Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-02-06 | Core/Spells: Implemented SPELL_EFFECT_REMOVE_AURA_BY_SPELL_LABEL | Shauren | |
2023-02-05 | Core/GameObjects: Fixed crash with transport gameobjects that have only 1 ↵ | Shauren | |
entry in TransportAnimation/TransportRotation db2 Closes #28673 | |||
2023-02-05 | Core/Objects: Move EventProcessor update to WorldObject::Update | Shauren | |
2023-02-05 | Core/GameObjects: Fixed the behavior for GAMEOBJECT_TYPE_FISHINGNODE (#28781) | Meji | |
2023-02-05 | Core/Pools: Allow all gameobject types to be pool members (#28754) | Jeremy | |
2023-02-04 | Core/GameObjects: Don't apply pool anti-break hack for gameobjects not using ↵ | Shauren | |
legacy compatibility mode | |||
2023-02-04 | Core/GameObjects: Implemented Checkallunits property for traps | Shauren | |
2023-02-03 | Core/DataStores: Fixed string fields containing empty strings in some 10.0.5 ↵ | Shauren | |
db2 files Closes #28805 | |||
2023-02-03 | Tools/Extractors: Fixed remote mode after casclib upgrade | Shauren | |
2023-02-02 | Core/Misc: Rename _2 skillline definitions to _CLASSIC | Meji | |
2023-02-01 | Core/Misc: Update ResponseCodes enum for 10.0.5 | Shauren | |
2023-02-01 | Core/Logging: Update missing log to fmt::format | Meji | |
2023-01-31 | Core/Misc: Update config option CharactersPerAccount (Dragonflight) | Meji | |
2023-01-31 | Core/SAI: Set the trigger player as baseobject when the source type isn't a ↵ | Meji | |
WorldObject (#28767) | |||
2023-01-31 | Core/Misc: Fixed clang 15 warnings | Shauren | |
2023-01-29 | Scripts/Monk: Implement Power Strikes (#28794) | Naddley | |
2023-01-29 | Core/Spawns: Allow spawn groups with MANUAL_SPAWN flag to automatically ↵ | Meji | |
despawn if conditions are not met (#28778) | |||
2023-01-29 | Core/Players: Several currency fixes and improvements (#28676) | Meji | |
2023-01-29 | Core/Mail: Update max mail id cap | Shauren | |
2023-01-29 | Core/Spells: Remove a triggered spell (not in sniff) (#28571) | Aqua Deus | |
2023-01-28 | Core/Quests: Dont immediately update object visibility at PhaseShift and ↵ | Seyden | |
wait for the AI Hooks to be called in Player::RewardQuest (#28516) | |||
2023-01-28 | Core/DataStores: Updated outdated check to 10.0.5.47660 | ModoX | |
2023-01-28 | Core: Updated to 10.0.5 | Shauren | |
2023-01-26 | Scripts/DK: Implemented Howling Blast (#28761) | Ovahlord | |
2023-01-26 | Scripts/Hunter: Implement Explosive Shot (#28779) | Naddley | |
2023-01-26 | Scripts/Evoker: Implement Living Flame and Energizing Flame (#28736) | Aqua Deus | |
2023-01-26 | Spells/Evoker: Implemented Azure Strike (#28656) | Aqua Deus | |
2023-01-21 | Core/Reputation: Implemented renown reputation (Dragonflight) (#28653) | Meji | |
2023-01-20 | Core/Units: Named new unit flag (enuminfo) | Shauren | |
2023-01-20 | Core/Units: Named new unit flag | Shauren | |
2023-01-19 | Core/Scripts: Move EvadeReason outside of CreatureAI class | Shauren | |
2023-01-19 | Core/Auras: Fully remove auras that had all of their effect suppressed with ↵ | Shauren | |
immunity (cherry picked from commit 835e2918319ed20109992086311a2c146140937f) | |||
2023-01-19 | Core/Auras: Fixed possible iterator invalidation crashes caused by calling ↵ | Shauren | |
UpdateTargetMap inside loops iterating m_appliedAuras Closes #28609 (cherry picked from commit 593721ff1fc7bb20fa2667625f5d3848a0786c73) | |||
2023-01-15 | Core/Objects: Call base class Update function for Unit and GameObject ↵ | Shauren | |
(currently does nothing) | |||
2023-01-15 | Nopch build fix | Shauren | |
2023-01-15 | Core/Battlegrounds: Unload all grids before destroying battleground object | Shauren | |
Closes #28755 | |||
2023-01-15 | Core/Spells: Added additional validation to loading spell_linked_spell to ↵ | Shauren | |
prevent infinite loops Closes #28753 | |||
2023-01-14 | Core/SAI: Added missing target guid validations (#28745) | Meji | |
2023-01-14 | Scripts/Spells: Fixed crash in spell_sha_mastery_elemental_overload | Shauren | |
Closes #28748 | |||
2023-01-13 | Core/Creatures: Fixed typo in loading creature addon | Meji | |
2023-01-12 | Core/Creatures: improved error logging messages added in ↵ | Ovahlord | |
6f835c233f7605d74926a2a3058634c9de478617 for creature_template_addon to avoid confusion (cherry picked from commit 128339730cafefba04ca8b1b6c72ed4ea9315bd3) | |||
2023-01-12 | Core/Creatures: Split creature_addon and creature_template_addon's byte ↵ | Ovahlord | |
columns into seperate ones (#28562) * Instead of dumping raw byte values into these fields, we now only allow setting values which should be accessible to database devs. The remaining byte values should be handled by core internals and spells (pet talents and shapeshifting for example) (cherry picked from commit 6f835c233f7605d74926a2a3058634c9de478617) | |||
2023-01-12 | Scripts/Icecrown Citadel: Added missing empty check before ↵ | Shauren | |
SelectRandomContainerElement (cherry picked from commit 9d8fc9037163b2a0776ee44760025a17ce11f115) | |||
2023-01-12 | Core/Scripts: Implemented Zort's Protective Elixir (#28372) | Mikhail Redko | |
* Core/Scripts: Implemented Zort's Protective Elixir * Rename XXXX_XX_XX_XX_world.sql to 2022_12_23_00_world.sql Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com> (cherry picked from commit dc221604d9971eabb95cdbaececa28765a6dfa9a) | |||
2023-01-12 | Core/Guild: Fixed possible guild exploit (#28577) | robinsch | |
* Core/Guild: Fixed possible guild exploit * Core/Guild: Do not process HandleGuildDeclineOpcode if player is in guild (cherry picked from commit 036c72327f50af5f231c5ec8cc69af7db7f4aaa8) | |||
2023-01-12 | Core/Player: Vertical "Say" distance (#28544) | Badgersson | |
* Core/Player: chat messages use 3d distance Fix #26593 * Core/Player: chat messages use 3d distance new arg in SendMessageToSetInRange Fix #26593 (cherry picked from commit 297541e9c9bf90d410922db397d2f94dff9592cc) | |||
2023-01-12 | Core/Units: ensure that we use valid iterators when providing spell Ids in ↵ | Ovahlord | |
Unit::RemoveAppliedAuras and Unit::RemoveOwnedAuras (cherry picked from commit 4a1989269643a3a441f91c50da6c3153d95a15fe) | |||
2023-01-12 | Core/GameObjects: Use serverOnly property of GameObjectTemplate for all ↵ | Shauren | |
types that have it, not just spell focus (cherry picked from commit 4ee64a232ad830255bc6779e595d412c934b6b74) | |||
2023-01-12 | Scripts/Halls of Lightning: reworked General Bjarngrim Encounter (#28457) | Ovah | |
* handle missing visuals * reworked all AI scripts * handle missing mechanic of Arc Weld * reworked the whole waypoint and tempoary electrical charge handling * moved Stormforged Lieutenants to their own spawn group to handle their spawning/despawning via boss * moved the Tempoary Electrical Charge mechanic from spell_linked_spell to spell script instead * replaced hacky virtual items for Bjarngrim's stances with sniffed ones (cherry picked from commit f2fcd6746c72930dc0a951521e2f0fe78ce02690) | |||
2023-01-12 | Revert "MMAP: Build ADT floor just like WMO floor below liquid (#27503)" ↵ | Giacomo Pozzoni | |
(#28392) This reverts commit 8a779268b601db28005a8348f3c21255718d4526. (cherry picked from commit b69870630d816da60e75f40f0e8852c9d88591b9) |