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path: root/src/common/Collision/DynamicTree.h
AgeCommit message (Expand)Author
2024-03-07Core/vmaps: Removed vmap lookup functions duplicating functionality of each o...Shauren
2022-03-05Core: whitespace cleanup, reduce double blank line to single (#25795)Kargatum
2020-09-04Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...Shauren
2020-06-28Core/Collision: Port new parts for retrieving area/liquid data from gameobjec...Shauren
2020-01-02New YearAokromes
2019-01-01Update copyright note for 2019vincent-michael
2018-03-28Core/Maps: Implemented getting area id from gameobject spawnsShauren
2018-03-28Core/Vmaps: Fixed getting map height near large gameobjects like LK platformShauren
2018-03-25Core/Entities: Phasing rewriteShauren
2018-01-01Update copyright note for 2018vincent-michael
2017-05-06Fix non-PCH build.Gacko
2017-05-05Core/Collision: Replaced phasemask with proper phases in GameObject collision...joschiwald
2017-01-01Update copyright note for 2017vincent-michael
2016-03-24Core/Common: Converted the common library to a shared library.Naios
2016-01-01Update copyright note for 2016Vincent-Michael
2015-08-21Core/Build: Merge common library and move database out of sharedStormBytePP