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https://github.com/TrinityCore/TrinityCore.git @ 2025-09-29T20:01:01Z
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GameObjectModel.cpp
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Author
2021-04-25
Core/Vmaps: Reduce memory used by vmaps (and their size, slightly)
Shauren
2020-08-14
Core/Misc: Replace NULL with nullptr
Shauren
2020-06-28
Core/Collision: Port new parts for retrieving area/liquid data from gameobjec...
Shauren
2020-01-02
New Year
Aokromes
2019-01-01
Update copyright note for 2019
vincent-michael
2018-12-09
Core/Vmaps: Stop M2s from occluding for spellcast LoS
HelloKitty
2018-04-08
Core/GameObjects: Skip gameobjects with M2 models when searching for area inf...
Shauren
2018-04-07
Add missing fclose
Shauren
2018-04-07
Tools:
Shauren
2018-04-02
Core/Misc: Removed obsolete NO_CORE_FUNCS
Shauren
2018-03-29
Fix non-PCH build.
Gacko
2018-03-28
Core/Maps: Implemented getting area id from gameobject spawns
Shauren
2018-03-25
Core/Entities: Phasing rewrite
Shauren
2018-01-01
Update copyright note for 2018
vincent-michael
2017-05-05
Core/Collision: Replaced phasemask with proper phases in GameObject collision...
joschiwald
2017-01-01
Update copyright note for 2017
vincent-michael
2016-01-01
Update copyright note for 2016
Vincent-Michael
2015-08-21
Core/Build: Merge common library and move database out of shared
StormBytePP