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path: root/src/game/ObjectMgr.cpp
AgeCommit message (Expand)Author
2009-04-17*Fix build.megamage
2009-04-17*Merge.megamage
2009-04-17[7674] Fixed check of DB script string ids from `db_script_string` at loading...megamage
2009-04-16*Better names for var Modelid.Anubisss
2009-04-15*Merge.megamage
2009-04-14 [7666] For heroic mode creature use AIName from normal mode version in sa...megamage
2009-04-14Creature respawn linking, idea by Rat, wrote by Iskander, blessed by raczman.raczman
2009-04-13[7659] Added several security checks to prevent cheating using facked packets...megamage
2009-04-12*Merge.megamage
2009-04-12Change container type for guilds to Map.raczman
2009-04-08[7641] Implement check noDamageImmune fields at gameobject templates loading ...megamage
2009-04-08 [7640] Move spell and chair height checks to functions for gameobject loadin...megamage
2009-04-08[7638] Move linked trap gameobject template checks at gameobject templates lo...megamage
2009-04-08[7636] Move lock id checks at GO templates loading to function and add check ...megamage
2009-04-07* Tabs to spaces -- using: perl -p -i -e "s/\t/ /g" *XTZGZoReX
2009-04-06* Trailing whitespace removed.XTZGZoReX
2009-04-03 [7607] Improvements in support some generic achievement classes Author: V...megamage
2009-03-26*Move most reputation/force faction reaction code to new ReputationMgr. Autho...megamage
2009-03-24[7532] Avoid warnings at use size_t with printf fromat strings. Author: Vladi...megamage
2009-03-24 [7528] Avoid use same iteration variable for internal loop. Author: Fogmegamage
2009-03-22Fix typo. Thanks Aokromes.panaut0lordv
2009-03-21[7513] Implement currencies tab work. Also check related item data at server ...megamage
2009-03-21[7512] Implement checks of item bag mask at server startup. Author: VladimirM...megamage
2009-03-19* Implementing database logging:XTZGZoReX
2009-03-18 [7489] Update gameobject rotation fields if need. Author: VladimirMangosmegamage
2009-03-18 [7487] Avoid attempt use InstanceSave data for non-dungeons. Author: Vlad...megamage
2009-03-18* Do not output "Table `game_graveyard_zone` incomplete" for maps of type MAP...XTZGZoReX
2009-03-13*Fix build.megamage
2009-03-13*Merge.megamage
2009-03-13*Merge more contents from SD2. By nofantasy. Also backport some content from ...megamage
2009-03-10*Fix a typo in ObjectMgr::LoadAreaTriggerTeleports. By VladimirMangosmegamage
2009-03-09 [7417] Fixed crash at access by unexpected NULL pointer in quest template...megamage
2009-03-09[7405] Show loaded 100% for case some player/pet/creature level data skipped ...megamage
2009-03-08[7403] much more unneeded includes removed Author: balrokmegamage
2009-03-08*Merge.megamage
2009-03-07Extend the spell_disabled table to have a seperate flag for pet spells from p...KingPin
2009-03-06[7393] Implement access to client side holiday ids. Author: VladimirMangosmegamage
2009-03-06*Merge.megamage
2009-03-06New AHBot plus AuctionHouse changesParadox
2009-03-05*Implement access_requirement table - by IskanderBlaymoira
2009-03-02[7369] Remove ReqSourceRef in quest_template. Author: NoFantasymegamage
2009-03-02[7360] Use defines instead harcoded item prototype array sizes. Author: Vladi...megamage
2009-02-28AHBot/AH changesParadox iamparadox@netscape.net
2009-02-27[7341] Report about wrongly use CREATURE_FLAG_EXTRA_INSTANCE_BIND for creatur...megamage
2009-02-24 [7330] Code warnings and style cleanups. Some bugs fixes. Author: Vladimi...megamage
2009-02-23[7329] Fixed CastBarCaption localization data loading from DB. Author: wiliba...megamage
2009-02-20[7309] Allow creatures has been visible in 2 or more phases as expected for s...megamage
2009-02-19[7305] Allow use datalong2 not only for set target for DB script cast but als...megamage
2009-02-19*Implemented gameobjects and creatures grouping (pools of them)megamage
2009-02-18[7297] Fixed profession spells sorting in trainer spell list at client. Autho...megamage