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Author
2020-10-05
Core/PacketIO : Added SMSG_INTERRUPT_POWER_REGEN (#25539)
François B
2020-10-04
Core/PacketIO: One more opcode rename
Shauren
2020-10-02
Core/Auras: Implemented SPELL_AURA_MOD_OVERRIDE_ZONE_PVP_TYPE
Shauren
2020-10-02
Core/Players: Corrected logic determining contested/friendly/hostile area types
Shauren
2020-09-19
Core/PacketIO: Renamed a bunch of opcodes based on more research (only those ...
Shauren
2020-09-15
Core/Spells: EffectSanctuary should stop attack (#20492)
Gildor
2020-09-14
Core/PacketIO: Add SMSG_QUEST_LINES_FOR_MAP_RESPONSE naming
funjoker
2020-09-12
Core/Scripts: Boss Amanitar rewrite (#20283)
Gustavo
2020-09-12
Core/Scripts: Boss Jedoga Shadowseeker rewrite (#20279)
Gustavo
2020-09-11
Core/GameObjects: trigger npcs that are summoned for gameobject casting will ...
Ovah
2020-09-08
Core/Spells: Fixed Cloak of Shadows dispel (removed old hack)
Keader
2020-09-07
Core/Spells: Implemented using base weapon damage in spell attack power formulas
Shauren
2020-09-06
Core/Scripts: Minor fixes in boss Coren Direbrew
sirikfoll
2020-09-06
Core/Spells: Removed spellinfo corrections for non-existing spells
Shauren
2020-09-06
Core/PacketIO: Fixed ByteBuffer auto-flush after b23190393248455f04d3a06def03...
Shauren
2020-09-05
Kill whitespace
Shauren
2020-09-05
Core/Cosmetic: Execute OnStartup script hook before printing that startup is ...
Maks Szokalski
2020-09-04
Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...
Shauren
2020-08-29
Core/Scripts: Implemented OnlyOnceAreaTriggerScript (#20288)
Treeston
2020-08-29
Scripts/Patchwerk: Finally fix that crash for real. Closes #20247.
Treeston
2020-08-29
Core/Handlers: Fixed changing equipment while charmed with equipament manager
Keader
2020-08-29
Core/Scripting: remove long time dead code
Aokromes
2020-08-29
Scripts/Naxxramas: Fix an edge case crash with people teleporting out of the ...
Treeston
2020-08-23
Core/Player: More cleanups to Player::UpdateZone, including correcting an ove...
Treeston
2020-08-23
Fix build
Shauren
2020-08-23
Core/Player: Resequence Player::UpdateZone some more to hopefully prevent fut...
Treeston
2020-08-23
Core/Player: Update map zone stats BEFORE invoking scripts. Fixes a crash wit...
Treeston
2020-08-23
Scripts/Naxxramas: Missing nullptr check in Patchwerk. Closes #20247.
Treeston
2020-08-23
Core/Player: Prevent changing equipment while charmed. Closes #20209.
Treeston
2020-08-23
Core/Scripts: Auriaya rewrite (#20204)
Keader
2020-08-23
Core/Movement: minor correction on WaypointMovementGenerator
ccrs
2020-08-23
Core/Scripts: Removed wrong AddThreat call in Pursuit spellscript
Keader
2020-08-23
Core: fix noPCH build v2.0
ccrs
2020-08-23
Core: Fix non-PCH build
Carbenium
2020-08-23
Core/Scripts: Typo fix
Keader
2020-08-23
Core/Script: Krick and Ick, fixed spell Pursuit
Keader
2020-08-23
Core/Misc: random refactors
Treeston
2020-08-23
Core/Spawn: Move spawn group state management from sObjectMgr to the Map obje...
Treeston
2020-08-23
Scripts/AzjolNerub: minor corrections
ccrs
2020-08-23
Scripts/AzjolNerub: Fix some duplicate summons after JustAppeared changes. Cl...
Treeston
2020-08-23
Core/Scripts: FOR_SCRIPTS macro shouldn't return early (#20187)
Yehonal
2020-08-23
Core/Creature: Fix an oversight in Creature::SelectVictim that was causing cr...
Treeston
2020-08-23
Core/Creature: regenerate health
ccrs
2020-08-23
Core/Creature: temporary summons are now dynamic flagged (oversight in dynspa...
Treeston
2020-08-23
Scripts/Commands: .npc delete and .gobj delete now work while the specified g...
Treeston
2020-08-23
Scripts/Auchindoun: Fix a super edge case crash bug with GM far teleports dur...
Treeston
2020-08-23
Core/Scripts: Updated Razorscale to new registers model
Keader
2020-08-23
Core/Razorscale: Codestyle Updates
Keader
2020-08-23
Scripts/Naxxramas: Fix Heigan the Unclean eruption event (#20129)
Foereaper
2020-08-23
Core/Scripts: More fixes in boss Lich King (#20147)
Gustavo
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