Ovah
f0485cea39
Core/Scripting: fixed build. Re-enable ModifyVehiclePassengerExitPos for CreatureScript to allow scripted creatures that already have an AI to benefit from its functionality as well
2020-01-28 06:12:42 +01:00
Ovah
ebf116e6a3
Core/AI: call ModifyVehiclePassengerExitPos for CreatureScripts since the hook is available for that class as well
2020-01-28 05:48:10 +01:00
Killyana
de7d9f2590
DB/Creature: Wildervar Miner
2020-01-27 18:45:13 +01:00
Killyana
fcab97868f
DB/Creature: Undercity Guardian
2020-01-27 18:00:20 +01:00
Killyana
0ec2a5fd74
Spell/Script: Fix Prison chain for Unworty Initiate
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Closes #24089
The spell 54613 is not used in the game
2020-01-27 02:49:36 +01:00
Sorikoff
13c81f55e3
Scripts/Ebon Hold: How To Win Friends And Influence Enemies ( #24090 )
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* Scripts/Ebon Hold: How To Win Friends And Influence Enemies
* Scripts/Ebon Hold: Improve SQL!
* Scripts/Ebon Hold: Final touch
* Scripts/Ebon Hold: Actually final touch
* Rename 9999_99_99_99_world.sql to 2020_01_26_04_world.sql
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com >
2020-01-26 21:15:39 +01:00
Sorikoff
552a638e31
Scripts/Borean Tundra: Plug the Sinkholes ( #24085 )
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* Scripts/Borean Tundra: Plug the Sinkholes
* Scripts/Borean Tundra: Improve SQL
* Scripts/Borean Tundra: Remove item script
* Rename 9999_99_99_99_world.sql to 2020_01_26_03_world.sql
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com >
2020-01-26 21:15:00 +01:00
Killyana
1201b49f08
DB/SAI: Warder Corpse & Defender Corpse
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Closes #21102
2020-01-26 19:35:21 +01:00
Rushor
3d9c4a7b02
DB/SAI: Steelforged Defender
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Ref #13639
2020-01-26 16:50:15 +01:00
Sorikoff
de25e36477
DB/Quests: Update Death Knight quests localization
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Closes #24105
2020-01-26 14:34:05 +01:00
Killyana
1451732666
DB/Creature: Lost Soul pooling
2020-01-25 22:08:26 +01:00
Killyana
08ecbbe753
DB/Creature: Sewer Beast pool
2020-01-25 21:58:43 +01:00
Killyana
f27e5acd03
DB/Creature: Pridewing Patriarch Pooling
2020-01-25 21:52:05 +01:00
Killyana
144ba5b13a
DB/Creature: Mist Howler pooling
2020-01-25 21:13:16 +01:00
Killyana
72b5039ec1
DB/Creature: Spire Spiderling
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Summoned by a spell
2020-01-25 21:02:14 +01:00
Killyana
24ad6f7967
DB/Creature: Fix Crown Duster level
2020-01-25 14:37:48 +01:00
Killyana
055c743d75
DB/Creature: Fix Defias Miner movement
2020-01-23 19:42:18 +01:00
Kittnz
b0db728c49
Core/GameObject: Add infinite visibility GameObject check ( #24074 )
2020-01-23 15:33:09 +01:00
Ovah
78c1216bcf
Core/Movement: improved RandomMovementGenerator wait handling to get closer to retail behaivior ( #24093 )
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* according to observations Blizzard is letting creatures do 2 up to 10 spline movements right after each other before waiting for a couple seconds
2020-01-22 22:19:42 +01:00
Kelno
d0efd76c92
Core/Maps: cosmetic correction on comment ( #24096 )
2020-01-22 21:34:24 +01:00
Ovahlord
01584cb0b9
Core/Movement: reset position update interrupt info after the interrupt checks have been executed
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* for discussion see: 02daf1bf3a (r36916229)
2020-01-22 20:40:09 +01:00
Ovah
02daf1bf3a
Core/Movement: properly fix aura interrupts during movement ( #24068 )
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We want our movement to be fully updated before even thinking about interrupting anything. The old logic was updating positions, interrupting stuff and afterwards updating movement generators. This way we were ending up with false interrupts.
properly fixes #22908
2020-01-22 13:32:38 +01:00
Killyana
bc1d37f20d
DB/SAI: Fix and error in Ara Control Console SAI
2020-01-22 00:04:35 +01:00
jackpoz
d293dd3782
Core/MMaps: Handle path on same position
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Handle path on the same polygon between 2 very close positions as a normal path.
2020-01-20 22:48:25 +01:00
Giacomo Pozzoni
67d9d04d63
Core/PathGenerator: Fix path generator returning shortcuts when start and end are on the same polygon ( #24083 )
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* Core/PathGenerator: Fix path generator returning shortcuts when start and end are on the same polygon
Second try of handling paths on same poly in a better way than just building a shortcut
* Fix movement generators using paths with start/end positions far from mmap polygons
* Include flag PATHFIND_FARFROMPOLY even with a normal path if start or end were far away from mmap poly
2020-01-20 08:15:31 +01:00
Killyana
a249044700
DB: Missing change in the previous commit
2020-01-19 22:30:19 +01:00
Killyana
c1580108f6
DB/Quest: Convert Reports from the Field to SAI
2020-01-19 22:25:56 +01:00
NoName
50d9d9196d
Core/Gameobject: Rename GO_STATE_ACTIVE_ALTERNATIVE to GO_STATE_DESTROYED ( #24062 )
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* Step 1: Rename GO_STATE_ACTIVE_ALTERNATIVE to GO_STATE_DESTROYED
* Update src/server/shared/SharedDefines.h
Co-Authored-By: Trond B. Krokli <38162891+illfated@users.noreply.github.com >
Co-authored-by: Trond B. Krokli <38162891+illfated@users.noreply.github.com >
2020-01-19 17:51:30 +01:00
Sorikoff
bfac09bbcf
Scripts/Quests: Reports from the Field ( #24075 )
2020-01-19 16:45:05 +01:00
Sorikoff
07c0bfe11b
Scripts/Violet Stand: Warmages ( #24084 )
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* Scripts/Violet Stand: Warmages
* Rename 9999_99_99_99_world.sql to 2020_01_19_02_world.sql
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com >
2020-01-19 16:36:27 +01:00
Sorikoff
f20b147c71
Scripts/Transitus Shield: Warmages ( #24082 )
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* Scripts/Transitus Shield: Warmage
* Scripts/Transitus Shield: SQL fix
* Scripts/Transitus Shield: improve SQL
* Rename 9999_99_99_99_world.sql to 2020_01_19_01_world.sql
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com >
2020-01-19 16:35:28 +01:00
Killyana
b9353be089
DB/Creature: Ulduar Shield Bunny
2020-01-19 12:01:05 +01:00
natnat201193
f41dfa0089
DB/Events: Update Lunar Festival duration
2020-01-18 23:42:25 +01:00
Killyana
3fdebe9fc0
DB/Creature: Iron Colossus
2020-01-18 21:43:00 +01:00
jackpoz
9f8477cd11
Core/PathGenerator: Temporarily revert 29bf280e34
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Temporarily revert 29bf280e34 since our recast implementation always expects a path to have different polygons.
A proper fix will be implemented later on, splitting a path with 1 single polygons in smaller steps in a similar way of how FindSmoothPath() works
2020-01-18 20:24:26 +01:00
Killyana
50c9478b76
DB/Creature: Fix Some spawns in Sholazar
2020-01-18 17:26:57 +01:00
Killyana
3f08cda3a4
DB/Creature: Fix some Cosmetics in Sholazar
2020-01-18 16:29:02 +01:00
Killyana
5831396299
DB/Creature: Fix equipment for Vereth the Cunning
2020-01-18 01:07:34 +01:00
jackpoz
c1df161e1d
Scripts/Ulduar: Fix Ominous Clouds movements
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Fix Ominous Clouds being only clockwise, now they move both clock and counter-clock wise.
Add a workaround for GenericMovementGenerator not handling correctly cyclic splines started by MoveCirclePath(), stopping the movement after a single round. The workaround code can be removed once the bug in GenericMovementGenerator is fixed.
2020-01-17 23:05:25 +01:00
Killyana
196dd15912
DB/Quest : Fix some cosmetics for the quest Just Following Orders
2020-01-17 21:31:07 +01:00
Killyana
f2b087b6ba
DB/Quest: Lightning Definitely Strikes Twice & Zepik the Gorloc Hunter
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Closes #24061
2020-01-17 21:02:24 +01:00
NoName
b3b7f0761d
Core/Spells: SPELL_AURA_48 implementation ( #24054 )
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by xvwyh
2020-01-17 16:50:50 +01:00
Killyana
8942142286
Spell: "Fierce Lightning Stike" must hit only one target
2020-01-17 01:12:43 +01:00
Killyana
d3d9a02364
DB/Equipments: Fix an error from a previous commit
2020-01-16 23:05:04 +01:00
natnat201193
4913edf81b
DB: Added Missing Calendar events and updated game_event to match for the next 5 years
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Closes #24045
2020-01-15 20:00:46 +01:00
Killyana
4a6ecbaec5
DB/Quest: Convert the quest "Missing in Action" to SAI
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Closes #24030
2020-01-15 16:08:59 +01:00
TDB Release
5558917286
TDB 335.20011 - 2020/01/15
TDB335.20011
2020-01-15 07:47:03 +00:00
Shauren
e660c8bc19
Scripts: Fix rbac permission for skipping default boss sequencing check
2020-01-14 23:53:08 +01:00
Kelno
2b024e8fbf
Fixed PvP Combat timer never getting refreshed ( #24058 )
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* Fixed PvP Combat timer never gets refreshed while meleeing
* Apply Treeston feedback
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com >
2020-01-14 21:16:23 +01:00
Regigicas
1369620436
Core/SAI: Fix SMART_ACTION_SET_MOVEMENT_SPEED behavior ( #24059 )
2020-01-14 20:02:18 +01:00