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path: root/src/bindings/scripts/include
AgeCommit message (Expand)Author
2009-02-17* Merged ScriptDev2 860Muhaha
2009-02-16*Remove GAMEOBJECT_LEVEL value for summoned gameobject to fix the bug that so...megamage
2009-02-16*Merge.megamage
2009-02-15*Add DoCastAOE for script to cast AOE spells. Because AOE spells do not requi...megamage
2009-02-15*Merge.megamage
2009-02-15*Small fix in Kalecgos - by darktabbitBlaymoira
2009-02-14*Make range check dependent from target.QAston
2009-02-12*Merge.megamage
2009-02-11*Allow creatures to have up to 8 spells in creature_template.QAston
2009-02-11*Turn off log spam.QAston
2009-02-09Replace tabs with spaces in more files.Paradox
2009-02-05*Allow scripts to override SQL and DBC data.megamage
2009-02-04Replace tabs with spaces, and fix crlf issuesmegamage
2009-01-30*Fix build.megamage
2009-01-30*AI structure update.megamage
2009-01-30*Fix some bugged AI which cause creatures enter evade mode repeatedly.megamage
2009-01-25*Updated FindCreature and FindGameObject functionBlaymoira
2009-02-06*Merge.megamage
2009-02-04*Merge.megamage
2009-02-04*Merge.megamage
2009-02-04* Updated copyright notice for new year (2009) part 1 - Mercurial cant conver...Drahy
2009-01-31*Update to Mangos 7208. Implement phase system.megamage
2009-01-31*Merge.megamage
2009-01-25*Merge.megamage
2009-01-25*Update to Mangos 7183.megamage
2009-01-17*Fix a crash bug caused by motionmaster.megamage
2009-01-16*Do not let target get in combat until hit by attacker.megamage
2009-01-09*Add script function DoGetThreat and DoModifyThreatPercent and check if !pUni...megamage
2009-01-05*Allow FindCreature to find pet/guardian/active creatures.megamage
2009-01-04*Fix a bug in ScriptedAI::SelectUnitList.megamage
2009-01-03*Fix a typo in DoTeleportAll function - by IskanderBlaymoira
2009-01-01*Some modifications of FindCreature and FindGameobject functions.megamage
2008-12-28*Changes in FindCreature and FindGameObject functionBlaymoira
2008-12-27*Changes in function ScriptedAI::DoSay - by LightguardBlaymoira
2008-12-26*Restore build on linux - by LightguardBlaymoira
2008-12-26*Implemented new function for Creature and Gameobject searching with gridsear...Blaymoira
2008-12-13*Merged Scriptdev2 783Blaymoira
2008-12-10*Add function SummonTrigger and allow to override its AI.megamage
2008-12-05*Update melee range calculation. By QAston.megamage
2008-12-02*Add CONDITION_INSTANCE_DATA for dynamic loot of instance such as Zul'aman an...megamage
2008-11-27*Fix the bug that gouge/scatter shot interrupt self.megamage
2008-11-25*Do not let Steady shot pause autoshot timer.megamage
2008-11-24*Implement simple charmed AI for players charmed by creatures.megamage
2008-11-24*Fix arcane charge.megamage
2008-11-21*Let creature search nearby target before enter evade modemegamage
2008-11-18*Merge from Mangos. Add MapReference. Author: hunuza.megamage
2008-11-14[svn] *** Source: MaNGOS ***visagalis
2008-11-09[svn] Send AttackStart package when update visibility.megamage
2008-11-09[svn] Fix a bug that event_ai mobs do not attack or cast.megamage
2008-11-07[svn] Remove isVisible function. Check stealth and invisible in canAttack();megamage