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r1080 Update code with new and faster functions for distance checks.
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quest. Author: SeT
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Raczman: Adding declaration makes Trinity compile much better :P
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r1066 Added a few more encounters to SetData ZA instance - Skip
r1067 Added end boss' in ZA adds with random selection and their abilities. - Skip
r1068 Added support for quest 10994 (basic parts)
r1069 Added instance script for BFD
r1070 Remove enum type not related to boss/encounter.
r1071 Fix misunderstanding committed in 1067. Spawn 1 of 2 possible adds, each from 4 different groups instead of 4 random of 8 possible. - Skip
r1072 Save instance data for TYPE_EVENT_RUN in ZA when expected and not allow it to reset on Load(). Remove useless code for goFlags. - Skip
r1073 Added struct and enum for misc npc/go entries used in naxx instance - Skip
r1074 Restore Windows build after changes in Mangos rev 7810 - Skip
r1075 Added 6 new taxi paths (wyrmrest temple) - Skip, already implemented
r1076 Correcting berserk spell for najentus, also make sure spell are actually casted.
r1077 Update sources and use enum GossipOptionIcon instead of magic number.
r1078 Provide new .diff file to use with Mangos 7812+ - Skip
r1079 Update one old boss script, clean code.
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*mtmap is disabled by default. To use it, define MULTI_THREAD_MAP in define.h
*mtmap support is not provided for windows users. Because there is no free openmp lib for windows. If you have openmp lib and want to use openmp, you need to manually change the setting.
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r1056 Added some texts for future use + added one additional waypoint for npc 24358
r1057 Add spell and correct gossip text for npc 24358. Move open door code to instance script
r1058 Simplify scripts using manual call ActivateTaxiPathTo().
Added ScriptName for npc 22112, also cleanup code.
r1059 Remove redundant call to activateTaxiPathTo(), taxi already implemented for related spell. Some code cleanup
r1060 Update scripts with SD2 code style for a few commonly used pointers passed in functions (Player* pPlayer, Creature* pCreature, etc)
Remove some useless whitespace - Skip
r1061 Trim trailing whitespace in source files. - Skip
r1062 Added script to control misc alarm/rooftop bots, summoning guards when hostile players comes in range and trigger AttackStart based on aura.
r1063 Fixed missing call to AI constructor for npc 18585. Code cleanup.
r1064 Correcting a few wrong gossip icons. Code cleanup.
r1065 Fixed two more lost calls to ai constructors.
Add one missing scriptname to *full.sql added in rev 982
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before BG start. Author: KAPATEJIb
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VladimirMangos
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EventAI. Author: NoFantasy
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Author: VladimirMangos
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r1051 Fixed loot state for delrissa. Move open door to instance script and remove redundant lackey killed code. Correcting set enounter state == DONE. Some code cleanup/rename to clarify intent of use.
r1052 Respawn delrissa in case dead but party wipe after this point.
Correcting a few Aggro() -calls/events and also use similar code for lackeys as in boss to put all in combat.
Avoid initialize lackeys in case boss already dead.
r1053 Cleanup and apply sd2 code style in some parts of delrissa. Also remove most old commented code.
r1054 Simplify health check code for vexallus and move open door code to instance script.
r1055 Reactivate commented code about taxi path, related to quest 10870
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larger value range when the iterator can take a maximum value of a more efficient data type. (int to uint8 in most cases).
* Other minor cleanups, Null pointer checks etc.
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r1046 Fixed misc bugs in various scripts:
Initialize variables, correct indexes too big/small, correct local declaration of pointers already declared in outer scopes.
r1047 Fixed a few more, continued from previous commit.
r1048 Initialize variables for 4 more scripts.
r1049 Fixing more uninitialized variables in misc scripts.
r1050 Fixed memory leaks in delrissa script and few other possible crashes.
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conversion for Azrael
*Correctly apply spell cooldown for spells with cooldown starting after pet unsummon.
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r1041 Add support to respawn GO 164869. In addition, add placeholders to respawn 169243, 185168, 185169, 179703, 181366 and 193426
r1042 Remove limited/obsolete grid search for ancient gem in hyjal, replace with instance wide respawn of go (stored in instance script list)
r1043 Code cleanup in instance script for Kara
r1044 Added placeholder scripts for boss nazan/vazruden - Skip, we already have scripted that boss
r1045 Initialize variables in boss omrogg. Use different summon type for heads and fix possible crash. Some code cleanup and sd2 style applied.
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