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https://github.com/TrinityCore/TrinityCore.git @ 2025-12-30T06:01:01Z
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Author
2009-06-19
*Fix a crash caused by ~item.
megamage
2009-06-19
Merge [SD2]
Kudlaty
2009-06-19
*Better reset time format in command .lookup map
Anubisss
2009-06-19
Fix typo.
panaut0lordv
2009-06-19
Merge [SD2]
Kudlaty
2009-06-18
*Fix the bug that player turn is not updated in server side.
megamage
2009-06-18
*Change creature damage calculation.
megamage
2009-06-18
*Merge.
megamage
2009-06-18
*Merge
megamage
2009-06-18
*Merge.
megamage
2009-06-19
*Implement command .lookup map
Anubisss
2009-06-19
* Fix build in linux
Machiavelli
2009-06-19
* Fix build in linux
Machiavelli
2009-06-19
Merge
Machiavelli
2009-06-19
* Update GM ticket system data, thanks to MaNGOS.
Machiavelli
2009-06-19
Merge [SD2]
Kudlaty
2009-06-18
[8044] Fixed: group members teleported on BG ending to locations they were be...
megamage
2009-06-18
[8043] Fixed typo in LoadSkillDiscoveryTable() Author: rastikzzz
megamage
2009-06-18
[8042] Speedup search creature/pet/vehicle by guid. Author: Ambal
megamage
2009-06-18
[8041] Avoid send talent info many times at loading. Small cleanups. Author: ...
megamage
2009-06-18
[8040] Implement Creature::ForcedDespawn and ACTION_T_FORCE_DESPAWN for Event...
megamage
2009-06-18
[8039] Prevent including talents to trainer data, report at server loading. ...
megamage
2009-06-18
*Fix arena team rating calculation.
megamage
2009-06-18
*Fix build on Centos, by subhuman
Machiavelli
2009-06-18
* Fix Player::SaveToDB()
Machiavelli
2009-06-18
*Merge.
BroodWyrm
2009-06-18
*Fix "Endless Hunger" Script ... npc should not move into wall
BroodWyrm
2009-06-18
* Fix group reseting of instances
Iskander
2009-06-18
* More updating of iterator data types in loops. (Player.cpp fully done now)
Machiavelli
2009-06-18
* More updating of iterator data types in loops, and fix a crash (sorry)
Machiavelli
2009-06-18
Add despawning adds for pathelon script
Kudlaty
2009-06-18
* Fix typo
Machiavelli
2009-06-18
Merge
Machiavelli
2009-06-18
* More updating of iterator data types in loops
Machiavelli
2009-06-18
*Add debug log for modify personal rating.
megamage
2009-06-18
*Merge
Machiavelli
2009-06-18
* More updating of iterator data types in loops
Machiavelli
2009-06-18
*A temp fix of the bug that player sometimes cannot save inventory.
megamage
2009-06-18
*merge
Kudlaty
2009-06-18
Merge [SD2]
Kudlaty
2009-06-18
*Call item::removefromworld after unit::removefromworld to prevent crash.
megamage
2009-06-18
* In case of a 'for' loop, don't declare the iterator of a type that has a la...
Machiavelli
2009-06-18
* Remove some unneeded typecasting to same class.
Machiavelli
2009-06-18
Merge [SD2]
Kudlaty
2009-06-18
*Fix raise dead spell - original patch by Astellar, thanks for some help in c...
QAston
2009-06-18
Merge [SD2]
Kudlaty
2009-06-18
Merge [SD2]
Kudlaty
2009-06-18
Take back changes in SSC.
Kudlaty
2009-06-18
Merge [SD2]
Kudlaty
2009-06-18
Merge [SD2]
Kudlaty
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