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2009-07-06*Fix client-server movement sync after knockback effect - by smellbeeQAston
*Fix the bug that sometimes creature don't evade, and chase for player to death - by smellbee *Do not set creature home position to place of engaging in combat --HG-- branch : trunk
2009-07-06[8134] Fixed typo in ACTION_T_MORPH_TO_ENTRY_OR_MODEL check. Author: ↵QAston
VladimirMangos --HG-- branch : trunk
2009-07-06*Fix client crash with barbershop chairbigjohnson4
--HG-- branch : trunk
2009-07-06*PRevent crash with proc of melee based destination targetted spells.QAston
--HG-- branch : trunk
2009-07-06*Fix Improved Moonkin Form and Blood Boil disease bonus.QAston
--HG-- branch : trunk
2009-07-05*Fix a typo breaking compile on Linux.QAston
--HG-- branch : trunk
2009-07-05*Correctl update speed rate of creatures - original patch by smellbee.QAston
--HG-- branch : trunk
2009-07-05*Allow totems to cast spell2 from DB instantnly when put downthenecromancer
--HG-- branch : trunk
2009-07-05*Allow dest target spells to proc spellcast.QAston
*Allow source target spells to be triggered during spellproc if no unit target avalible. --HG-- branch : trunk
2009-07-05*Correct error message in command lookup taxinode.Anubisss
--HG-- branch : trunk
2009-07-05*Move command lookup faction's code to the correct file.Anubisss
--HG-- branch : trunk
2009-07-05*Change uint32 counter to bool found in lookup commands.Anubisss
--HG-- branch : trunk
2009-07-05*Print the account's email in command pinfo. Based on Charlie's patch.Anubisss
--HG-- branch : trunk
2009-07-04*Correct mana return amount for spell Judgements of the Wise.Joro
--HG-- branch : trunk
2009-07-04*Temporary fix for crash caused by object list update.QAston
--HG-- branch : trunk
2009-07-03Add spell_proc_event entries for some spells.QAston
--HG-- branch : trunk
2009-07-02*Redefine procflags:QAston
PROC_FLAG_SUCCESSFUL_POSITIVE_MAGIC_SPELL = 0x00004000 PROC_FLAG_TAKEN_POSITIVE_MAGIC_SPELL = 0x00008000 PROC_FLAG_SUCCESSFUL_NEGATIVE_MAGIC_SPELL = 0x00010000 PROC_FLAG_TAKEN_NEGATIVE_MAGIC_SPELL = 0x00020000 *Add procEx flag: PROC_EX_NOT_ACTIVE_SPELL = 0x0008000 for spells which proc on spells not doing damage and not specified by familyflags. --HG-- branch : trunk
2009-07-02*Some research about aura types.QAston
--HG-- branch : trunk
2009-07-02*Fix application of thread mod auras.thenecromancer
--HG-- branch : trunk
2009-07-02*Remove debug log unintentionally pushed in latest rev.QAston
--HG-- branch : trunk
2009-07-02*Fix 'crazy procs' issue and shadowstep remove on stealth.QAston
--HG-- branch : trunk
2009-07-01 [8103] More wide use IsInWorld checks and delayed at teleport ↵megamage
operations. Author: Ambal * IsInWorld used to prevent return unexpected not in world objects. * Delayed operations need to process its in world state. --HG-- branch : trunk
2009-07-01 [8102] Simplify code base at new root method ↵megamage
WorldObject::CleanupsBeforeDelete Author: VladimirMangos * Call it from Map::AddObjectToRemoveList and remove now not needed explcit calls * Create Gameobject version to make GO with owner more safe for remove --HG-- branch : trunk
2009-07-01*Fix a crash caused by archaedas script.megamage
--HG-- branch : trunk
2009-07-01[8101] Prevent use talents as quest rewards or spell_learn_spell learned ↵megamage
spells. Author: VladimirMangos --HG-- branch : trunk
2009-07-01*Backup your DB!megamage
[8098] Support uint32 spell ids in code. Author: VladimirMangos * Propertly work with uint32 spell ids in player action bar * Fix in same time bug with not save equipment set button with id==0 * Merge misc field in character_action and playercreateinfo_action to action field as 3 byte * Propertly load uint32 spell ids from character_spell * Fixed types for some pet/creature related structure for spell id storing. --HG-- branch : trunk
2009-07-01[8097] Updated comment based on research. Author: ApoCmegamage
--HG-- branch : trunk
2009-07-01[8094] Overwrite max durability for item at item loading from prototype. ↵megamage
Author: VladimirMangos --HG-- branch : trunk
2009-07-01[8093] Fixed effect of spell 25771. Author: ApoCmegamage
--HG-- branch : trunk
2009-07-01*Fix build.megamage
--HG-- branch : trunk
2009-07-01[8092] Check bag size at item protos loading and item slots at invetory ↵megamage
loading. Author: VladimirMangos --HG-- branch : trunk
2009-07-01 [8089] Implement SPELL_EFFECT_CHARGE2(149), more correct monster flags ↵megamage
use in charge effects. Author: VladimirMangos Last fix let for example correct charge for flight creatures... --HG-- branch : trunk
2009-07-01[8088] Fixed min_range checking for spell casts. Author: ApoCmegamage
Skip in check values 0.0f from DBC, this spells do not have min range limitation. This should fix some inappropriate target too close messages. --HG-- branch : trunk
2009-07-01[8087] Cleanup code. Author: NoFantasymegamage
--HG-- branch : trunk
2009-07-01Allow NPCs to apply taunt. Author: ApoCmegamage
--HG-- branch : trunk
2009-07-01[8086] Restore work spell 11196. Author: Maxxiemegamage
--HG-- branch : trunk
2009-07-01[8085] Apply talent rate to all talents points. Author: duckmanmegamage
--HG-- branch : trunk
2009-07-01*Fix a crash caused by charm spells.megamage
--HG-- branch : trunk
2009-07-02*Send threat messages to client - thanks to megamage for research.QAston
--HG-- branch : trunk
2009-07-01*Fix possible exploits with flying paths.QAston
--HG-- branch : trunk
2009-06-30*Make spell 1122 summon only one infernal.QAston
--HG-- branch : trunk
2009-06-30*Fix a typo causing problems with triggered spell procing.QAston
*More correct damage calculation for conflagrate - by tlexii --HG-- branch : trunk
2009-06-30*Correct typo in spellid check for Corpse Explosion.QAston
--HG-- branch : trunk
2009-06-30Remove cooldown of spells triggered on stance change - this fixes shadowform ↵QAston
dot crit. --HG-- branch : trunk
2009-06-30*Prevent some possible crashes with charm auras.QAston
*Allow non-dmg spells to proc dmg requiring effects if spellfamily specified in spell_proc_event table. --HG-- branch : trunk
2009-06-30*Fix some problems with healing procs targetting.QAston
--HG-- branch : trunk
2009-06-30*Fix Unrelenting Assaultthenecromancer
--HG-- branch : trunk
2009-06-29Apply movement impairing debuffs to backwards movementthenecromancer
--HG-- branch : trunk
2009-06-29* Fix Spell [Focused Assault - Brutal Assault] Have to be Debuff. Original ↵Muhaha
Author: Nevan --HG-- branch : trunk
2009-06-29*Fix the issue of water elemental GCD preventing freeze to be casted - by LarvaQAston
*Correct a typo in prev commit. --HG-- branch : trunk