Ovahlord
00a94593cd
Scripts/BWD: scripted Dwarven spirits
2020-07-15 16:03:45 +02:00
Ovahlord
322662ba69
Fixed nopch build
2020-07-15 00:45:51 +02:00
Ovahlord
d82c00c915
Core/Units: changed _formationFollowers from unit references to object guids to have a safer access to its stored units
2020-07-14 23:47:23 +02:00
Ovahlord
79dffad47f
Scripts/TotT: fixed a typo and build
2020-07-14 16:50:07 +02:00
Ovahlord
66069bcef1
Scripts/Misc: fixed instance teleporter for Throne of the Tides, The Stonecore and Blackrock Caverns
2020-07-14 16:42:30 +02:00
Ovahlord
f79a5a6938
Core/DBLayer: ported some field type corrections from 335
2020-07-14 13:58:01 +02:00
Ovahlord
85dca33894
DB/Misc: removed manually set skinnable flag from all creatures as this flag is set during runtime
...
* added a missing trinity string
2020-07-14 11:21:48 +02:00
Ovahlord
0f488ed065
DB: fixed startup errors caused by unused reference loot entries that are no longer needed
2020-07-14 10:34:14 +02:00
Ovahlord
71000befcc
Fixed clang warnings for real this time
2020-07-14 10:32:51 +02:00
Ovahlord
ff42bb7917
Fixed nopch build
2020-07-13 21:02:46 +02:00
Shauren
78e7687a05
Fix warnings related to Vector3::operator= and remove -Wno-deprecated-copy suppression
...
# Conflicts:
# cmake/compiler/clang/settings.cmake
2020-07-13 20:37:26 +02:00
Max Drosdo.www
cb4e7821e3
Core/Player: Introduce separate level caps for each expansion
2020-07-13 20:35:57 +02:00
Ovahlord
56c3d0fa11
DB/DS: added missing movement template data for Deathwing's cosmetic arm passengers
2020-07-13 14:29:37 +02:00
Ovahlord
f8091d6aac
Core/Movement: made SetDisableGravity and SetHover virtual and handle anim tiers in their new override inside of the Creature class.
...
* no longer set anim tiers when the target is rooted
2020-07-13 14:07:59 +02:00
Ovahlord
86ef1745b5
Core/Spells: Phased Burn will now only hit a single target rather than every nearby player
2020-07-13 12:10:38 +02:00
Ovahlord
fac96b99b5
Scripts/TotFW: removed far visible and setActive calls as the new aoi types now handle this
2020-07-13 12:09:00 +02:00
Ovahlord
d46fb93657
Core/Pools: ported pooling updates from 335 branch
2020-07-13 11:17:19 +02:00
Ovahlord
1fdeeed1e2
DB/VP: added missing Lethargic Poison aura to Empyrian Assassin
2020-07-12 18:23:38 +02:00
Ovahlord
404d8d6eaa
Scripts/BoT: scripted Twilight Phase Twister orbs
2020-07-12 18:04:20 +02:00
funjoker
1af99d0770
DB: Fix sql
2020-07-12 17:57:42 +02:00
Ovahlord
d7545a8c99
DB/Creatures: added missing formation data for Blackrock Caverns and Blackwing Descent
2020-07-12 12:11:31 +02:00
Ovahlord
a8d850ef00
Core/Spells: SPELL_EFFECT_KILL_CREDIT2 will follow the same target selection rules such as SPELL_EFFECT_KILL_CREDIT
2020-07-12 02:23:13 +02:00
Ovahlord
cc031b0316
DB/Creatures: updated damage values for all 4.0 raid creatures
2020-07-11 21:25:09 +02:00
Ovahlord
eedb17447a
Core/Spells: Combustion will no longer pick up other Combustion effects and the eligible aura effects will now have their amount devided
2020-07-11 20:35:40 +02:00
Ovahlord
791e42b2a7
Core/Spells: corrected Laser Strike's max radius entry
2020-07-11 19:26:30 +02:00
Ovahlord
2ad3201067
Core/Spells: fixed Improved Blood Presence benefits not having any effect
2020-07-11 14:06:38 +02:00
Ovahlord
fa8a3e903a
DB/BoT: increased the melee damage for heroic bosses and increased Cho'Gall's overall melee damage for all difficulties
2020-07-11 14:05:44 +02:00
Ovahlord
1767197d8e
DB/BWD: scripted Golem Sentry trash npcs and increased the melee damage of heroic difficulty boss entries
2020-07-11 13:09:57 +02:00
Ovahlord
580e12e5a6
Scripts/BWD: scripted Drakonoid Chainwielder and Drakonoid Drudge trash npcs and scripted Magmaw's emote visual while chained
2020-07-10 22:20:48 +02:00
Ovahlord
51c0907e5a
Core/Packets: fixed emote field order in SMSG_QUEST_GIVER_QUEST_DETAILS
...
closes #137
2020-07-10 22:04:01 +02:00
Ovahlord
9e2e37e074
Core/Spells: check for spell immunities only for effects that are affecting the checked target
2020-07-10 19:12:37 +02:00
Ovahlord
d9c941d2fc
DB: fixed a startup error
2020-07-10 04:09:29 +02:00
Ovahlord
31a54e41bf
Scripts/BWD: scripted Lord Victor Nefarius' taunts after defeating bosses on normal difficulty
2020-07-10 00:39:46 +02:00
Ovahlord
d7a4a6dad1
Core/Movement: do no predict follow destinations when the follower is faster than its target outside of catchup and formation mechanics
2020-07-09 22:02:42 +02:00
Shauren
1dd44ab9b9
Core/Spells: Don't select corpses for spell targets that expect to hit units
...
Closes #24980
# Conflicts:
# src/server/game/Spells/Spell.cpp
2020-07-09 19:14:24 +02:00
Ovahlord
0ce8d44288
Scripts/LCT: reworked General Husam encounter
...
* corrected timer layout
* corrected timers for Bad Intention hurls and Shockwave damage
* corrected movement speed and distance values for the Shockwave dummy npcs
* dropped unneeded creature scripts
* moved encounter related creatures that were scripted in SAI to C++ for consistency
* updated all scripts to modern model
2020-07-09 19:08:26 +02:00
Ovahlord
14f3143f76
Scripts/HoO: simplified GetHallsOfOriginationAI helper to support multiple object types in one method
2020-07-09 14:53:38 +02:00
Ovahlord
9cf0d28a42
Core/Spells: fixed nopch build
2020-07-09 14:32:11 +02:00
Ovahlord
e093715c4d
Scripts/ICC: fixed the crash for real this time
2020-07-09 14:21:47 +02:00
Ovahlord
845feebaae
Core/Spells: implement GetHitCorpse() helper
2020-07-09 13:59:55 +02:00
Ovahlord
3f4749fd22
Scripts/ICC: fixed a crash in the Lich King encounter when the Jump script effect targets corpses instead of units
2020-07-09 13:59:36 +02:00
Ovahlord
4887e32dfc
Core/Movement: followers will now have their relative angle to the predicted destination considered for a smoother turn movement
2020-07-09 13:46:05 +02:00
Ovahlord
8bd127f64b
Tools: MMapsGenerator: fixed selecting the correct dbc directories when loading maps and liquids
...
closes #132
2020-07-08 22:26:22 +02:00
Ovahlord
c80ce80644
Core/Packets: updated SMSG_LOOT_MONEY_NOTIFY, SMSG_COIN_REMOVED, SMSG_LOOT_REMOVED and SMSG_LOOT_RELEASE to packet class
2020-07-08 14:53:54 +02:00
Ovahlord
4f7eec88dc
Core/Packets: converted SMSG_LOOT_LIST to packet class
2020-07-08 14:19:44 +02:00
funjoker
e317740215
DB/Hotfixes: Add portugese item_sparse_locale
2020-07-08 02:28:28 +02:00
funjoker
15c0f3f95d
DB/Hotfixes: Add russian item_sparse_locale
2020-07-08 02:21:07 +02:00
funjoker
d96228cab9
DB/Hotfixes: Add mexican spanish item_sparse_locale
2020-07-08 02:10:28 +02:00
funjoker
ef8055cabb
DB/Hotfixes: Add taiwanese item_sparse_locale
2020-07-08 01:49:26 +02:00
funjoker
4ea6d350e7
DB/Hotfixes: Add simplified chinese item_sparse_locale
2020-07-08 01:30:07 +02:00