Ovah
ee2ebfe87d
Core/Auras: implemented SPELL_AURA_MOD_HEALING_DONE_PCT_VERSUS_TARGET_HEALTH ( #26176 )
2021-02-27 20:55:59 +01:00
Shauren
ec9f5be6a6
Core/Phasing: Implemented setting personal guid on PhaseShift
2021-02-27 01:44:44 +01:00
Shauren
c9344c145a
Core/Auras: Implemented SPELL_AURA_PHASE_ALWAYS_VISIBLE
2021-02-26 22:10:34 +01:00
jackpoz
a01d397c3d
Core/Misc: Fix static analysis issues
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Fix static analysis issues reported by 3rd party tools
(cherry picked from commit 24e82fe83d )
2021-02-25 18:50:55 +01:00
Ovah
2a51edc5bc
Core/Creatures: Implemented extra flag to use offhand attacks ( #21008 )
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* Fixed initial offhand attack timer so the main and offhand attacks will now act blizzlike instead of getting executed at the same time
Note: since some creature equipment items cannot be identified as weapon since they are only visual items there is no way to detect this automaticly
(cherry picked from commit 869affa893 )
2021-02-25 18:50:55 +01:00
Treeston
03ab9bc6fa
woops (ref 76a4c7d)
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(cherry picked from commit b4df977ca6 )
2021-02-25 18:50:55 +01:00
Treeston
2c0b94a000
Some misc streamlining/cleanup:
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- std::chrono overloads for SummonCreature
- Removed misleading const qualifier from SummonCreature (it wasn't being honored)
- Rename parameters of SummonCreature to follow convention
- EventProcessor has a new method (AddEventAtOffset) that adds an event...at an offset. Genius.
PS: Hi there Keader.
(cherry picked from commit 76a4c7d974 )
2021-02-25 18:50:55 +01:00
Matan Shukry
428fbcb133
Core/Players: Always clear old action bars on specialization change, even if new specialization doesn't have anything on its bars ( #26134 )
2021-02-23 20:08:21 +01:00
Matan Shukry
03f1d3cedf
Core/Auras: Implemented SPELL_AURA_MOD_POWER_GAIN_PCT ( #26132 )
2021-02-23 17:36:36 +01:00
Matan Shukry
a76c08843f
Core/Auras: implement mana cost modification aura ( #26085 )
2021-02-21 23:08:51 +01:00
Shauren
51a9d2a9c2
Core/Auras: Implemented new spell modifier type to change aura stack size on apply
2021-02-21 18:36:18 +01:00
Shauren
834d78638a
Core/Players: Rename player flag PLAYER_ALLOW_ONLY_ABILITY to PLAYER_FLAGS_HIDE_ACCOUNT_ACHIEVEMENTS
2021-02-21 16:11:35 +01:00
Shauren
ac1ef5efbe
Core/Auras: Implemented SPELL_AURA_DISABLE_ATTACKING_EXCEPT_ABILITIES
2021-02-21 16:10:48 +01:00
Shauren
1b8ef46808
Core/Auras: Reimplement SPELL_AURA_DISABLE_CASTING_EXCEPT_ABILITIES to properly allow casting listed spells
2021-02-21 16:10:22 +01:00
Shauren
b811da080c
Core/Auras: Implemented SPELL_AURA_MOD_COMBAT_RATING_FROM_COMBAT_RATING
2021-02-21 16:07:01 +01:00
Shauren
84cb6718ee
Core/Auras: Implemented SPELL_AURA_MOD_CRIT_CHANCE_VERSUS_TARGET_HEALTH and SPELL_AURA_MOD_CRIT_CHANCE_FOR_CASTER
2021-02-21 15:43:58 +01:00
Shauren
983e565650
Core/Auras: Restore old SPELL_AURA_MOD_HOT_PCT implementation from 3.3.5 branch
2021-02-21 15:39:14 +01:00
Shauren
c57b012ee4
Core/Auras: Implemented SPELL_AURA_SET_FFA_PVP
2021-02-21 15:37:11 +01:00
Shauren
ffbbc1d8e5
Core/Auras: Implemented SPELL_AURA_MOD_AUTOATTACK_RANGE and SPELL_AURA_MOD_AUTOATTACK_CRIT_CHANCE
2021-02-21 15:35:33 +01:00
Shauren
5ed75bb2d3
Core/Auras: Implemented SPELL_AURA_PERIODIC_WEAPON_PERCENT_DAMAGE
2021-02-21 15:32:52 +01:00
Shauren
fea8306aa3
Core/Auras: Implemented SPELL_AURA_REMOVE_TRANSMOG_COST and SPELL_AURA_REMOVE_BARBER_SHOP_COST
2021-02-21 15:24:22 +01:00
Shauren
4ee565b2c8
Core/Auras: Implemented SPELL_AURA_MOD_PERIODIC_DAMAGE_TAKEN
2021-02-21 15:20:18 +01:00
Shauren
bd7c714c97
Core/Auras: Rename many old aura types to their new meaning
2021-02-21 15:16:55 +01:00
Shauren
04bf6b500d
Fix build
2021-02-20 14:30:44 +01:00
Shauren
31d3080091
Core/Players: Corrected shield block value calculations
2021-02-20 14:00:48 +01:00
Shauren
456b5be8e4
Core/PacketIO: Fix sending unit power values
2021-02-17 14:37:47 +01:00
Shauren
166497988b
Core/PacketIO: Add missing update field filtering for player fields
2021-02-17 14:37:18 +01:00
Shauren
e2b7a9d3e5
Core/PacketIO: Corrected logic for filtering out disallowed fields when force sending specific ones
2021-02-17 14:36:47 +01:00
Shauren
92e010f60c
Core/PacketIO: Refactor generated updatefield code (use type alias)
2021-02-17 14:35:51 +01:00
Matan Shukry
d2641c4924
Core/Conditions: CONDITION_NEAR_CREATURE will exclude personal spawns that aren't the target's owner ( #26102 )
2021-02-17 00:42:53 +01:00
ccrs
58de8141e5
Core/Creature: 2d1ef6b5b0 followup
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closes #20532
(cherry picked from commit caefe2b43e )
2021-02-15 19:13:25 +01:00
ccrs
92026abee1
Scripts/World: update guard scripts
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Also remove deprecated method from Creature
(cherry picked from commit 299323ce5d )
2021-02-15 19:13:25 +01:00
Shauren
ece3c91d6e
fix build
2021-02-15 00:30:24 +01:00
Shauren
331b9ccd6a
Core/Entities: Regenerated updatefields code with latest generator fixes
2021-02-15 00:19:35 +01:00
Matan Shukry
c261b16a32
Core/Spells: Add const to triggeredByAura argument on Unit::CastSpell(GameObject* go,... overload for consistency
2021-02-13 14:08:16 +01:00
Shauren
49992508a4
Core/Movement: Refresh collision height on shapeshifting
2021-02-11 22:59:28 +01:00
Shauren
409ca262b3
Core/Movement: Updated MovementFlags2 for 9.0.2
2021-02-11 22:03:30 +01:00
Matan Shukry
b4bdc4eea6
Core/Players: - Fixed auto learning class abilities that are rewarded from quests if starting Exile's Reach in case player chose not to start there ( #26036 )
2021-02-09 23:06:45 +01:00
Shauren
9e9fb667ec
Core/Creatures: Fixed crediting loot and quests for creatures using level scaling
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Closes #26058
2021-02-09 17:40:47 +01:00
Robingad
964340bb76
Core/Auras: Handle SPELL_AURA_MOD_AUTOATTACK_DAMAGE
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(cherry picked from AshamaneProject/AshamaneCore@92bbcfde0b )
2021-02-07 19:43:13 +01:00
Traesh
e11067a398
Core/Auras: Handle SPELL_AURA_MOD_SCHOOL_MASK_DAMAGE_FROM_CASTER
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(cherry picked from commit AshamaneProject/AshamaneCore@458d0f2a53 )
2021-02-07 19:43:13 +01:00
Shauren
cb47605235
Core/Players: Implemented secondary stat diminishing
2021-02-07 19:19:06 +01:00
r00ty-tc
f3ac10f36f
Core/Spawn: Limit saved/stored respawn time.
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- Limit to time_t maximum, for the compiled-for architecture.
Closes #20834
(cherry picked from commit 3446424540 )
2021-02-06 21:41:51 +01:00
Shauren
65df9d424d
Core/Trainers: Remove all "hidden" rank based requirements for learning spell from trainers and always only rely on trainer_spell.ReqAbility fields in database
2021-02-06 18:30:07 +01:00
Shauren
d697882dfb
Core/Auras: Renamed a bunch of unknown or changed spell aura types and implemented some of them
2021-02-03 19:25:30 +01:00
Shauren
23144d0665
Core/AreaTriggers: Optimize target searching
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* Don't visit grid objects for serverside areatriggers (search world container only for player)
* Move existing target list to "exitUnits" instead of copying it
2021-01-30 18:10:21 +01:00
Shauren
7851cd3a96
Core/AreaTriggers: Code cleanup
2021-01-30 18:10:21 +01:00
Matan Shukry
0417c5ff5f
Core/AreaTriggers: Implementation for sever side area triggers
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- Spawn GridLoader to spawn area triggers correctly now
- Removed SAI completely
- Removed remnants of smart scripts. Created different issue for it
- Calling InitDbPhaseShift and not InDbPhaseShift
- changed SpawnId to uint64 rather than uint32
- not using CellGuidSet typedef as to not include ObjectMgr.h in the header
2021-01-30 18:10:21 +01:00
ccrs
bf12bae467
Core/Misc: waypoint movement
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- Creature: update current waypoint to store nodeId and pathId
- MotionMaster: change variable type on GetMotionSlotType and GetMotionSlot to keep consistency and prevent errors (ASSERT is now no longer needed)
- UnitAI: add new waypoint hooks WaypointPathStarted and WaypointPathEnded
- SAI: handle WAYPOINT related events if creature is no escorting
* SMART_EVENT_WAYPOINT_RESUMED still not implemented for no escorting
TODO: the new hooks can save, now duplicated, logic on EscortAI and SAI
closes #20777
updates #20310
updates 21bd52cb99
(cherry picked from commit e10d7dd45c )
2021-01-29 19:23:53 +01:00
Nathan Handley
502f77fe8c
Core/Misc: Add functionality to allow low level quests/kills/discoveries to grant experience
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(cherry picked from commit 6612ec47f4 )
2021-01-29 19:23:53 +01:00