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path: root/src/game/SpellEffects.cpp
AgeCommit message (Expand)Author
2009-03-23*Fix a crash.QAston
2009-03-23*Update dispel code and fix crash related to it. Thanks to megamage.QAston
2009-03-21[7516] Add form/mounting/self control loss limitations to 48505 and ranks. Au...megamage
2009-03-21*Auto enter vehicle for summon vehicle spells.megamage
2009-03-21Small code cleanup and partial merge with dev branch Author: tomrus88megamage
2009-03-21*Remove dual ERROR in logs Author: AlexDerekamegamage
2009-03-21*Merge EAIchnges from SD2.QAston
2009-03-21*Fix Divine Storm.QAston
2009-03-21*Update summon system. Show pet bar for guardians. Allow multiple charms/guar...megamage
2009-03-21Mutilate fix - by _krz.raczman
2009-03-20*Do not delete charminfo for guardian.megamage
2009-03-20*Fix some out-of-range array indices of totem slot and charm spell slot.megamage
2009-03-20*More work on summon system.megamage
2009-03-19*Set totem slot to 4 but total summon slot to 6.megamage
2009-03-19*Fix Area auras for target without a party.QAston
2009-03-19*Fix the bug that summon dbc is not read. Now creatures can be summoned.megamage
2009-03-19*Set seer back when it is removed to prevent crash.megamage
2009-03-18*Allow spells to summon vehicles.megamage
2009-03-18*Summon creatures based on general summon types.megamage
2009-03-18[7490] Implement expected multiply summon case support with proper duration f...megamage
2009-03-18 [7489] Update gameobject rotation fields if need. Author: VladimirMangosmegamage
2009-03-18* Apply aura SPELL_AURA_ABILITY_IGNORE_AURASTATE for damage bonuses.QAston
2009-03-16*Use SpellCastResult and finaly fix SPELL_CAST_OK value (255 custom value now...megamage
2009-03-16*Merge.megamage
2009-03-15[7464] Move check of spell using for lock open to single function. Remove mor...megamage
2009-03-15[7461] Give proper honor amount at item based AddHonor spells cast. Author: V...megamage
2009-03-15Replace hack code in Spell::EffectOpenLock by generic way for check lock key ...megamage
2009-03-15*Rename some summon typesBlaymoira
2009-03-15*Prevent possible crash.QAston
2009-03-15*Fix a typo introduced in 1926 that causes crash.megamage
2009-03-15*Added: Summontype 1161Blaymoira
2009-03-15*Don't apply school silence for delayed/instant spells. - by _krzBlaymoira
2009-03-15*MergeBlaymoira
2009-03-15Backed out changeset: 4af6f4afed46Blaymoira
2009-03-15*Fix runeblade forge. Set triggered = false to take reagent. But there is int...megamage
2009-03-14*Fix hauntBlaymoira
2009-03-14*Fix a typo that makes players can see invisible units.megamage
2009-03-14*Rename Summontype 1161Blaymoira
2009-03-13 [7454] Support scripting for dummy spell effects. Author: Lightguardmegamage
2009-03-13 [7450] Fixes and improvements in TARGET_BEHIND_VICTIM, SPELL_EFFECT_JUMP2...megamage
2009-03-13*Remove aura type by caster in some cases. New function RemoveAuraTypeByCaster.megamage
2009-03-12*Fix build.megamage
2009-03-12[7445] Implement SPELL_EFFECT_JUMP2 used in some jump to target (unit/go/coor...megamage
2009-03-12*Merge.megamage
2009-03-12*Let persistant auras affect ally targets in some cases.megamage
2009-03-11*Fix divine hymn.QAston
2009-03-10[7435] Fixed Spell::EffectAddHonor to corrcetly add honor based on player's l...megamage
2009-03-10*Update bind sight spells code.megamage
2009-03-09*Fix build.megamage
2009-03-09[7434] Fix one paladin spell bonus Author: rechapa79megamage