Shauren
5d02739b98
Scripts: Fix rbac permission for skipping default boss sequencing check
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(cherry picked from commit e660c8bc19 )
2021-12-20 21:40:47 +01:00
Giacomo Pozzoni
ce25c212e0
Scripts/Ulduar: Attempt to fix Yogg-Saron not evading on wipe ( #24055 )
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(cherry picked from commit 039534d1db )
2021-12-20 21:24:51 +01:00
Alan Deutscher
cd72ecce78
Scripts/Spells: fix Turkey Timer duration ( #24048 )
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* spell_gen_turkey_marker::OnPeriodic: Pop expired stack timestamps from tracking list.
* Be a bit more explicit about the data type of removedCount.
* Formatting nudge.
* Remove brackets.
(cherry picked from commit a0c07655eb )
2021-12-20 21:24:37 +01:00
ccrs
25a987496c
Scripts/ICC: include missing call from UnitAI::JustExitedCombat override in npc_green_dragon_combat_trigger
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(cherry picked from commit 330cbb55fb )
2021-12-20 21:10:33 +01:00
Shauren
e43a02668f
Scripts/Icecrown Citadel: Removed unneccessary combat hacks from Valithria Dreamwalker
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(cherry picked from commit c188d4db85 )
2021-12-20 21:07:50 +01:00
Killyana
e9ba28afc9
Quest/Scripts: Remove some hacks from "Trolls Is Gone Crazy!"
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(cherry picked from commit a149261e94 )
2021-12-20 21:07:28 +01:00
Keader
174f4bad3d
Scripts/Blood Furnace: Fixed Broggok reset issues and some little improvements
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Closes #23658
(cherry picked from commit 1bdc792559 )
2021-12-20 20:18:55 +01:00
Giacomo Pozzoni
7c97fa4449
Scripts/Misc: Fix build warnings
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(cherry picked from commit 37ffdc05b2 )
2021-12-19 23:31:30 +01:00
Killyana
71e474e14f
DB/Spawns: Remove "Hand of the Deceiver" spawns as summoned by a script
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(cherry picked from commit 434cdb1fa0 )
2021-12-19 23:27:12 +01:00
Killyana
3f3abe9ad0
Creature/Script: Add text target for npc_shadowfang_prisoner
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(cherry picked from commit 10ba39e626 )
2021-12-19 19:49:52 +01:00
ccrs
d7571e5d1f
Scripts/ICC: little bit of cleanup in Valithria after the "recent" changes
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(cherry picked from commit 7ffe018571 )
2021-12-19 18:05:23 +01:00
Keader
80dbecbd56
Scripts/ICC: Fixed Valithria Archmages casting while dead
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After 9c603ea87f , dead creatures will tick UpdateAI
Closes : #24012
(cherry picked from commit 2f31119ea3 )
2021-12-19 15:51:30 +01:00
Eridium
2b27278516
Spell/Script: Egg Nog ( #24007 )
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Closes #23996
(cherry picked from commit b60786a916 )
2021-12-19 15:48:29 +01:00
Michael
72e61625bc
additional output for additem command ( #24006 )
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* additional output for additem command
when removing items with additem:
if the user provides an amount too large of a negative amount, the command will now output the amount of items that could not be destroyed.
* renamed sql file to hopefully avoid conflicts
* added clarification to failure string
* changed unneeded else if condition to else
* code style; braces
* Update and rename 9999_99_99_99_world.sql to 2019_12_28_01_world.sql
(cherry picked from commit 6b19f4a0ab )
2021-12-19 15:46:20 +01:00
Keader
b9def15aa7
Scritps/ICC: Fixed resistance calculation for Mutated Transformation (Professor Putricide) ( #23858 )
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More Info in: #23837
(cherry picked from commit 9f7b464a6a )
2021-12-19 15:33:41 +01:00
Shauren
e30683fda4
Scripts: Add missing killer nullptr checks in JustDied hooks
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(cherry picked from commit 175eba74ae )
2021-12-19 13:12:42 +01:00
jackpoz
7fb3b89d1d
Scripts/Misc:Code cleanup
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(cherry picked from commit 68fa3091a2 )
2021-12-19 13:12:05 +01:00
Killyana
22e088351d
Creature/Script: Fire Bomb
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Closes #23977
(cherry picked from commit c5c46fed6a )
2021-12-19 13:11:06 +01:00
Killyana
8c6216eaab
Creature/Script: Toravon Frozen Orb Stalker
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(cherry picked from commit 9bed0aa8d8 )
2021-12-19 13:10:28 +01:00
Killyana
ff30b0751e
Spell: Move Crystal Spike aura to the cpp
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(cherry picked from commit 26faca51cd )
2021-12-19 13:09:42 +01:00
Killyana
a8cbaa33ac
Spell: Move Shadow Trap aura to the cpp
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(cherry picked from commit 462b63957a )
2021-12-19 13:04:08 +01:00
Eridium
c96157cb95
Boss/Script: Fix Mechano-Lord Capacitus's Nether Charges ( #23976 )
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* Boss/Script: Fix Mechano-Lord Capacitus's Nether Charges
Closes #23973
* Update boss_mechano_lord_capacitus.cpp
* Update boss_mechano_lord_capacitus.cpp
* Update boss_mechano_lord_capacitus.cpp
* Rename 2019_12_99_99_world.sql to 2019_12_19_00_world.sql
(cherry picked from commit efcbfa5c24 )
2021-12-19 12:34:32 +01:00
Killyana
41b7b39e3c
Spell: Move Column of Frost & Mana Void to the cpp
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(cherry picked from commit 74f92d776b )
2021-12-19 12:33:59 +01:00
Killyana
eb36b2f2f7
Spell/Script: Move the spell "Flame Sphere Spawn Effect" from the DB to the cpp
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(cherry picked from commit 4d89da56c1 )
2021-12-19 12:25:17 +01:00
aquadeus
07015cc052
Scripts/Spells: Fix paladin talent Eye for an Eye ( #27426 )
2021-12-19 11:53:17 +01:00
aquadeus
5750466259
Scripts/Spells: Fixed priest talent Masochism ( #27420 )
2021-12-19 11:41:33 +01:00
Keader
f358ac39cc
Build fix
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(cherry picked from commit ecd4ffc1ce )
2021-12-19 01:42:27 +01:00
Keader
8ed57e95d5
Scripts/Azjol-Nerub: Fixed Gatewatcher pets evading when kill a player
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Making Aokromes happy
(cherry picked from commit 58b5ea9f95 )
2021-12-19 01:42:18 +01:00
Killyana
16ddcdfd0a
DB/Quest: Take Down Tethyr!
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Closes #22407
(cherry picked from commit c22b1e6cb4 )
2021-12-19 01:42:16 +01:00
Killyana
884eeaed8d
DB/Spawns: Rampart of skulls
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Closes #23966
(cherry picked from commit 366ec08160 )
2021-12-19 01:34:59 +01:00
Gildor
5004a8a4ec
Scripts/VioletHold: Minor improvements ( #23961 )
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* Scripts/VioletHold: Minor improvements
* Now we can teleport inside with gossip if event is in progress
* Improve HavePlayers() check logic
* Remove a pointless comment
suggested by shauren
* Move CheckWipe function to execute every 3 seconds instead every map update
suggested by Riztazz
* I supose Riztazz forgot add this to repeat every 3 seconds
(cherry picked from commit f661bc6c39 )
2021-12-19 01:27:48 +01:00
Killyana
cf95274ace
Quest: Weakness to Lightning
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Closes #23916
(cherry picked from commit 6db4bf6671 )
2021-12-19 01:09:15 +01:00
Ovah
04ed6e292c
Scripts/ScarletEnclave: reworked Eye of Acherus script ( #23953 )
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* updated script model to new standard
* corrected spell usage and timers based on sniff data
* removed hacks
(cherry picked from commit 60763fc5e2 )
2021-12-19 01:05:59 +01:00
Giacomo Pozzoni
9bede687ce
Core/GameObjects: Skip LoS checks for traps ( #23936 )
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* Core/GameObjects: Skip LoS checks for traps
* Core/GameObjects: Fix spells cast by traps missing always
* Scripts/Spells: Fix WSG heal buff not healing
The WSG green heal buff is now cast by a GameObject so the spell target should be used to calculate the healing, not the GameObject.
(cherry picked from commit 909941e1b4 )
2021-12-19 01:05:54 +01:00
ccrs
5d1281edda
Scripts/PoS: a7a96d4 followup
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cause edge cases may exist
ty Aokromes
(cherry picked from commit a58ed271c9 )
2021-12-18 23:36:44 +01:00
ccrs
6443116d5b
Scripts/ScarletMonastery: instance script cleanup ( #23889 )
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Adapt InstanceScript into newer structure and style
Adapt existing boss scripts into newer structure and style
Improve existing boss related definitions
Should make each boss more functionally reliable, but nothing new has been added
(cherry picked from commit 06c6b30ed4 )
2021-12-18 23:36:17 +01:00
ccrs
bb1a4e884a
Scripts/PoS: a7a96d4 followup
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we cant despawn all summons since vehicle spawn their passengers as regular summons
ty Aokromes
(cherry picked from commit fcbcb43b2b )
2021-12-18 23:23:08 +01:00
ccrs
b7346bac48
Scripts/PoS: a7a96d4 followup
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(cherry picked from commit 40116f1025 )
2021-12-18 23:22:54 +01:00
ccrs
7594ae72d7
Scripts/PoS: little implementation cleanup in boss_krickandick with, you guessed it, movement related corrections
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also, never forgetti -->
¨¨Ç*^¿?_:;_^!"·Ç!Ñ·$%/(/)/()(=)(=]]{
Unit::StopMoving() is evil, and so is MotionMaster::Clear()
the first can really mess up existing movement generators
the second can interrupt "controlled" movements... can do it literally mid-air
(cherry picked from commit a7a96d4271 )
2021-12-18 23:22:38 +01:00
ccrs
a73e6a7438
Scripts/PoS: move boss_krickandick into new script definition
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(cherry picked from commit d27fd717c1 )
2021-12-18 23:22:08 +01:00
ccrs
d3ddb3726a
Core/AI: 06443e3 followup
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cause its not "that" horrible
(cherry picked from commit a71c5f4c7f )
2021-12-18 23:03:00 +01:00
jackpoz
d5d04a6c55
Core/Misc: Fix C++17 build errors
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(cherry picked from commit 30823f9b79 )
2021-12-18 22:51:50 +01:00
ForesterDev
4a47e1c6be
Core/Defines: define UNIT_FLAG_SWIMMING ( #23630 )
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(cherry picked from commit c03c88d0c0 )
2021-12-18 22:50:52 +01:00
Giacomo Pozzoni
3da3683a90
Scripts/Kologarn: Fix "stuck in combat" issues ( #23866 )
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Fix players stuck in combat with NPC_ARM_SWEEP_STALKER and/or both arms after killing the boss.
(cherry picked from commit fed030da19 )
2021-12-18 22:47:49 +01:00
Keader
db03975a57
Scripts/ICC: Fixed some issues with Rotface Oozes ( #23845 )
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(cherry picked from commit a108f2ba61 )
2021-12-18 22:40:29 +01:00
Keader
e5accfa71a
Scripts/ICC: Fixed Death Plague (Frost Giant) ( #23847 )
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(cherry picked from commit 8210b4a539 )
2021-12-18 22:40:16 +01:00
Keader
03a1b03633
Scripts/Forge of Souls: Fixed spell Soul Sickness ( #23843 )
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(cherry picked from commit 34ee2effc8 )
2021-12-18 22:37:30 +01:00
Keader
9abdc4ee3d
Scripts/ICC: Fixed Tear Gas not getting removed of Abomination in phase change of PP ( #23846 )
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(cherry picked from commit 16fde1ffad )
2021-12-18 22:33:47 +01:00
Giacomo Pozzoni
02c2ee9a43
Scripts: Fix crossfaction combat issue ( #23818 )
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* Scripts/PitOfSaron: Fix Martin Victus combat in crossfaction groups
Fix Martin Victus attacking players in crossfaction groups because it was spawned as summon of the boss, triggering DoCombatInZone()
* Scripts/ForgeOfSouls: Fix guards combat in crossfaction groups
Fix Devourer of Souls guardians attacking players in crossfaction groups because they were spawned as summons of the boss, triggering DoCombatInZone()
* Scripts/Misc: Fix no PCH build
(cherry picked from commit ef694cc251 )
2021-12-18 22:27:40 +01:00
Keader
5d2b37634b
Scripts/Tempest Keep: Fixed a typo in Nethermancer Sepethrea
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Closes #23828
Ty Rizztazz
(cherry picked from commit 746a1d89b3 )
2021-12-18 22:24:21 +01:00