| Age | Commit message (Collapse) | Author |
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*Add new spell_coefficient data-by cccyril and Sephiroth1983
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*Fix problems with aurastate remove.
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MaxRatingDifference from 100 to 150 in default config.
[7384] Removed some comments.
Fixed problem that queues doesn't invite new players to already running battlegrounds.
Some other fixes for announce system will be soon.
Author: Triply
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SMSG_CREATURE_QUERY_RESPONSE to client Author: NoFantasy
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*Use general react states to replace charminfo react states.
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- now check the requirements on teleport not only on areatrigger use
- moved some columns from instance_template and areatrigger_teleport to access_requirement table
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*Fix Haunt and Pain and Suffering- by Fog
*Fix leader of the pack-original patch by Lightguard
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some +ap buff give mobs too high damage.
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aura 27792,0 and should not be hard-coded.
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GriffonHeart
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aura" requirement. Author: VladimirMangos
Also
* Allow have in aura_spell spells with SPELL_AURA_PHASE in first effect.
* Allow negative aura_spell chaining in spell_area table.
* Better check at loading duplicate data (by requiremnt set) in spell_area table.
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and unexpected work. Author: VladimirMangos
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bag. Author: Arthorius
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*Fix amount of Steady shot damage-by fisherman.
*Fix heroic fury-by aerione_alt and pasdVn.
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transport and plain coordinates). Author: VladimirMangos
Also move fall damage calucaltion in new function.
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VladimirMangos
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Patch provided by balrok Thx.
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erased iterator which shouldn't be erased
Fixed crash in BattleGroundQueue::Update() by changing BGFreeSlotQueueType from deque to list. Author: Triply
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(mostly for warror talent case). Author: Lightguard
Implemented OffhandCheckAtTalentsReset option for unequip at zone change (default)
and at talent reset itself (can be enabled).
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Patch is tested and should not add crashes.
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Original patch provided by miranda.conrado.
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spells with SPELL_ATTR_DISABLED_WHILE_ACTIVE. Author: VladimirMangos
Move apply cooldown for like spells to aura apply (GO registering for owner in GO summon spell case)
Store "infinity" cooldown for like spells, ignore it at save and reapply it at aura loading.
Note: one problem still exist for like spells: at loading/far teleport spell icon lost diabled state at client.
Need sedn some unknown data in SendInitialPacketsBeforeAddToMap or SendInitialPacketsAfterAddToMap for restore it state.
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