Commit Graph

18438 Commits

Author SHA1 Message Date
ZxBiohazardZx
56efb2df44 Commit: its monday....... 2013-03-04 13:05:03 +01:00
Kirkhammett
ce08d73fa4 DB/SAI: add SAI for quest: The Admiral Revealed (12852)
Closes #9094
2013-03-04 13:03:02 +01:00
ZxBiohazardZx
534bdae0c9 DB/Quest: fix some questrequirements in BE start zone by Praxious, Closes #9156
Commit: fix naming on previous file, fix typo in 2013_03_04_00
2013-03-04 13:00:03 +01:00
ZxBiohazardZx
e826e37815 DB/Waypoints: add waypoints for Doomsayer Jurim, thx Kelsarhu
Closes #8958
2013-03-04 12:55:56 +01:00
ZxBiohazardZx
6984fbe16b DB/Gameobject: Add missing Gameobject
Closes #8948
2013-03-04 12:52:52 +01:00
Shauren
bed73397b6 Core/Spells: Improved facing setting for creature casts 2013-03-03 23:15:54 +01:00
Vincent_Michael
600e7e8cfb SQL: Fix typo 2013-03-03 13:53:52 +01:00
Durotar
7a04d5ee82 DB/SAI: Add SAI for quest "A Worthy Weapon"
Closes #9250
2013-03-03 12:49:16 +01:00
ZxBiohazardZx
13568b1853 DB/Misc:
Add Missing Sunreaver Guardian Mage (thx aokromes) Closes #9311
Add SAI for Mission: The Abyssal Shelf (thx Kirkhammett)
2013-03-03 12:48:19 +01:00
Trista
a108a9026a Scripts/Eye of Eternity: Rewrite Arcane Barrage mechanic
* Note that even after last changes happens I'm not sure exactly how the timers are controlled. The wipe chance should be a lot smaller now.. Any further change I can think of is beyond what I see. The main problem is currently. In theory there is chance, If timers get to be same with delay lesser than 2 seconds and if target randomisations select same target for shit out of luck reason. And if starting different timers were matching you can be hit atleast 2-3 times and on 25 mode maybe more. The timers are not with fixed difference for sure is all I know.
2013-03-03 03:16:17 +02:00
Shauren
6be5bc71eb Core/GameObjects
* Removed long deprecated code for mining nodes (multiple uses, artifact of TBC)
* Made fishing pools generate use count only on spawn (and respawn) instead of randomizing use count on every fishing attempt - prevents early despawning in some cases
2013-03-02 23:59:42 +01:00
Shauren
1baaaf1bf0 Core/Vehicles: Defined known seat flag VEHICLE_SEAT_FLAG_IS_USING_VEHICLE_CONTROLS 2013-03-01 20:40:49 +01:00
Pitcrawler
f93d831fd3 DB/Quests: Fixes To Legion Hold (10563,10596). Closes #9153, #6909
Thanks @Kirkhammett for the initial work.
2013-03-01 16:26:59 +01:00
Trista
d1853f693b Scripts/Eye of Eternity: Remove some flags, fix some timers and some misc
* Starting timers were a bit slower
* Destroy platform proper timing for drake casting mount spell to player (trigger)
* Remove IMMUNITY_PC flag after Iris is triggered (thx to Expecto) and readd it on evade
* Remove NOT_SELECTABLE flag since shouldn't be present at starting event
* Fix misc of id of Static Field added to LOS attributes
2013-03-01 16:25:58 +02:00
Trista
4f40dad714 Scripts/Eye of Eternity: Surge of Power (25 man)
* I have no idea how these breaks were removed, but it was breaking the whole mechanic.
* Also fix some slight chance for fail of transitioning p II -> p III
* Surge of Power (25 man) still needs to get fixed some weird facing and warnings aren't always sent for some reason
2013-03-01 09:33:52 +02:00
Pitcrawler
3efe44eb85 DB/Quests: Fixes Through the Eye (13121), closes #9070
Thanks @Kirkhammet for inital work
2013-03-01 01:16:24 +01:00
Shauren
d069e1b6b4 Core/Spells: Defined spell attributes related to aura visibility 2013-02-28 21:20:40 +01:00
Shauren
4a6f5d2b54 Core/Spells: Defined & implemented SPELL_ATTR6_IGNORE_CATEGORY_COOLDOWN_MODS 2013-02-28 20:46:50 +01:00
Shauren
f3e7886934 Core/Spells: Defined two spell attributes 2013-02-28 20:25:20 +01:00
Vincent_Michael
6343a28030 Core: Whitespace cleanup 2013-02-28 18:29:43 +01:00
Trista
c417c5a1c7 DB/Spells: Opening spell (id: 61437)added to some of Blood Elf's classes
* Add missing generic spell for opening chests for most of Blood Elf's classes. It was preventing them to loot in Eye of Eternity Alexstrasza's Gift Box, Heart of Magic and maybe more.
2013-02-28 18:45:00 +02:00
Trista
6801314881 Scripts/Eye of Eternity: Rewrite most of it.
Closes: #1133,  #8212, #1150, #5003, #6794

* More stuff will be done, a lot to clean maybe, as of raiding it's good to go now pretty much*.
* Big thx to Shauren, Horn, manuel, Machiavelli, Nay, Krofna and rest who helped.
2013-02-28 18:44:07 +02:00
click
523e732c03 Core/Dep: G3D: Correction to patch G3D-v8.0_hotfix5.diff, add missing #ifdef -test (applied to sourcetree as well) 2013-02-28 13:23:15 +01:00
QAston
e097994b23 Merge pull request #9299 from Ascathor/master
Few documentation changes
2013-02-28 02:24:19 -08:00
click
58ac8207ec Core: Add support for compiling core in a cygwin-environment
- rename/readd/add G3D-patches
- give a history on the changes (some G3D-changes didn't even HAVE a patch - boo!)
DON'T MESS ABOUT WITH CHANGING DEP/* LIBRARIES AND NOT LEAVING A DIFF IN THE SOURCETRE, MKAY!?
2013-02-27 22:31:25 +01:00
click
d3ad8a4941 Buildsystem: Show the revision info as a full string during configurationphase as well (additional minichange to previous commit by shauren) 2013-02-27 16:19:09 +01:00
Shauren
fff23c4f17 Buildsystem: Added current branch name to generated revision info 2013-02-27 15:42:57 +01:00
Shauren
9301e31a4e Core/Spells: Allow free casting of player's own spells on vehicle seats with flag VEHICLE_SEAT_FLAG_CAN_ATTACK 2013-02-27 13:17:20 +01:00
Spp
480c6cf4dd Core/RBAC: Add .reload rbac command and prevent possible crash if rbac_permissions has wrong data 2013-02-27 03:30:53 +01:00
Nay
4ea31ce886 Core&SQL: Fix typos (RBAC and equips related) 2013-02-26 23:49:21 +00:00
Spp
2a0c3a0b78 sql typo fixes 2013-02-26 23:20:52 +01:00
Spp
00c58f25d7 Core/RBAC: Force loadPermissions before checking session permissions if the storage is null (someone created a session but forgot to call to LoadPermissions) 2013-02-26 22:35:55 +01:00
Shauren
6ccad9adc4 Scripts/Blackwing Lair: Fixed crash happening with Shadows of Ebonroc 2013-02-26 22:20:15 +01:00
Nay
3b1410e798 Core/Player: Rename PLAYER_FLAGS_UNK19 to PLAYER_FLAGS_UBER 2013-02-26 20:58:13 +00:00
Ascathor
d6d066f014 Several todo corrections for documentation 2013-02-26 20:05:17 +01:00
Ascathor
1d3f35af18 Additional fixes and some clean ups 2013-02-26 18:39:11 +01:00
Ascathor
dec38b12a0 Fixing some Engrish. 2013-02-26 17:28:10 +01:00
Shauren
af4ac778d7 Core/Quests: Implemented quest flag forcing the player to be flagged for PvP as long as the quest is in his log. 2013-02-26 17:14:13 +01:00
Shauren
e3e5d14d52 Core/Quests: Updated quest flags and implemented QUEST_FLAGS_NO_MONEY_FROM_XP - experience reward from quests using this flag is not converted into money at max level. 2013-02-26 16:57:11 +01:00
Spp
2286de02f8 Core/RBAC: Correction to last sqls and update base/auth_database.sql 2013-02-26 15:25:46 +01:00
QAston
6403e3fbfe Core/SpellsMgr: remove unneeded functions from spellmgr, add some const modifiers for methods 2013-02-26 11:05:10 +01:00
QAston
e49e470787 Merge pull request #9165 from Phantons/spellFixes
Core/Spells: spell implicit targets fix
2013-02-25 23:08:44 -08:00
QAston
a6df8b9e10 Merge pull request #9301 from horn/summons
Core/Summons: Pack the TempSummonGroupKey structure so it is being compared correctly and make the second parameter of SummonCreatureGroup() optional
2013-02-25 22:24:05 -08:00
Nay
b10aa126c7 Core/BossAI: Fix a typo in CheckBoundary
Method was using "me" (the boss) instead of the function's argument

Props to @Horn for finding the 4 year's old error

Ref #7194
2013-02-26 02:34:45 +00:00
horn
badcce45d8 Core/Summons: Pack the TempSummonGroupKey structure so it is being compared correctly and make the second parameter of SummonCreatureGroup() optional 2013-02-26 02:51:55 +01:00
Nay
b00f6a981e Merge pull request #9295 from horn/summons
Script/Commands: Make creature_summon_groups table reloadable.
2013-02-25 17:17:53 -08:00
Vincent_Michael
4bdc9e6f1c DB/Areatrigger: Update areatrigger_teleport cords for The Eye of Eternity entrance 2013-02-25 22:05:30 +01:00
Ascathor
6db8fed2ff Additional changes and requests as by @subv 2013-02-25 20:43:06 +01:00
Vincent_Michael
447b23c3bb Core: Whitespace cleanup 2013-02-25 19:54:41 +01:00
Ascathor
795d01bc1b Some documentation additions within player.h and Creature.h 2013-02-25 18:14:29 +01:00