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2009-06-19Merge [SD2]Kudlaty
r1080 Update code with new and faster functions for distance checks. --HG-- branch : trunk
2009-06-19* Correct group reward distance checkIskander
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2009-06-19*The Author of r1583 is AlexDereka.D_Skywalk
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2009-06-19*Avoid show quest sign for trainer under cursor if trianer have unavailable ↵D_Skywalk
quest. Author: SeT --HG-- branch : trunk
2009-06-19*Fixed gain reputation and xp reward between group mates inD_Skywalk
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2009-06-19*Backport TrinityCore2 r4137.Anubisss
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2009-06-19*Better reset time format in command .lookup mapAnubisss
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2009-06-19Fix typo.panaut0lordv
Raczman: Adding declaration makes Trinity compile much better :P --HG-- branch : trunk
2009-06-19Merge [SD2]Kudlaty
r1066 Added a few more encounters to SetData ZA instance - Skip r1067 Added end boss' in ZA adds with random selection and their abilities. - Skip r1068 Added support for quest 10994 (basic parts) r1069 Added instance script for BFD r1070 Remove enum type not related to boss/encounter. r1071 Fix misunderstanding committed in 1067. Spawn 1 of 2 possible adds, each from 4 different groups instead of 4 random of 8 possible. - Skip r1072 Save instance data for TYPE_EVENT_RUN in ZA when expected and not allow it to reset on Load(). Remove useless code for goFlags. - Skip r1073 Added struct and enum for misc npc/go entries used in naxx instance - Skip r1074 Restore Windows build after changes in Mangos rev 7810 - Skip r1075 Added 6 new taxi paths (wyrmrest temple) - Skip, already implemented r1076 Correcting berserk spell for najentus, also make sure spell are actually casted. r1077 Update sources and use enum GossipOptionIcon instead of magic number. r1078 Provide new .diff file to use with Mangos 7812+ - Skip r1079 Update one old boss script, clean code. --HG-- branch : trunk
2009-06-18*Fix the bug that player turn is not updated in server side.megamage
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2009-06-18*Change creature damage calculation.megamage
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2009-06-18*Merge.megamage
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2009-06-18*Mergemegamage
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2009-06-18*Merge.megamage
*mtmap is disabled by default. To use it, define MULTI_THREAD_MAP in define.h *mtmap support is not provided for windows users. Because there is no free openmp lib for windows. If you have openmp lib and want to use openmp, you need to manually change the setting. --HG-- branch : trunk
2009-06-19*Implement command .lookup mapAnubisss
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2009-06-19* Fix build in linuxMachiavelli
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2009-06-19* Fix build in linuxMachiavelli
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2009-06-19MergeMachiavelli
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2009-06-19* Update GM ticket system data, thanks to MaNGOS.Machiavelli
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2009-06-19Merge [SD2]Kudlaty
r1056 Added some texts for future use + added one additional waypoint for npc 24358 r1057 Add spell and correct gossip text for npc 24358. Move open door code to instance script r1058 Simplify scripts using manual call ActivateTaxiPathTo(). Added ScriptName for npc 22112, also cleanup code. r1059 Remove redundant call to activateTaxiPathTo(), taxi already implemented for related spell. Some code cleanup r1060 Update scripts with SD2 code style for a few commonly used pointers passed in functions (Player* pPlayer, Creature* pCreature, etc) Remove some useless whitespace - Skip r1061 Trim trailing whitespace in source files. - Skip r1062 Added script to control misc alarm/rooftop bots, summoning guards when hostile players comes in range and trigger AttackStart based on aura. r1063 Fixed missing call to AI constructor for npc 18585. Code cleanup. r1064 Correcting a few wrong gossip icons. Code cleanup. r1065 Fixed two more lost calls to ai constructors. Add one missing scriptname to *full.sql added in rev 982 --HG-- branch : trunk
2009-06-18[8044] Fixed: group members teleported on BG ending to locations they were ↵megamage
before BG start. Author: KAPATEJIb --HG-- branch : trunk
2009-06-18[8043] Fixed typo in LoadSkillDiscoveryTable() Author: rastikzzzmegamage
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2009-06-18[8042] Speedup search creature/pet/vehicle by guid. Author: Ambalmegamage
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2009-06-18[8041] Avoid send talent info many times at loading. Small cleanups. Author: ↵megamage
VladimirMangos --HG-- branch : trunk
2009-06-18[8040] Implement Creature::ForcedDespawn and ACTION_T_FORCE_DESPAWN for ↵megamage
EventAI. Author: NoFantasy --HG-- branch : trunk
2009-06-18 [8039] Prevent including talents to trainer data, report at server loading. ↵megamage
Author: VladimirMangos --HG-- branch : trunk
2009-06-18*Fix arena team rating calculation.megamage
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2009-06-18*Fix build on Centos, by subhumanMachiavelli
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2009-06-18* Fix Player::SaveToDB()Machiavelli
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2009-06-18*Merge.BroodWyrm
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2009-06-18*Fix "Endless Hunger" Script ... npc should not move into wallBroodWyrm
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2009-06-18* Fix group reseting of instancesIskander
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2009-06-18* More updating of iterator data types in loops. (Player.cpp fully done now)Machiavelli
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2009-06-18* More updating of iterator data types in loops, and fix a crash (sorry)Machiavelli
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2009-06-18Add despawning adds for pathelon scriptKudlaty
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2009-06-18* Fix typoMachiavelli
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2009-06-18MergeMachiavelli
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2009-06-18* More updating of iterator data types in loopsMachiavelli
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2009-06-18*Add debug log for modify personal rating.megamage
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2009-06-18*MergeMachiavelli
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2009-06-18* More updating of iterator data types in loopsMachiavelli
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2009-06-18*A temp fix of the bug that player sometimes cannot save inventory.megamage
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2009-06-18*mergeKudlaty
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2009-06-18Merge [SD2]Kudlaty
r1051 Fixed loot state for delrissa. Move open door to instance script and remove redundant lackey killed code. Correcting set enounter state == DONE. Some code cleanup/rename to clarify intent of use. r1052 Respawn delrissa in case dead but party wipe after this point. Correcting a few Aggro() -calls/events and also use similar code for lackeys as in boss to put all in combat. Avoid initialize lackeys in case boss already dead. r1053 Cleanup and apply sd2 code style in some parts of delrissa. Also remove most old commented code. r1054 Simplify health check code for vexallus and move open door code to instance script. r1055 Reactivate commented code about taxi path, related to quest 10870 --HG-- branch : trunk
2009-06-18*Call item::removefromworld after unit::removefromworld to prevent crash.megamage
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2009-06-18* In case of a 'for' loop, don't declare the iterator of a type that has a ↵Machiavelli
larger value range when the iterator can take a maximum value of a more efficient data type. (int to uint8 in most cases). * Other minor cleanups, Null pointer checks etc. --HG-- branch : trunk
2009-06-18* Remove some unneeded typecasting to same class.Machiavelli
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2009-06-18Merge [SD2]Kudlaty
r1046 Fixed misc bugs in various scripts: Initialize variables, correct indexes too big/small, correct local declaration of pointers already declared in outer scopes. r1047 Fixed a few more, continued from previous commit. r1048 Initialize variables for 4 more scripts. r1049 Fixing more uninitialized variables in misc scripts. r1050 Fixed memory leaks in delrissa script and few other possible crashes. --HG-- branch : trunk
2009-06-18*Fix raise dead spell - original patch by Astellar, thanks for some help in ↵QAston
conversion for Azrael *Correctly apply spell cooldown for spells with cooldown starting after pet unsummon. --HG-- branch : trunk
2009-06-18Merge [SD2]Kudlaty
r1041 Add support to respawn GO 164869. In addition, add placeholders to respawn 169243, 185168, 185169, 179703, 181366 and 193426 r1042 Remove limited/obsolete grid search for ancient gem in hyjal, replace with instance wide respawn of go (stored in instance script list) r1043 Code cleanup in instance script for Kara r1044 Added placeholder scripts for boss nazan/vazruden - Skip, we already have scripted that boss r1045 Initialize variables in boss omrogg. Use different summon type for heads and fix possible crash. Some code cleanup and sd2 style applied. --HG-- branch : trunk