| Age | Commit message (Collapse) | Author |
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*Rollback my last change about Conflagrate dmg calculation.
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Adds new fields gender, level, xp, money, playerBytes, playerBytes2 and playerFlags to characters table.
The update will not work if your database contains characters with an old data field (not fitting to the actual client version).
It's recommended to backup your character database before applying this patch.
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*Do not apply spelldmg bonuses to conflagrate multiple times.
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*Prevent possible crash in Chimera Shot handler.
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*Remove duplicated AP coefficients for Hammer of Wrath and Avengers Shield
*Correctly do effectaddcombopoints for spells which take them.
*Do not proc spelleffects on player login.
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flymasters.
*Mana feed now gives pet mana during Drain Mana spell.
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[8070] Restore spell casting loot items and recipes.
* SPELL_EFFECT_OPEN_LOCK_ITEM (59) effect removed in 3.1.3
* It replaced by SPELL_EFFECT_CREATE_RANDOM_ITEM (59), random item without
template replace spells like clam loot spells)
Used by spells that use before SPELL_EFFECT_CREATE_ITEM_2 (157) with
itemtype==0
Note: required DB support in `spell_loot_termplate` Author: VladimirMangos
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Author:XTZGZoReX
[8060] Store spell_pet_auras for auraeffects instead of by whole aura Author:hunuza.
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* First DealDamage then call ProcDamageAndspell.
* Correctly trigger SPELL_EFFECT_ADD_EXTRA_ATTACKS from spells.
* Some changes for SPELL_EFFECT_ADD_EXTRA_ATTACKS to allow proc self if there is no hidden cooldown (for example 12815)
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for help in conversion for Azrael.
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VladimirMangos
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EventAI. Author: NoFantasy
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conversion for Azrael
*Correctly apply spell cooldown for spells with cooldown starting after pet unsummon.
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*Correct proc requirements for: Decimation, Impact Juggernaut
*Fix Hunger For Blood.
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*Fix judgement of Justice.
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*Fix curse of doom.
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*Add diseases coefficient for Blood Strike.
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*Fix Impurity.
*Fix Rage of Rivendare damage bonus.
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(some of mangos entries may be incompatibile due to that change)
*Fix siphon life.
*Fix Rapture.
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*Fix Improved Icy Touch
*Fix Annihilation
*Fix Tundra Stalker
*Some research in new aura types-thanks to megamage.
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*Correct cooldown application for eclipse.
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*I strongly recommend you not to use this until you get the 313 db. Now all destructible buildings cause client crash.
Source: Mangos
Thanks to TOM_RUS for most work to make this switch possible ;)
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*Fix Glyph of Improved Scorch
*Sword And Board
*Fix Glyph of Devastate - original patch by CRAZyBUg
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* Fix possible crash in OPvPCapturePoint::AddCapturePoint due to using null pointer in log output
* Correct damage for Gore (arithmetic operator has precedence over question operator)
* Correct SQL query that WaypointManager uses to count record number
* Declare Aura *aur in OPvPWintergrasp::HandleKill only once and then evaluate value instead of declaring twice and then evaluating
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*Fix autoshoot rotation with steady shot.
*Make Incanter's Absorption not interrupt other casts.
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spellclick table.
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as much of a gain, by nos4r2zod.
* Rename 'EffectEnergisePct' to 'EffectEnergizePct'
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mechanics to check which spell can be moded.
*Note: prev commit was about freezing arrow:)
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