| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2016-10-19 | Core/GameObject Also spawn trap for GAMEOBJECT_TYPE_BUTTON (#18083) | Gustavo | |
| 2016-10-18 | Core/Spell: do positivity spell checks only against actually hitted effects ↵ | ariel- | |
| instead of the whole spell Closes #18097 | |||
| 2016-10-17 | This should do it | Staleness89 | |
| 2016-10-17 | Is this what it wants? | Staleness89 | |
| 2016-10-17 | Fix a tab | Staleness89 | |
| 2016-10-17 | Unused variable | Staleness89 | |
| 2016-10-17 | Fix coding style and build error | Staleness89 | |
| 2016-10-17 | Script/Quest: Rivenwood Captives | Staleness89 | |
| 2016-10-17 | Core/Unit: Change aura proc pair container to vector | ariel- | |
| 2016-10-17 | Core/Spell: clear auras of channeled spells if channeling is cancelled due ↵ | ariel- | |
| to invalid targets (dead or w/e) Closes #14859 Closes #15186 | |||
| 2016-10-17 | Core/Spells: mark Arcane Missiles aura as negative. Was downranking the ↵ | ariel- | |
| spell when targetting low level mobs due to effect 1 flagged as possitive. Closes #12152 | |||
| 2016-10-17 | Core/Script: Fix improved drain soul mana return. | ariel- | |
| Ref #14859 | |||
| 2016-10-17 | Core/SpellMgr: some changes in default proc generation. Fix an issue of ↵ | ariel- | |
| stealth breaking with positive and/or healing spells | |||
| 2016-10-17 | Core/Globals: compute aura diminishing return info at startup and cache it | ariel- | |
| Core/Entities: Save diminish return on an array instead of a linked list | |||
| 2016-10-16 | Core/AuctionHouseBot: ahbot characters subsystem shake-up | ariel- | |
| Bonus: fix moar static analysis issues | |||
| 2016-10-16 | Core/Scripts: fix static analysis issues | ariel- | |
| - Bonus: indentation fixes in zone_wintergrasp.cpp | |||
| 2016-10-16 | Core/Spell: allow SPELL_EFFECT_QUEST_COMPLETE to set a quest to rewarded ↵ | SnapperRy | |
| only if that quest is used as internal flag by the server (has flag 1024 - QUEST_FLAGS_TRACKING). | |||
| 2016-10-16 | Core/Quest: show DIALOG_STATUS_AVAILABLE instead of DIALOG_STATUS_REWARD for ↵ | SnapperRy | |
| non-repeatable autocomplete quests. | |||
| 2016-10-16 | Core/Quest: send correct packet when a quest cannot be rewarded for ↵ | SnapperRy | |
| item-related errors. | |||
| 2016-10-16 | Entities/Creature: Fix an edge case issue where creatures would re-acquire ↵ | treeston | |
| target after respawn if they despawned while spell focusing. Instance/AzjolNerub: Fix Anub'arak wall and add sequence break info. Fixes and closes #18013. | |||
| 2016-10-16 | Core/Text: allow GENDER_NONE to use FemaleText in broadcast_text if not empty. | SnapperRy | |
| Otherwise it would only use MaleText, which breaks cases where female NPCs change model to one that has no gender. | |||
| 2016-10-15 | Fix warning. | SnapperRy | |
| Also, the quest's name is Arelion's Secret, not Arelion's Mistress. | |||
| 2016-10-15 | Script/Quest: Arelion's Mistress. | SnapperRy | |
| 2016-10-15 | Core/Quest: do not set a quest to failed if it's rewarded or has no status ↵ | SnapperRy | |
| at all (not taken). | |||
| 2016-10-15 | Scripts/AzjolNerub: Make pulling Anub'arak a bit cleaner. | treeston | |
| 2016-10-15 | Fix _DespawnAtEvade for other creatures to actually respawn said other ↵ | treeston | |
| creatures. Also fix add aggro for Hadronox. Fixes and closes #18012. | |||
| 2016-10-15 | Core/Creature: Fix respawn logic to call reset react state BEFORE calling ↵ | treeston | |
| Reset(). Fixes Krik'thir behavior after a wipe (and maybe some others). Fixes and closes #18011. | |||
| 2016-10-15 | [3.3.5] Core/Scripts: move npc_braug_dimspirit to SAI (#17853) | tkrokli | |
| Additional change: The answers have been changed from containing only names to include the text ` is my answer.` from the matching lines in `broadcast_text`. - added DB creature_text entries for Braug Dimspirit - added DB gossip_menu_option entries for this NPC - implemented NPC `Say` line in reply to the wrong answers - avoiding gossip exploits by turning off npcflags during talk - added conditions for showing gossip depending on quest status - removed deprecated SD comments in zone_stonetalon_mountains.cpp | |||
| 2016-10-15 | Core/Scripts: move npc_saat to DB (#17813) | tkrokli | |
| The core script only contains gossip handling + conditions. - remove script from file the_black_morass.cpp - thereby removing 1 line of hardcoded text - remove redundant SD2 comments in header - add SAI, gossip and conditions to DB | |||
| 2016-10-15 | [WIP] Core/Scripts: Gnomish Mind Control Cap and Gnomish Universal Remote ↵ | tkrokli | |
| (#17374) | |||
| 2016-10-15 | Remove deprecated procEx usage. | SnapperRy | |
| 2016-10-15 | Core/AI: initial support for monster sparring (#17673) | ariel- | |
| 2016-10-15 | Core/Scripts: Implemented right Snobold Vassal behavior on Gormok fight. ↵ | Keader | |
| (#17934) | |||
| 2016-10-14 | [3.3.5] AHBot Characters (#17885) | iridinite | |
| 2016-10-14 | Core/Unit: Remove incorrect check that dont allow units attack your ↵ | Keader | |
| vehicle/passenger (#17932) | |||
| 2016-10-14 | Core/SAI: always use DespawnOrUnsummon() for SMART_ACTION_FORCE_DESPAWN. | SnapperRy | |
| SmartAI uses that same method internally, so there's no need to handle it in two different ways. Does not affect functionality, but prevents useless SAI error log in case the target creature is not using SAI. | |||
| 2016-10-14 | Core/Scripts Boss Lady DeathWhisper improvements (#17389) | Gustavo | |
| 2016-10-14 | Core/Event: Change Midsummer Music container to vector | Kittnz | |
| 2016-10-14 | Core/Event: Change Midsummer Music to search grid only | Kittnz | |
| 2016-10-14 | Script/Creature: Scarshield Infiltrator/Vaelan. | SnapperRy | |
| 2016-10-14 | Core/SmartScripts: fixup SMART_EVENT_FLAG_WHILE_CHARMED behaviour to only ↵ | ariel- | |
| mean charmed creatures (#17738 follow-up) Unit::IsControlledByPlayer is a expected value for TempSummons (like some triggers used in quests, summoned by spells). Previous logic broke a lot of quests which use triggers to do stuff. Allow JustSummoned and events linked from other events with flag set also in charmed (prevents breaking event chains) Allow vehicles (needed for vehicles with SmartAI, eg Iron Rune Constructs and You: Rocket Jumping) | |||
| 2016-10-14 | Core/Unit: disallow parry for totems | ariel- | |
| 2016-10-13 | Core/AI: added container independent wrappers for WorldObject::GetxxxInGrid | ariel- | |
| 2016-10-13 | Core/Entities: fix dynamic linking | ariel- | |
| 2016-10-13 | Revert "Core/DBC: fix wrong field type for ItemLimitCategory.dbc." | SnapperRy | |
| I messed up, sorry. This reverts commit 857c7bd06c31109a05cdc93c6d463f0df7978602. | |||
| 2016-10-13 | Core/Item: fix wrong error message triggered when trying to equip two items ↵ | SnapperRy | |
| with the same ItemLimitCategory. | |||
| 2016-10-13 | Core/DBC: fix wrong field type for ItemLimitCategory.dbc. | SnapperRy | |
| Fixes looting of items whose unique status only affects number of equipped items, and not number of items owned. | |||
| 2016-10-13 | Core/Spell: overwrite DBC RangeEntry values for spells Concussive Barrage, ↵ | SnapperRy | |
| Desecration and Polymorph. Closes #17545. | |||
| 2016-10-13 | Core/Entities: extend available containers for WorldObject::GetxxxInGrid | ariel- | |
| 2016-10-12 | Core/Spells: Make slice and dice positive. Was breaking stealth. | ariel- | |
| This whole positive check needs some generic solution | |||
