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Onkelz
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Author: arrai
CHECK_PACKET_SIZE was pretty error prone; once it was forgotten mangosd
could crash due to the asserts in ByteBuffer.h. That was exploitable by
malicious players.
Furthermore, there were duplicate checks: Additionally to
CHECK_PACKET_SIZE, the ByteBuffer assertions keept an eye
on not exceeding the packet boundaries - just to crash the server for
sure in such a case.
To prevent memory leaks or other undesirable states, please read in
every handler all variables _before_ doing any concrete handling.
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*I strongly recommend you not to use this until you get the 313 db. Now all destructible buildings cause client crash.
Source: Mangos
Thanks to TOM_RUS for most work to make this switch possible ;)
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Very big patch. May cause bugs.
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unavailable quest. Author: SeT
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* ACHIEVEMENT_CRITERIA_TYPE_QUEST_ABANDONED
* ACHIEVEMENT_CRITERIA_TYPE_FLIGHT_PATHS_TAKEN
* ACHIEVEMENT_CRITERIA_TYPE_ACCEPTED_SUMMONINGS
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* This let get objects at map without reference to player or another object.
* Simplify future implementation for per-map storage for like objects
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IsGameObjectOfTypeInRange. Author: VladimirMangos
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quests witl level 0) Author: VladimirMangos Original patch provided by NoFantasy.
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* Changed mangos website
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convert all files at once
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item_template.maxcount fields. By VladimirMangos.
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Will fix them later. Some sql are disabled because of possible conflict with offical DB. Use them at your own risk.
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* Cache GM tickets on server startup.
* Remove unused src/game/HateMatrix.h and references.
* Better check client inventory pos data received in some client packets to
skip invalid cases
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*Load npc_options at server startup, use cached data at creature gossip menu init.
* Also new .reload table command added
*Implement npc_option localization support, also store in DB BoxText/BoxMoney/Coded
* Use characters.guid instead low guid value from characters.data in charcter enum data prepering for client.
* Fixed crash at .pinfo command use from console.
* Fixed windows ad.exe build
*Creature related code and DB cleanups.
* Rename 2 creature_template fields to more clean names and related code update also.
* Use enum values instead raw values for type_flags, use halper functions instead code repeating.
* Move tamed pet creating code to new function.
** Small code changes to make things compliant with above changes.
** Another rev with big changes so test away.
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* Changes include:
- Implementation of w12x's Outdoor PvP and Game Event Systems.
- Temporary removal of IRC Chat Bot (until infinite loop when disabled is fixed).
- All mangos -> trinity (to convert your mangos_string table, please run mangos_string_to_trinity_string.sql).
- Improved Config cleanup.
- And many more changes.
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