| Age | Commit message (Collapse) | Author |
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Adds new fields gender, level, xp, money, playerBytes, playerBytes2 and playerFlags to characters table.
The update will not work if your database contains characters with an old data field (not fitting to the actual client version).
It's recommended to backup your character database before applying this patch.
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scripting cases. Author: NoFantasy
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[8049] Added energize effect after last heal tick for 33763 and ranks. Author: bobaz
[8053] At character talents reset using chat command also reset talents
for all character pets. Author: VladimirMangos
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VladimirMangos
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larger value range when the iterator can take a maximum value of a more efficient data type. (int to uint8 in most cases).
* Other minor cleanups, Null pointer checks etc.
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reload commands.
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`item_required_target`). Author: NoFantasy
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
* Also implement this table reload
* Static Spell::SendCastResult function for call not from spell code.
Can be also used in scripts where need send explicitly spell cast error to client.
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canseeordetect.
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the code for figuring deposit amount on a wide range of items. Fix ahbotoptions command so it works from the server console again. change commented out lines in GetAuctionDeposit so they display in debug loglevel. Min/Max Time settings replaced with a function that selects 12 24 and 48 randomly as the auction times. Backport from TC2
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the code for figuring deposit amount on a wide range of items. Fix ahbotoptions command so it works from the server console again. change commented out lines in GetAuctionDeposit so they display in debug loglevel. Min/Max Time settings replaced with a function that selects 12 24 and 48 randomly as the auction times.
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VladimirMangos
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Very big patch. May cause bugs.
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guild name always must be in "". Author: VladimirMangos
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[7850] Fixed '.pinfo name' work, move reputation code from it to new command '.character reputation [$name]'.
Provide and use universal way for get locale and locale index for chat/console command use.
Author: VladimirMangos
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cleanups/improvments.
* New extractOptFirstArg function for easy get 2 args in case option playe name as first arg.
* New extractPlayerTarget function for get player pointer/guid/name for online/offline player base at provided name
or if not provided by current seelction with error cases processing.
* Property apply mute/unmute in case use different character name from loggined currently for account.
* .reset commands can be used from console now
* .repairitems comamnd can be used from console now but only to online player.
Author: VladimirMangos
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function call. Author: VladimirMangos
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but in new function before send data to client. Author: VladimirMangos
* Fixed bug with health decrease (client side visual bug) at spell damage by target with AI::DamageTaken damage set to 0
* Fixed bug with ignore .die command and instant kill damage in some cases.
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VladimirMangos
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For vehicles, you have to add the correct SPELL_AURA_CONTROL_VEHICLE spells to
npc_spellclick_spells, otherwise you won't be able to use them
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AlexDereka
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*Take ammo for autorepeat spells.
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message for command target if report need. Author: VladimirMangos
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client show. Author: VladimirMangos
Also use enum for gsmeobject states.
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Author: VladimirMangos
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*Rewrite .reload all pet_spells command to make it reset actionbars correctly.
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* .lockaccount -> .account lock
* .password -> .account password
* .chardelete -> .character delete
* .customize -> .character customize
* .rename -> .character rename
[7706] Rename command .plimit -> .server plimit
Author: VladimirMangos
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*Add command .reset all pet_spells - use it if you still have problems with pet talents after recent revs changes (like pets with all talents for example)
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Author: VladimirMangos
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