Treeston
f8afcec9f3
Core/Maps: move pooling hand-off outside of Map::CheckRespawn (PR#25785)
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fixes #25777
2020-12-30 21:08:22 +01:00
jackpoz
0ad1854d1c
Scripts/ICC: Fix teleporter not removing players from Gunship
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A more generic solution might be better, maybe depending on spell flags
Ref #25652
2020-12-28 12:38:34 +01:00
Giacomo Pozzoni
aabd2b49e2
Core/Maps: Attempt to fix picking the wrong min height ( #25771 )
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Close #25652
2020-12-28 12:36:52 +01:00
Sevi
a843d8b10c
Core/Vehicles: Add missing caster guid check
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Merges #25773
(cherry picked from commit e26122dc54 )
2020-12-28 11:55:55 +01:00
Shauren
7817f18c24
Core/Vehicles: Treat entering other vehicles mounted on main vehicle as swapping seats
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(cherry picked from commit 110564e757 )
2020-12-28 11:55:55 +01:00
Shauren
fe89e835fb
Core/SmartAI: Reserve a param for SMART_ACTION_SOUND master branch specific functionality, for compatibility reasons
2020-12-27 22:28:27 +01:00
jackpoz
ed1c0b6ec9
Core/Maps: Partially revert 0c69316714
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Revert define to constexpr as this also broke some calculations
2020-12-27 20:22:35 +01:00
jackpoz
1e3d85e283
Core/Maps: Partially revert 0c69316714
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The development will continue in a PR
2020-12-27 19:33:52 +01:00
jackpoz
01b1f20d3e
COre/Misc: Remove whitespace
2020-12-27 19:28:31 +01:00
jackpoz
0c69316714
Core/Maps: Use the same logic to calculate grid coords to avoid mismatches
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Use the same logic of (CENTER_GRID_ID - x / SIZE_OF_GRIDS) in GridMap::getMinHeight() as Map::GetGrid() to avoid coord grid mismatches caused by floating point precision, i.e. getting the wrong grid.
Replace defines with constexpr in grids to make debugging easier.
Closes #25652
2020-12-27 18:24:53 +01:00
jackpoz
9994459bd1
Scripts/Commands: Include map min height in ".gps" command
2020-12-27 17:14:22 +01:00
offl
f62306f52d
Core/Scripts: Add missing spells to Black Morass
2020-12-27 03:13:40 +02:00
offl
8ca575ed52
DB/Spell: Add effects to more spells from Violet Hold
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Turned out almost all spells from BM were copied to create Violet Hold. Not only serverside spells and not only their effects but also attributes and icons. The scripts were also copied, possibly unchanged
2020-12-27 03:06:31 +02:00
Cerveciento
9f7df813c5
DB/Locales: Add missing esES & esMX quest locales (Part 79)
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Closes #25766
2020-12-27 03:03:40 +02:00
Cerveciento
06e5dfc6cf
DB/Quest: Add missing CompletionText to 2 quests
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Closes #25752
2020-12-27 03:03:23 +02:00
offl
290f2c2fbf
DB/Creature: Replace unit flags stun & immune with auras
2020-12-27 03:02:56 +02:00
offl
15b37ba15a
DB/Creature: Add conditions to Steam Tonk's spells & misc fixes
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Ref ed8bf7f0e2 Updates #9373
2020-12-27 03:02:19 +02:00
Ovah
527db2170b
Core/Units: do not send power update packets when gaining power via energize spell effects to match retail behavior ( #25599 )
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This fixes possible clientside visual issues where power is being added twice until the next update_object packet is being sent
2020-12-27 00:05:37 +01:00
Ovah
b7ba856b63
Core/SAI: implement new smart actions to change AI Animkits and to enable/disable hover movement ( #25623 )
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* Core/SAI: implement new smart actions to change AI Animkits and to enable/disable hover movement for units
SMART_ACTION_SET_AI_ANIM_KIT (parameter 1: animKitId)
SMART_ACTION_SET_HOVER (parameter1: enable/disable)
* Update SmartScriptMgr.cpp
* Update SmartScript.cpp
* removed SMART_ACTION_SET_AI_ANIM_KIT since it's reserved for master
2020-12-26 23:31:25 +01:00
Gildor
8217519ea2
Core/Visibility: Split BG/Arena visibility settings ( #25690 )
2020-12-26 23:30:16 +01:00
Giacomo Pozzoni
3b2c878dd0
Core/Spells: Implemented personal summons ( #19231 ) ( #25765 )
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* Core/Spells: Implemented personal summons (#19231 )
* By default determined by summon property flag SUMMON_PROP_FLAG_PERSONAL_SPAWN
Closes #18254
(cherry picked from commit b7bb5e6a98 )
# Conflicts:
# src/server/game/Combat/ThreatManager.cpp
# src/server/game/DataStores/DBCEnums.h
# src/server/game/Entities/Creature/TemporarySummon.cpp
# src/server/game/Entities/Creature/TemporarySummon.h
# src/server/game/Entities/GameObject/GameObject.cpp
# src/server/game/Entities/Object/Object.cpp
# src/server/game/Entities/Object/Object.h
# src/server/game/Maps/Map.h
# src/server/game/Spells/SpellEffects.cpp
* Build fix
* Implement feedback
* Fix parameters passed in wrong order
2020-12-26 22:32:01 +01:00
jackpoz
e8b78acbee
CI/GitHub: Apply branch label to PRs when they are opened
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Apply branch label to PRs when they are opened instead of having a cron job that runs every 5 minutes. This uses the "new" github action type "pull_request_target"
(cherry picked from commit 89cfced1b5 )
# Conflicts:
# .github/workflows/pr-labeler.yml
2020-12-26 14:04:20 +01:00
offl
bb94aec975
Core/Scripts: Add missing spells to Violet Hold
2020-12-26 02:12:39 +02:00
offl
85d614fe8d
DB/Spell: Add effects to all summoning spells from Violet Hold
2020-12-26 00:38:27 +02:00
offl
d9785294fe
DB/Creature: Use serverside spells to activate taxi at Wyrmrest Temple
2020-12-26 00:38:10 +02:00
offl
0801351285
DB/Creature: Wyrmrest Protector & Warden of the Chamber
2020-12-26 00:37:51 +02:00
offl
d58ac3a10a
DB/Spell: Add effects to some serverside spells
2020-12-25 00:42:12 +02:00
offl
5efb29c66f
DB/Quest: Update 'Cycle of Life' (12454)
2020-12-25 00:41:56 +02:00
offl
be615b28d0
DB/Quest: Rework 'The Honored Ancestors' (11605)
2020-12-25 00:41:36 +02:00
offl
2094bc5380
DB/Quest: Update 'Ebon Blade Prisoners' (12982)
2020-12-25 00:41:16 +02:00
Cerveciento
95c4fcdeaf
DB/Locales: Add missing esES & esMX quest locales (Part 78)
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Closes #25753
2020-12-23 21:44:44 +02:00
Cerveciento
588755cf1f
DB/Locales: Add missing esES & esMX quest locales (Part 77)
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Closes #25751
2020-12-23 21:44:25 +02:00
Cerveciento
323ba8f0f8
DB/Locales: Add missing esES & esMX quest locales (Part 76)
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Closes #25747
2020-12-23 21:44:05 +02:00
offl
cce23a2d4b
DB/Creature: Update stats & auras of some creatures
2020-12-23 21:43:43 +02:00
offl
a145b95e1d
DB/Quest: Update 'The Seer's Crystal' & 'Corki's Gone Missing Again!'
2020-12-23 21:43:06 +02:00
offl
e372375ef1
DB/Instance/Sunwell Plateau: Overhaul part 3
2020-12-23 21:42:49 +02:00
offl
9cff30b37f
DB/Creature: Root Ironwork Cannon & fix model
2020-12-23 21:42:34 +02:00
Cerveciento
9ae23ef2fd
DB/Locales: Add missing esES & esMX quest locales (Part 75)
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Closes #25739
2020-12-18 02:01:23 +02:00
Cerveciento
ef1e44928f
DB/Locales: Add missing esES & esMX quest locales (Part 74)
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Closes #25737
2020-12-18 02:01:06 +02:00
Cerveciento
41dd519520
DB/Locales: Add missing esES & esMX quest locales (Part 73)
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Closes #25728
2020-12-18 02:00:49 +02:00
Cerveciento
34cf096106
DB/Locales: Add missing esES & esMX quest locales (Part 72)
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Closes #25725
2020-12-18 02:00:34 +02:00
offl
b40d708021
DB/Creature: Apprentice Osterkilgr
2020-12-18 02:00:06 +02:00
offl
f8e2a9faae
DB/Instance/Sunwell Plateau: Overhaul part 2
2020-12-18 01:59:48 +02:00
offl
382f612444
DB/Instance/Sunwell Plateau: Overhaul part 1
2020-12-18 01:59:27 +02:00
offl
0d8792a830
DB/Spell: Isle of Quel'Danas & Sunwell Plateau area spells
2020-12-18 01:59:08 +02:00
offl
e51db5cb24
DB/Quest: Conditions for 'Winter's Presents' & 'New Year Celebrations!'
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Closes #25733
Closes #25734
2020-12-18 01:58:51 +02:00
TDB Release
0b310a1546
TDB 335.20121 - 2020/12/15
TDB335.20121
2020-12-15 22:49:47 +00:00
Cerveciento
8b2fd345e7
DB/Locales: Add missing esES & esMX quest locales (Part 71)
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Closes #25713
2020-12-13 12:49:32 +02:00
Cerveciento
dd0fbc8661
DB/Locales: Add missing esES & esMX quest locales (Part 70)
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Closes #25703
2020-12-13 12:49:17 +02:00
Cerveciento
7eb148e0cb
DB/Locales: Add missing esES & esMX quest locales (Part 69)
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Closes #25700
2020-12-13 12:48:59 +02:00