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2024-07-12Scripts/Azure Vault: Converted Leymor intro to use new OnCreatureGroupDeplete...Shauren
2024-07-12Core/Instances: New ZoneScript hook - OnCreatureGroupDepletedShauren
2024-07-12Core/Creatures: Create a CreatureGroup for every SummonCreatureGroupShauren
2024-07-11Core/PacketIO: Fixed SMSG_ATTACKER_STATE_UPDATE structureShauren
2024-07-11Core/Creatures: Allow adding summons to CreatureGroup (only adding, no format...Shauren
2024-07-11Scripts/WanderingIsle: Added missing spell_summon_amberleaf_troublemaker scriptModoX
2024-07-10Scripts/WanderingIsle: Implement The Way of the Tushui (#29846)Aqua Deus
2024-07-10Scripts/Battlegrounds: Implement Seething Shore (#29996)Jeremy
2024-07-10Core/Logging: Removed one layer of allocations from log message writes (async...Shauren
2024-07-09Core/Logging: Fixed a bunch of invalid format stringsShauren
2024-07-08Core/Creatures: Only remove formation movement on formation remove instead of...Shauren
2024-07-08Core/Creatures: Fixed memory leaks in creature formationsShauren
2024-07-08Revert "Core/Creature: Formation reset (#27040)"Shauren
2024-07-07Core/Units: Interrupt only spell in CURRENT_GENERIC_SPELL slot with damage ta...Shauren
2024-07-06Core/Vmaps: Fixed use after free and deadlocks when loading a model file failsShauren
2024-07-06Tools/vmap_assembler: Organize vmap files into directory-per-mapShauren
2024-07-06Tools/vmap_assembler: Use boost::filesystem::path for creating filenamesShauren
2024-07-06Tools/vmap_assembler: Multithread building vmapsShauren
2024-07-06Tools/vmap_extractor: Split temporary dir_bin into multiple files (one per ma...Shauren
2024-07-05Core/Vmaps: Optimize loading vmapsShauren
2024-07-05Core/Vmaps: Minor cleanup in MapTree - use unique_ptr to manage file handlesShauren
2024-07-05remove double empty lineShauren
2024-07-05Core/Database: Fixed WITH_COREDEBUG + WITH_DYNAMIC_LINKING incompatibility on...Shauren
2024-07-05Core/Vmaps: Minor cleanup in vmap4assembler - use unique_ptr to manage file h...Shauren
2024-07-05Core/Vmaps: Replace floatToRawIntBits/intBitsToFloat with standard bit_cast u...Shauren
2024-07-04Core/Vmaps: Replace manual reference counting with shared_ptr and slightly re...Shauren
2024-07-03Core/Spells: Implemented SPELL_ATTR9_CHANNEL_PERSISTS_ON_PET_FOLLOWShauren
2024-07-03Core/Spells: Remove spell range increase when caster or target move backwardsShauren
2024-07-03Core/Spells: Implemented caster-is-moving aoe radius bonus and SPELL_ATTR9_NO...Shauren
2024-07-03Core/Spells: Rename more SpellAttr9 to official namesShauren
2024-07-03Core/Spells: Implemented SPELL_ATTR9_CANNOT_KILL_TARGETShauren
2024-07-03Core/Spells: Implemented SPELL_ATTR9_FORCE_CORPSE_TARGETShauren
2024-07-02Core/Spells: Implemented SPELL_ATTR9_ITEM_PASSIVE_ON_CLIENTShauren
2024-07-01Core/Spells: Rename more SpellAttr9 to official namesShauren
2024-07-01Core/Spells: Implemented SPELL_ATTR9_IGNORE_CASTER_HEALING_MODIFIERS and SPEL...Shauren
2024-06-30Tools/mmaps_generator: Fixed executable name and default values in --helpShauren
2024-06-30Scripts/WaycrestManor: Implement Heartsbane Triad encounter (#30059)Aqua Deus
2024-06-30Core/Maps: Implemented BoundaryIntersectionBoundaryModoX
2024-06-30Core/Spells: Implemented SPELL_ATTR9_JUMPCHARGE__NO_FACING_CONTROLShauren
2024-06-29Scripts/KingsRest: Implement Serpent pre boss event (#30066)Naddley
2024-06-29Core/Movement: Defined and implemented new spline flag - JumpOrientationFixedShauren
2024-06-29Core/Spells: Rename more SpellAttr9 to official namesShauren
2024-06-28Core/Spells: Implemented SPELL_ATTR9_ALLOW_CAST_WHILE_CHANNELINGShauren
2024-06-27Core/Misc: Sync Language.h between branchesShauren
2024-06-27Core/Creatures: Update visible Flags2 when changing gm mode state (#30058)DeadMouse
2024-06-27Scripts/Spells: Implemented Dark Simulacrum and its related attribute SPELL_A...Shauren
2024-06-27Core/Spells: Implemented SPELL_ATTR11_IGNORE_SPELLCAST_OVERRIDE_SHAPESHIFT_RE...Shauren
2024-06-26Core/PacketIO: Fixed packet structres changed after build 54449Shauren
2024-06-26Core/Spells: Spells cast through SPELL_AURA_OVERRIDE_ACTIONBAR_SPELLS_TRIGGER...Shauren
2024-06-25Core/Spells: Exclude spells cast from client from being treated as triggered ...Shauren