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2010-01-15Fixes issue #214 : infinite loop in Maiden of Grief scriptTrazom62
--HG-- branch : trunk
2010-01-15Stop aura update packet spam, sorry about thatsilver1ce
--HG-- branch : trunk
2010-01-14* Remove UNIT_FLAG_OOC_NOT_ATTACKABLE from Zumrah when he enters combat.Brian
--HG-- branch : trunk
2010-01-14* Tiny cosmetic fix for last two commits.XTZGZoReX
--HG-- branch : trunk
2010-01-14* Added sanity check for > 100 waypoints since levels > 100 aren't supportedBrian
* Author Kaelima --HG-- branch : trunk
2010-01-14* Set creature_template.unit_class to 1 (UNIT_CLASS_WARRIOR) if the value is ↵XTZGZoReX
wrong to prevent issues in CreatureBaseStats::Generate*() functions. --HG-- branch : trunk
2010-01-14* Merge...XTZGZoReX
--HG-- branch : trunk
2010-01-14* Add support for waypoint wisp's level to show the point of the waypointBrian
* Author Kaelima * Thanks Malcrom for the idea --HG-- branch : trunk
2010-01-14* creature_template.unit_class cannot be 0 - added check for this.XTZGZoReX
--HG-- branch : trunk
2010-01-14Issue 62: DK talent Impuritythenecromancer
Note that there are probably more of things having just "dummy effect". This way to get them is quite slow (auras are at least sorted by their type) and probably some sort of modifier could be stored for them --HG-- branch : trunk
2010-01-14Issue 322: build BG status packet and send it to player added to BG.thenecromancer
--HG-- branch : trunk
2010-01-14Fixed typo in FollowerAI._manuel_
--HG-- branch : trunk
2010-01-14Gnomeregan: Implemented Blastmaster Emi Shortfuse Event._manuel_
--HG-- branch : trunk
2010-01-14two more duplicate DELETE FROM in Player::DeleteFromDBSpp
--HG-- branch : trunk
2010-01-13* Remove duplicate DELETE FROM transaction in Player::DeleteFromDB for ↵XTZGZoReX
character_queststatus_daily. Thanks to manuel for reporting. --HG-- branch : trunk
2010-01-13* Merge.XTZGZoReX
--HG-- branch : trunk
2010-01-13Backed out changeset: 52e769d95f14XTZGZoReX
--HG-- branch : trunk
2010-01-13* Fix CRLF.XTZGZoReX
--HG-- branch : trunk
2010-01-13Fix CRLF.teacher
--HG-- branch : trunk
2010-01-13Fix Stealth Detection formula (Stealth auras are based on player level)thenecromancer
--HG-- branch : trunk
2010-01-13Mergethenecromancer
--HG-- branch : trunk
2010-01-13Removed all my commits for today, this is hack? really? okeyn0n4m3
--HG-- branch : trunk
2010-01-13Use replace into for character saves. This prevent crash on SaveToDB cause ↵n0n4m3
mtmaps. --HG-- branch : trunk
2010-01-13Fixed crash in load Pet Aura, cause mtmaps.n0n4m3
--HG-- branch : trunk
2010-01-13Fixed high damage exploitn0n4m3
--HG-- branch : trunk
2010-01-13Restore hack for instance dungeon difficulty reset exploit.n0n4m3
--HG-- branch : trunk
2010-01-13Fixed spell Snake Trap, port from tc1, thx Frankir.n0n4m3
--HG-- branch : trunk
2010-01-13Allow apply spell mods for spell Eviscerate.n0n4m3
--HG-- branch : trunk
2010-01-13Fixed insane damage from some spells in case of negative spell.n0n4m3
--HG-- branch : trunk
2010-01-13Fixed crash in HandleSetActiveMoverOpcode.n0n4m3
Removed not needed check and added check isinworld. --HG-- branch : trunk
2010-01-13Fix character sheet showing wrong values for weapon dependant damage modsthenecromancer
--HG-- branch : trunk
2010-01-13Change only Body/Shield armor to count as base armor, and correctly add ↵thenecromancer
bonus armor on items as TOTAL_VALUE This fixes various armor modifiers --HG-- branch : trunk
2010-01-13Fix pickpocket - reveal rogue only if spell is resistedthenecromancer
--HG-- branch : trunk
2010-01-13Some more casting requirementsthenecromancer
*Not allow cast on invisible/stealth target if not detected *Not allow banish/cyclone tapped unit *Not allow pickpocket players and units that can never be pickpocketed *Not allow disarm unarmed units --HG-- branch : trunk
2010-01-13Generate rage when hitting critters/targets with absorbthenecromancer
--HG-- branch : trunk
2010-01-13Fix Gargoyle movement when flying awaythenecromancer
--HG-- branch : trunk
2010-01-13Fix blink always teleporting to groundthenecromancer
--HG-- branch : trunk
2010-01-13Send SMSG_TIME_SYNC_REQ periodicly (period guessed though)thenecromancer
--HG-- branch : trunk
2010-01-13Implement vehicles created by player mounts.thenecromancer
Original idea by Elmaster, packet research by Wrong, ty. --HG-- branch : trunk
2010-01-13Implement Sacred Shield bonus for Flash of Light, fix absorb being proced on ↵thenecromancer
taking heals --HG-- branch : trunk
2010-01-13Fix updating spellpower from attack power for paladinsthenecromancer
--HG-- branch : trunk
2010-01-13Implement effect for aura #243 (temporary faction change)thenecromancer
--HG-- branch : trunk
2010-01-13Fix heal combat log event not displaying if heal was criticalthenecromancer
--HG-- branch : trunk
2010-01-13Change SPELL_EFFECT_SUMMON_PHANTAS to SPELL_EFFECT_FORCE_DESELECT and allow ↵thenecromancer
it to be casted with active pet This fixes Mirror Image not changing names when Water Elemental is active. (Note that deselect effect is done in linked spells for Killing Spree/Shadowmeld) --HG-- branch : trunk
2010-01-13Remove unexpected arg, sorry for thatthenecromancer
--HG-- branch : trunk
2010-01-13Allow state/effect immunities ignore whole spell when one effect is immunedthenecromancer
(Fixes getting part of CC auras with some immunities) --HG-- branch : trunk
2010-01-13Add support for additional passive for FORM_MOONKINthenecromancer
--HG-- branch : trunk
2010-01-13Do not remove MOVEMENTFLAG_ONTRANSPORT when unit has existing ↵thenecromancer
GAMEOBJECT_TYPE_TRANSPORT in movement info Note that this will fix movement on elevators only visualy ( server position is still going to be wrong ) --HG-- branch : trunk
2010-01-13Allow pet cast spells unaffected by global cooldown, while global cooldown ↵thenecromancer
is active --HG-- branch : trunk
2010-01-13Apply haste to nonmagic class spells too. (For instance Arcane Missiles have ↵thenecromancer
dmgclass_none ) --HG-- branch : trunk