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path: root/src/game/Unit.cpp
AgeCommit message (Expand)Author
2009-04-11*Implement spell Disengage and Death Grip.megamage
2009-04-11*Fix build.megamage
2009-04-11*Merge.megamage
2009-04-11*Note: this patch may do not have any use for TC.megamage
2009-04-11*Add function GetPlayer and GetCreature for scripts. Please try to not use Ge...megamage
2009-04-11*fix melee hit crit and add it to debuglog if disabledRat
2009-04-11*Fix beacon of light.QAston
2009-04-10*Merge.megamage
2009-04-11*Make maim be breakable by damageQAston
2009-04-11*Add forgotten line to Unit::UpdateQAston
2009-04-10* Fix consume shadows.QAston
2009-04-10*added creature extra flag No Crit (CREATURE_FLAG_EXTRA_NO_CRIT)Rat
2009-04-10*Apply spellhaste mod only for magic spells with spellfamily.QAston
2009-04-10*Make shattered barrier and prayer of mending work again, Refresh aura when r...QAston
2009-04-09*Do not allow boss to be dazed by other creatures.megamage
2009-04-09*Take charges for Finger of Frost and Sudden Death correctly.QAston
2009-04-09*Change some assert to better debug.megamage
2009-04-09*Update vehicle code.megamage
2009-04-09*Allow to use ice block while affected by CC and fix compile warning.QAston
2009-04-09*Fix bladestorm.QAston
2009-04-08*Fix a crash when a player with a charmed target removes the pet.megamage
2009-04-08*Merge.megamage
2009-04-08*Fix a typo that causes crash.megamage
2009-04-08*Merge.megamage
2009-04-08*Add unit to notify when unit is add to world (including load grid case).megamage
2009-04-08Removed some outdated comments Author: tomrus88megamage
2009-04-08[7635] Spell hit chance cap change to 100% in 3.0.x Author: Tassadermegamage
2009-04-08[7629] Update paladin talent 25988 work to 3.0.x Author: Lightguardmegamage
2009-04-08*Fix Sudden Death.QAston
2009-04-08*Calculate proc chance for aura, instead auraeffectQAston
2009-04-08*Fix build.megamage
2009-04-08*Fix a typo causing freeze in RemoveSpellbyDamageTakenQAston
2009-04-08*Fix ressurecting while in bg.QAston
2009-04-07*Fix a dead loop in aura update. Sorry. Thanks to QAston for pointing out the...megamage
2009-04-07*MergeQAston
2009-04-07*Change way of aura removing-make it safer.QAston
2009-04-07*Remove some redundant code.megamage
2009-04-07* Tabs to spaces -- using: perl -p -i -e "s/\t/ /g" *XTZGZoReX
2009-04-06*Merge.megamage
2009-04-06*Update creature formation code.megamage
2009-04-07*Fix a typoQAston
2009-04-07*Temporary crashfix for procflagQAston
2009-04-07*More crashfixesQAston
2009-04-06* Trailing whitespace removed.XTZGZoReX
2009-04-07* Fix some freezes.QAston
2009-04-06*CreatureGroups fixed and improoved. By TrullyONEmegamage
2009-04-07*Some crashfixes.QAston
2009-04-05*Merge.megamage
2009-04-06*Set aura remove by expire only for expired aurasQAston
2009-04-06*Fix FreezeQAston