELLVALUE_CRIT_CHANCE and SPELLVALUE_DURATION_PCT
2024-04-28Core/Creatures: moved combat pulse into heartbeat handling and implemented ↵Ovahlord
CREATURE_STATIC_FLAG_2_FORCE_PARTY_MEMBERS_INTO_COMBAT (#29946)
2024-03-24Core/Players: Slightly improve neutral player faction supportShauren
2024-03-14Core/Objects: Added ToWorldObject and ToItemShauren
2024-02-28Scripts/Serpentshrine Cavern: Removed Spout hack and use correct spell idsShauren
2024-02-28Core/Movement: MoveRotate improvementsShauren
* Allow overriding rotation speed * Allow limiting rotation using total rotation angle instead of duration
2024-02-24Scripts: Removed unused global variablesShauren
2024-01-08Core/Creatures: Moved autoattack handling from scripts to gameShauren
2023-11-24Core/Waypoints: Drop waypoint_scripts table (#29437)ModoX
2023-11-06Core/InstanceScript: Refactored door types to reflect its behavior (#29406)ModoX
2023-07-24Scripts/Spells: Removed unneccessary PrepareSpellScript and ↵Shauren
PrepareAuraScript uses
2023-07-20Core/Units: Added helper functions to modify UNIT_FLAG_UNINTERACTIBLE (#29159)Teleqraph
Co-authored-by: Shauren <shauren.trinity@gmail.com>
2023-07-20Core/Spells: Fixed target radius logic in spell effects for TargetB (#29158)Meji
2023-06-09Core/Spells: Added enum flag operators to TriggerCastFlags to prevent ↵Shauren
accidentally using CastSpellExtraArgs(bool) constructor when CastSpellExtraArgs(TriggerCastFlags) was intended
2023-06-03Scripts/Spells: Converted remaining spell scripts to use ValidateSpellEffectShauren
2023-05-30Scripts/Spells: Added spell effect validation helperShauren
2023-05-29Core/Creatures: Move creature difficulty specific data from ↵Meji
creature_template table to creature_template_difficulty (#28931)
2023-04-10Core/AI: Drop script_waypoints and move data to waypoint_data (#28879)ModoX
2023-01-19Core/Scripts: Move EvadeReason outside of CreatureAI classShauren
2023-01-06Core/Misc: Add missing Containers.h include where neccessaryShauren
2022-10-24Core/Conditions: Add const to condition checking functionsShauren
2022-10-04Scripts/Instances: Add dungeon encounter dataShauren
2022-10-04Core/Scripts: Save instance data in JSON formatShauren
2022-09-30Nopch build fixShauren
(cherry picked from commit 7eb482ed8416fac36952673e28f07562ed79b0af)
2022-09-30Scripts/The Underbog: Added spawn groups for bosses and implemented boss ↵Shauren
state tracking (cherry picked from commit e3ac84b929163d4253c15e3c9c430440c2cd15ac)
2022-09-30Scripts: Fixed missing boss count initialization in The Slave Pens and The ↵Shauren
Botanica as well as incorrect map id assignment to Auchenai Crypts spawn groups Closes #28278 (cherry picked from commit 01f0f83139e7c60ca8ef96edf8ab2b1534885d62)
2022-09-30Nopch build fixShauren
(cherry picked from commit 9fcc820016468ee9e59fa5f272a2de2e89615115)
2022-09-30DB/Mana-Tombs: Migrate linked_respawn to spawn groupsShauren
(cherry picked from commit 4af85482068de5fcd604701b8ef3f0d2b31f138d)
2022-09-30Scripts/Serpentshrine Cavern: Move to BossAIShauren
(cherry picked from commit 400d7e20d02e6d821fa1997146202c7ebb64dcd4)
2022-09-30DB/The Slave Pens: Migrate linked_respawn to spawn groupsShauren
(cherry picked from commit c0c8c3bf5d3a7f63fced17a7e8518a81a850e47f)
2022-09-30DB/Shattered Halls: Migrate linked_respawn to spawn groupsShauren
(cherry picked from commit f982e566a71e320f2c88bac06eeabaebed14ba84)
2022-09-05Scripts/Quest: Rework 'Fel Spirits' (10909) (#28134)offl
(cherry picked from commit aef55d5dfac99808d28f5ff5591b243f1100a89c)
2022-09-05Scripts/Spells: Correctly implement Murmur's Touch & Dire Brew (#28058)offl
(cherry picked from commit f0d2418e5f2dabfae97a481fde52bc20ba93c72e)
2022-09-05Scripts/Spells: Get rid of several DB spell scripts (#28048)offl
(cherry picked from commit 3808e614d9760a2588fec0c1b0b4c30feda36dcc)
2022-09-05Scripts/Quest: Update 'Dissension Amongst the Ranks...' (10769, 10776) (#28044)offl
(cherry picked from commit ffcc976524e3b1ba99023e40e7fc9cce4d01a2f7)
2022-09-05Scripts/UB: Rework The Black Stalker (#28040)offl
(cherry picked from commit c025fcef743122ccd1c2a8e79463941c72ee7e12)
2022-09-05Scripts/Spells: Rework Fire Bomb (Halaa) (#28025)offl
(cherry picked from commit b5194a15276f5ffc88ebaf38971dce0c2057f10f)
2022-09-01Core/Loot: Allocate Loot separately from objectsShauren