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path: root/src/game/Creature.cpp
AgeCommit message (Expand)Author
2009-03-14*Init motionmaster before AI init. This fix some crash bug of script.megamage
2009-03-14*Move creature spell init from updateentry to initentry. This allows pet have...megamage
2009-03-13*Allow not to switch to charmed AI for some scripts.megamage
2009-03-13*Call stopmoving in moveidle.megamage
2009-03-12*Assign possessed AI and pet AI to charmed creatures.megamage
2009-03-05*Disable charmed/possessed creature AI.megamage
2009-02-26*Update active object code.megamage
2009-02-25*Fix some crash bugs.megamage
2009-02-24*Try to fix some crash bug related to grid.megamage
2009-02-23*More fix about move flag.megamage
2009-02-17Newline added to bottom of all files.KingPin
2009-02-09Replace tabs with spaces in more files.Paradox
2009-02-09Fix exploit, dont allow possessed NPCs to gossip to playerBiglad
2009-02-04Replace tabs with spaces, and fix crlf issuesmegamage
2009-01-28*Fix build.megamage
2009-01-28*Clear combat flag when creature is created. This fix the bug that some creat...megamage
2009-01-28*Fix the bug that event ai mobs sometimes chase victims even when polymorphed.megamage
2009-01-27*Add creature extra flag "immune to taunt" and "charmed ai".megamage
2009-01-17*Update flee and confuse movement.megamage
2009-01-16*Fix Creature::FallGround. By Silver1ce.megamage
2009-01-10*setActive(false) when creature dies.megamage
2009-01-08*Update charm and possess code.megamage
2009-01-08*Try to fix the bug that creatures still "spark" after respawn.megamage
2008-12-26*Add condition for ghostlands.cppBlaymoira
2008-12-24*Additional movement checks added.TrullyONE
2008-12-23*Fix 2 typoBlaymoira
2008-12-19*Fixed creature initialize movement at respawn. Loot and tagging - correct se...TrullyONE
2008-12-19*Movement Generators standardization.shadowu@mail.bg
2008-12-15*Creature formations implemented.shadowu@mail.bg
2008-12-12*Update to Mangos 6902. Source: Mangos.megamage
2008-12-10*Add function SummonTrigger and allow to override its AI.megamage
2008-12-09*Merge to solve EOL issue.megamage
2008-12-10Featuring a rewritten waypoint movement with more options, optimised code and...MeanMachine@MeanMachine-PC
2008-12-08*Update to Mangos 6888. Source: Mangos.megamage
2008-12-07*Use react state instead of isaggressive. Allow civilian to fight back.megamage
2008-12-06*Update to Mangos 6880. Source: Mangos.megamage
2008-12-01*Fix a typo.megamage
2008-12-01*Do not allow chain aggro (since it is not official-like).megamage
2008-11-30*Update to Mangos 6867. Source: Mangos.megamage
2008-11-26*Hope this can fix instance respawn bug.megamage
2008-11-26*Fix the bug that neutral creatures do not fight back.megamage
2008-11-25*Do not let Steady shot pause autoshot timer.megamage
2008-11-25*Update to Mangos 6848. Source: Mangos.megamage
2008-11-23*Creatures with the same faction should always be friendly to each other. Thi...megamage
2008-11-22*Update creature damage calculation. Make -ap spells have effect on them.megamage
2008-11-21Merge with 284 (54b0e67d97fe).megamage
2008-11-21*Alterac Valley. By Bogie and Balrok. Note: some core contents are modified. ...megamage
2008-11-21Merged commit 269 (5f0e38da128a).gvcoman
2008-11-21*Let creature search nearby target before enter evade modemegamage
2008-11-20*Fix the bug that updatepacket is not sent to players.megamage