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2009-05-20*Remove some redundant code in dealdamage.megamage
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2009-05-20*Merge.megamage
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2009-05-20*Update Naxx scripts. Now only Kelthuzad is incompletedmegamage
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2009-05-20Try to fix build error on WinKudlaty
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2009-05-20Add taxi scripts for npc Bat Handler CamilleKudlaty
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2009-05-20[SD2] 1075Kudlaty
Added 6 new taxi paths (wyrmrest temple) --HG-- branch : trunk
2009-05-20[SD2] 1058Kudlaty
Simplify scripts using manual call ActivateTaxiPathTo(). --HG-- branch : trunk
2009-05-20Merge & move taxi scripts into one file as npc_taxiKudlaty
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2009-05-19*Merge SD2.Anubisss
*r973: Added support for quest 2767 *r974: Start MoveChase when boss reach phase 3. *r975: Added support for quest 863 - Skip this patch because its already scripted. Just use enum instead of #define *r976: Added support for quest 435 - Skip this patch because its already scripted. Just use enum instead of #define *977: Remove one needless grid search and use new functions for SetRun in one script. - Skip this patch because TrinityCore2 has use another way for it. --HG-- branch : trunk
2009-05-19*Add script of Thaddius.megamage
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2009-05-19[7854] Fixed typo in random text selection code. Author: NoFantasymegamage
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2009-05-19 [7852] Use union of per-event type structures, more checks at creature ↵megamage
event ai loading. Author: VladimirMangos Including: * Fixed check for EVENT_T_SPELLHIT school field. Add check at loading. Note: this event expect before and now schol _mask_ in param2. * In EVENT_T_RECEIVE_EMOTE use original player condition check code instead copy of related code. --HG-- branch : trunk
2009-05-19[7851] Fixed typo to allow work '.tele name' command.megamage
[7850] Fixed '.pinfo name' work, move reputation code from it to new command '.character reputation [$name]'. Provide and use universal way for get locale and locale index for chat/console command use. Author: VladimirMangos --HG-- branch : trunk
2009-05-19*Allow send gobject guid in send opcode command.megamage
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2009-05-19*Fix a typo.Anubisss
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2009-05-19*Merge SD2.Anubisss
*r968: Adjust some scripts to use SetEquipmentSlots() *r969: Made a few corrections to EventAI.txt *r970: Added ScriptedAI function SetCombatMovement() for future use/development. *r971: Small adjustments to escortAI, remove some useless code and always use current WaitTimer if not already 0 after return to last known waypoint. *r972: Added support for quest 1651 --HG-- branch : trunk
2009-05-19*Corret proc from bloodsurge and judgements of the wiseQAston
*Do not proc backfire dmg from sw:death if target is killed *Allow hots to proc from selfcast *Fix glyph of corruption. --HG-- branch : trunk
2009-05-19*Fix Demonic Empowerment.QAston
*Some code optimisations. *Set formalCasterGuid for area auras correctly. --HG-- branch : trunk
2009-05-19*Fix some bugs about pet spells: such as cannot cast/cannot autocast.megamage
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2009-05-18*Fix a bug that player cannot remove buff which is not casted by self.megamage
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2009-05-18*Fix a crash caused by a typo in SetCantProc. Thanks to Drahy. Do not use ↵megamage
rev between 3392 and 3404. --HG-- branch : trunk
2009-05-18*Fix a typo causing healing bonus for spells to be far too low.QAston
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2009-05-18*Merge.megamage
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2009-05-18[7848] Fix set variable to zero on apply -100% mod Author: SeTmegamage
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2009-05-18 [7847] Replace paramter unions by uniton of event ai action type ↵megamage
structures. Add/fix some loading checks. Author: VladimirMangos * Also send to process function reference to strucutre instead large amount fields. * Specially note that fixed check for first arg of action type 27 that before wrongly test as quest id, when by using code expected creature id. Possible some used data wrongly can be quest ids.... --HG-- branch : trunk
2009-05-18[7846] Add empty line to end of .h file Author: timmitmegamage
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2009-05-18[7845] Implement reload support for creature eventAI tables. Author: evilstarmegamage
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2009-05-18[7844] Fixed mangos string storage index type. Author: VladimirMangosmegamage
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2009-05-18*Add some scripted spells for naxx.megamage
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2009-05-18*Merge.QAston
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2009-05-18*Fix beacon of lightQAston
*Apply healing aura mods to leech auras. --HG-- branch : trunk
2009-05-18*Add ATTACK_DISTANCE from MaNGOS.Anubisss
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2009-05-18*Spell_proc_event entries for Malestorm Weapon - by throneincQAston
*Fix bug that some spells can't proc *Add spell_proc_event entries for some items. --HG-- branch : trunk
2009-05-18*Fix the bug that startfall aoe damage also apply on direct target.megamage
*Add starfall spell bonus for other ranks. By Uruviel and Nesocip. --HG-- branch : trunk
2009-05-18*Add SWP to world_scripts_full.sql from TrinityCore2.Anubisss
*Rename kalocegos_teleporter to kalecgos_teleporter by Thraxx. Thank you. *Rename boss_kalecgosKj to boss_kalecgos_kj. --HG-- branch : trunk
2009-05-18Fix scaling size of pet.Naicisum
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2009-05-17*Use Null AI for spell click creature as default.megamage
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2009-05-17*Update script for Loatheb.megamage
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2009-05-17[7843] Added newline into Pet.h end to make gcc happy. Author: ApoCmegamage
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2009-05-17[7842] Set and stop combat for pets at player enter to GM-mode. Author: ↵megamage
DonTomika --HG-- branch : trunk
2009-05-17[7841] Fixed: Prevent loading maps/vmaps when building enum. Author: SilverIcemegamage
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2009-05-17*Remove some unused scripts and add a missing scriptname to full sql.megamage
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2009-05-17*Fix a bug that event ai text is loaded twice.megamage
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2009-05-17*Fix the bug that inferno and curse of doom summons too many minions.megamage
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2009-05-17*Use degree rather than radian for creature_formation table.megamage
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2009-05-18Clear afk before joining bgtvaroh
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2009-05-20Correctly interpret SPELL_AURA_MOD_COMBAT_CHANCE DBC valuesthenecromancer
as % modificators instead of flat values. --HG-- branch : trunk
2009-05-20Correct behavior of Add Extra Attact spelleffect.thenecromancer
Correctly send attack gain in spell log. Attack right after processing effect Ignore effect if target not in melee range/angle --HG-- branch : trunk
2009-05-17*Merge.megamage
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2009-05-17*Move AI function DamageTaken back to DealDamage.megamage
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