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path: root/src/game/SpellEffects.cpp
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2009-06-28*Allow 2 mind flay auras to stack.QAston
*Rollback my last change about Conflagrate dmg calculation. --HG-- branch : trunk
2009-06-27 [8072] First step to get rid of data blob.megamage
Adds new fields gender, level, xp, money, playerBytes, playerBytes2 and playerFlags to characters table. The update will not work if your database contains characters with an old data field (not fitting to the actual client version). It's recommended to backup your character database before applying this patch. --HG-- branch : trunk
2009-06-27*Merge.QAston
--HG-- branch : trunk
2009-06-27*Merge tc1 1591 - 1599, skip 1596QAston
--HG-- branch : trunk
2009-06-27*Merge tc1 commits 1582-1590QAston
--HG-- branch : trunk
2009-06-26*Fix exorcism target check and crit chance calculationQAston
*Do not apply spelldmg bonuses to conflagrate multiple times. --HG-- branch : trunk
2009-06-25Fix - Death Grip Spell [Have to Grip the Vehicle instead Passenger]Muhaha
--HG-- branch : trunk
2009-06-25*Fix Recently bandagd debuf - by MaxxieQAston
*Prevent possible crash in Chimera Shot handler. --HG-- branch : trunk
2009-06-25*Fix Conflagrate damage calculation formulatlexii
--HG-- branch : trunk
2009-06-24*Fix Ferocious Bite energy to dmg conversionQAston
*Remove duplicated AP coefficients for Hammer of Wrath and Avengers Shield *Correctly do effectaddcombopoints for spells which take them. *Do not proc spelleffects on player login. --HG-- branch : trunk
2009-06-24*Fix the bug that player gets dismounted during taxi flights with many ↵QAston
flymasters. *Mana feed now gives pet mana during Drain Mana spell. --HG-- branch : trunk
2009-06-23[8069] Fixed copy/paste mistake in achievement error output. Author: SaebaQAston
[8070] Restore spell casting loot items and recipes. * SPELL_EFFECT_OPEN_LOCK_ITEM (59) effect removed in 3.1.3 * It replaced by SPELL_EFFECT_CREATE_RANDOM_ITEM (59), random item without template replace spells like clam loot spells) Used by spells that use before SPELL_EFFECT_CREATE_ITEM_2 (157) with itemtype==0 Note: required DB support in `spell_loot_termplate` Author: VladimirMangos --HG-- branch : trunk
2009-06-23[8061] Fixed 12834 and ranks stacking behaviour. Author: hunuzaQAston
--HG-- branch : trunk
2009-06-23[8056] Move SMSG_CLEAR_COOLDOWN into function and use it. Other cleanups. ↵QAston
Author:XTZGZoReX [8060] Store spell_pet_auras for auraeffects instead of by whole aura Author:hunuza. --HG-- branch : trunk
2009-06-23* Missing part from previous commit.krz
* First DealDamage then call ProcDamageAndspell. * Correctly trigger SPELL_EFFECT_ADD_EXTRA_ATTACKS from spells. * Some changes for SPELL_EFFECT_ADD_EXTRA_ATTACKS to allow proc self if there is no hidden cooldown (for example 12815) --HG-- branch : trunk
2009-06-22*Fix Death Pact and Corpse Explosion - original patch by Astellar, thanks ↵QAston
for help in conversion for Azrael. --HG-- branch : trunk
2009-06-21*Use macro GOLD in spell 46642.Anubisss
--HG-- branch : trunk
2009-06-19*The Author of r1583 is AlexDereka.D_Skywalk
--HG-- branch : trunk
2009-06-18*Mergemegamage
--HG-- branch : trunk
2009-06-18[8041] Avoid send talent info many times at loading. Small cleanups. Author: ↵megamage
VladimirMangos --HG-- branch : trunk
2009-06-18[8040] Implement Creature::ForcedDespawn and ACTION_T_FORCE_DESPAWN for ↵megamage
EventAI. Author: NoFantasy --HG-- branch : trunk
2009-06-18* More updating of iterator data types in loopsMachiavelli
--HG-- branch : trunk
2009-06-18*Fix raise dead spell - original patch by Astellar, thanks for some help in ↵QAston
conversion for Azrael *Correctly apply spell cooldown for spells with cooldown starting after pet unsummon. --HG-- branch : trunk
2009-06-17*Fix a crash caused by boss_fathomguard script.megamage
--HG-- branch : trunk
2009-06-17* Correct target assignement of taunt spells - patch by AlyenIskander
--HG-- branch : trunk
2009-06-16*Fix aura type 280.QAston
--HG-- branch : trunk
2009-06-16*Implement AURA_STATE_BLEEDINGQAston
*Correct proc requirements for: Decimation, Impact Juggernaut *Fix Hunger For Blood. --HG-- branch : trunk
2009-06-16*Fix some mana regeneration items - by FearXQAston
*Fix judgement of Justice. --HG-- branch : trunk
2009-06-15*Fix dead loop in proc system.QAston
*Fix curse of doom. --HG-- branch : trunk
2009-06-14*Fix spell 53110.megamage
--HG-- branch : trunk
2009-06-14*Update Scourge Strike damage formula for 3.1.3QAston
*Add diseases coefficient for Blood Strike. --HG-- branch : trunk
2009-06-14*Fix Pestilence and Glyph of Diseases.QAston
--HG-- branch : trunk
2009-06-14*Fix Blood-Caked bladeQAston
*Fix Impurity. *Fix Rage of Rivendare damage bonus. --HG-- branch : trunk
2009-06-14*Correct interpretation of procflags and update spell_proc_event due to that ↵QAston
(some of mangos entries may be incompatibile due to that change) *Fix siphon life. *Fix Rapture. --HG-- branch : trunk
2009-06-14*Add function EnergizeBySpell. Author: nos4r2zodmegamage
--HG-- branch : trunk
2009-06-14*Some work on vehicle.megamage
--HG-- branch : trunk
2009-06-13*Fix Glacier RotQAston
*Fix Improved Icy Touch *Fix Annihilation *Fix Tundra Stalker *Some research in new aura types-thanks to megamage. --HG-- branch : trunk
2009-06-13*Fix Obliterate disease bonus.QAston
--HG-- branch : trunk
2009-06-13*Some fix of vehicles. Thanks to Seizerkiller.megamage
--HG-- branch : trunk
2009-06-13*Fix InvigorationQAston
--HG-- branch : trunk
2009-06-12*Implement damage on vampiric touch dispel.QAston
*Correct cooldown application for eclipse. --HG-- branch : trunk
2009-06-12*Fix shadow bite bonus per dot on target.QAston
--HG-- branch : trunk
2009-06-11*Switch to support client version 3.1.3megamage
*I strongly recommend you not to use this until you get the 313 db. Now all destructible buildings cause client crash. Source: Mangos Thanks to TOM_RUS for most work to make this switch possible ;) --HG-- branch : trunk
2009-06-10*Fix Improved Spell ReflectionQAston
*Fix Glyph of Improved Scorch *Sword And Board *Fix Glyph of Devastate - original patch by CRAZyBUg --HG-- branch : trunk
2009-06-10Minor code cleanup:Machiavelli
* Fix possible crash in OPvPCapturePoint::AddCapturePoint due to using null pointer in log output * Correct damage for Gore (arithmetic operator has precedence over question operator) * Correct SQL query that WaypointManager uses to count record number * Declare Aura *aur in OPvPWintergrasp::HandleKill only once and then evaluate value instead of declaring twice and then evaluating --HG-- branch : trunk
2009-06-09*Fix Heart of the PheonixQAston
*Fix autoshoot rotation with steady shot. *Make Incanter's Absorption not interrupt other casts. --HG-- branch : trunk
2009-06-08*Correctly show spellclick flag for vehicles and creatures with info in ↵megamage
spellclick table. --HG-- branch : trunk
2009-06-08* Fix bug that potions and other energize effects make client display twice ↵Machiavelli
as much of a gain, by nos4r2zod. * Rename 'EffectEnergisePct' to 'EffectEnergizePct' --HG-- branch : trunk
2009-06-07*Allow auras SPELL_AURA_MECHANIC_DURATION_MOD and similar to use effect ↵QAston
mechanics to check which spell can be moded. *Note: prev commit was about freezing arrow:) --HG-- branch : trunk
2009-06-07*Fix freezing trap.QAston
--HG-- branch : trunk