Commit Graph

34933 Commits

Author SHA1 Message Date
Ovahlord
005336829a Core/Spells: allow energize spell effects with alternate power types to have negative amounts as well 2019-07-15 16:27:18 +02:00
Ovahlord
eb9f4cea81 Revert "DB: Remove old spawns"
This reverts commit 9c4f266e46.
2019-07-13 20:50:06 +02:00
Ovahlord
1db62785cf Core/Player: fixed a typo from last commit 2019-07-13 11:35:01 +02:00
Ovahlord
4cc6907b8e Core/Players: since 4.2 paladins, death knights and warriors no longer get a dodge bonus from agility but instead have a fixed 5% base chance 2019-07-13 10:58:24 +02:00
Ovahlord
7d40814e45 Core/Maps: added missing update call for weater updating timer 2019-07-12 15:32:28 +02:00
Killyana
9c4f266e46 DB: Remove old spawns 2019-07-10 23:58:42 +02:00
Killyana
ddd1aaa803 DB: Lost Isles spawns 2019-07-10 23:58:41 +02:00
Ovahlord
75541245c5 Core/Movement: ported a crashfix for spline chain movement generators to fix an issue that was causing a crash when the spline chain movement generator was trying to move to an spline point that did not exist 2019-07-10 22:38:56 +02:00
Ovahlord
4bba8f5a5e DB/TB: corrected two pathings and added missing pathings for Rustberg Bandit and Problim
* reworked Problim's SAI script
2019-07-09 21:18:47 +02:00
Ovahlord
8cbea5dc4d Core/Spells: Divine Storm will now grant a charge of Holy Power only if it hits 4 or more targets
*updated Divine Storm spell scripts to new model
2019-07-09 16:48:34 +02:00
Ovahlord
290be525a4 Core/Spells: fixed build 2019-07-09 16:04:14 +02:00
Ovahlord
5069deb318 Core/Spells: correct diminishing formular for Holy Word Sanctuary
* improved codestyle for Healing Rain diminishing handling
2019-07-09 16:03:47 +02:00
Ovahlord
28a8841280 DB: fixed another typo 2019-07-09 13:01:21 +02:00
Ovahlord
4e886a9151 DB/TB: removed a unneeded spawn and use the already spawned guid for the pathing instead 2019-07-09 12:40:52 +02:00
Ovahlord
4f9202c130 DB/TB: scripted more creatures on Tol Barad Peninsula 2019-07-09 11:49:11 +02:00
Ovahlord
3e7aee19d0 DB/TB: scripted more creatures on Tol Barad Peninsula 2019-07-09 11:00:33 +02:00
Ovahlord
7a297ccd8e Revert "Core/Creatures: updated aggro range calculation with 335 commit data"
This reverts commit 75ae86d062.
2019-07-09 10:33:31 +02:00
Ovahlord
478df5a9c8 DB/TB: added waypoints for most creatures on Tol Barad Peninsula 2019-07-09 09:21:22 +02:00
Ovahlord
c7de7b04e6 Scripts/GB: implement Battered Red Drake bombardment event 2019-07-08 22:35:16 +02:00
Ovahlord
4d731b0d4d Scripts/HoO: fixed an uninitialized variable in Rajh's script 2019-07-08 21:44:57 +02:00
Ovahlord
4f160d70a5 Core/Spells: added missing spellscript for vehicle cooldown 2019-07-08 21:20:08 +02:00
Ovahlord
3b5c7f40e2 Core/Movement: spline chains will now properly handle flying spline chains 2019-07-08 21:03:33 +02:00
Ovahlord
8a0dc8fb1f Core/Session: restore an accidentally deleted line 2019-07-08 17:57:43 +02:00
Ovahlord
5acf5beed5 Core/Spells: merged remaining parts of fixing cooldowns for vehicle spells 2019-07-08 16:12:26 +02:00
Ovahlord
ef39ddfd1b Core/Misc: revert more unwanted changes 2019-07-08 16:11:29 +02:00
Ovahlord
c074c3a9c6 Revert "Core/Misc: Replace time(NULL) with GameTime::GetGameTime()"
This reverts commit 5fe3a1f7f9.
2019-07-08 15:56:29 +02:00
Ovahlord
4dc27b53eb Core/Misc: corrected a few gametime replacements 2019-07-08 15:30:12 +02:00
Ovahlord
14a2770f2b Core/Movement: add velocity argument for spline chains to control their speed since there are some cases (especially for flying units) that use a different velocity than their current speed values allow 2019-07-08 13:12:55 +02:00
Ovahlord
5fe3a1f7f9 Core/Misc: Replace time(NULL) with GameTime::GetGameTime()
(ported commit: 12701cb0c6)
2019-07-08 12:19:19 +02:00
Ovahlord
ba38f74816 Core/Creature: fixed build 2019-07-08 09:55:18 +02:00
Wyrserth
2848c4f536 Core/Spell: do not allow auras from dynamic objects to stack if they come from the same spell cast by the same caster. 2019-07-08 09:35:24 +02:00
Wyrserth
2c5dc57d22 Core/Spell: don't send duration for auras caused by dynobjects. 2019-07-08 09:34:53 +02:00
Wyrserth
49931a8765 Core/Quest: fix icon in gossip window for repeatable, non-autocomplete quests.
Closes #23572.
2019-07-08 09:34:25 +02:00
Treeston
83a25ce554 Entities/Creature: Some asserts are now LOG_ERRORs that block spawning. Fix a group spawning bug exposed by the CoS merge. Improve some command output.
# Conflicts:
#	src/server/game/Maps/Map.cpp
#	src/server/scripts/Commands/cs_list.cpp
2019-07-08 09:34:07 +02:00
Ovahlord
b6cbd70533 Core/Movement: added a velocity argument for MoveSmoothPath motion master 2019-07-06 23:09:13 +02:00
Ovahlord
f846a17c3e Core/Quests: fix money reward for quests turned in at level cap
(ported commit: 670085d8c0)
2019-07-06 16:05:24 +02:00
Giacomo Pozzoni
662ccb533b Core/Quest: Fix repeatable quest mark (#23338)
# Conflicts:
#	src/server/game/Entities/Player/Player.cpp
2019-07-06 15:27:32 +02:00
Wyrserth
3cd1fa44ef Core/Conditions: allow spellclick conditions to properly work for aura apply/remove (#23527)
# Conflicts:
#	src/server/game/Entities/Player/Player.cpp
2019-07-06 15:25:38 +02:00
Ovahlord
75ae86d062 Core/Creatures: updated aggro range calculation with 335 commit data 2019-07-06 15:22:28 +02:00
Ovahlord
ff60a8cb24 Scripts/CoS: ported Culling of Stratholme rewrite 2019-07-06 15:12:34 +02:00
Wyrserth
6a7399b305 Spell/Fishing: ensure that the fishing bobber expires when the Fishing channeling ends, and don't allow fish to be hooked in the instant the spell is cast. (#23448) 2019-07-06 14:07:01 +02:00
Ovahlord
9a84c90890 Core/Loot: don't allow to regenerate chest loot inside instances and raids
(ported commit: 4320cd7d37)
2019-07-06 14:06:43 +02:00
Ovahlord
35d95a7b87 Core/FlightPath: teleport players at destination on floor Z when the flight ends, instead of having them fall from the air
(ported commit: 6a0a800535)
2019-07-06 14:03:45 +02:00
Ovahlord
56a3758456 Core/Spells: mod-scale auras will now stack additive instead of multiplicative
* collision height will no longer double use object scale values
2019-06-20 21:39:33 +02:00
Ovahlord
a4c2aec677 Core/Spells: Conflagrate will no longer take spell bonus values into account since it's inside their amount value now 2019-06-20 20:16:16 +02:00
Ovahlord
ae543a532a Core/Spells: fixed selecting the correct target number for Wild Growth 2019-06-18 22:49:15 +02:00
Ovahlord
6686b113bf Scripts/BWD: fixed achievement 'Achieve-a-tron 2019-06-18 22:23:04 +02:00
Wyrserth
e3cb264262 Core/SAI: allow to start waypoint movement for a creature that is in combat. (#23426)
# Conflicts:
#	src/server/game/AI/SmartScripts/SmartAI.cpp
2019-06-18 20:42:30 +02:00
Ovahlord
4efedd2688 Core/Spells: do not allow players to target personal summons of other players for spells 2019-06-18 20:38:24 +02:00
Wyrserth
22ef27a7df Core/Creature: drop current target when evading while a spell cast is in progress (#23420)
* Core/Creature: drop current target when evading while a spell cast is in progress.

Closes #18373.

* Update Creature.h, thanks jackpoz!
2019-06-18 20:24:29 +02:00