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path: root/src/game/Unit.cpp
AgeCommit message (Expand)Author
2009-04-07*Change way of aura removing-make it safer.QAston
2009-04-07*Remove some redundant code.megamage
2009-04-07* Tabs to spaces -- using: perl -p -i -e "s/\t/ /g" *XTZGZoReX
2009-04-06*Merge.megamage
2009-04-06*Update creature formation code.megamage
2009-04-07*Fix a typoQAston
2009-04-07*Temporary crashfix for procflagQAston
2009-04-07*More crashfixesQAston
2009-04-06* Trailing whitespace removed.XTZGZoReX
2009-04-07* Fix some freezes.QAston
2009-04-06*CreatureGroups fixed and improoved. By TrullyONEmegamage
2009-04-07*Some crashfixes.QAston
2009-04-05*Merge.megamage
2009-04-06*Set aura remove by expire only for expired aurasQAston
2009-04-06*Fix FreezeQAston
2009-04-06*Allow auras to be removed during other auras update.QAston
2009-04-06*Missing part of last commit.QAston
2009-04-06*Try to fix a crash.QAston
2009-04-06*Fix auras stacking.QAston
2009-04-05*Merge.megamage
2009-04-05[7612] Move SMSG_TRIGGER_CINEMATIC and SMSG_TRIGGER_MOVIE to functions and us...megamage
2009-04-06*Fix area aurasQAston
2009-04-06*Correct a typo in judgement of the wise handling.QAston
2009-04-06*Update of aura system.QAston
2009-04-05Crashfix. <3 QAston, you damn beast.raczman
2009-04-05Fix build.raczman
2009-04-04*Backport some contents from TC2.megamage
2009-04-04*Merge.megamage
2009-04-03[7609] Trailing whitespace cleaning Author: fregharmegamage
2009-04-03*Add some checks during object deconstruction.megamage
2009-04-03*Fix some crash when unit is removed.megamage
2009-04-02*Fix some visibility bug.megamage
2009-04-02[7597] Fixed crash at stealing single target auras (54648 for example) Author...megamage
2009-03-31*Try to fix crash.megamage
2009-03-29[7583] Use instead BasePoints+1 hardcoded formula more correct BasePoint+Base...megamage
2009-03-29*Fix a typo of the last commit.megamage
2009-03-29*Try to fix a crash caused by attackstop.megamage
2009-03-28[7569] Fix typo in spell damage/healing default bonus for staked spell Author...megamage
2009-03-28Fix typo in spell block chance calc Author: pasdVnmegamage
2009-03-28*Exit vehicle when players or vehicles are dead. This may fix some crash.megamage
2009-03-28*Fix broken pet-related spells.megamage
2009-03-27*Fix some bugs of pet.megamage
2009-03-27*Fix some client issues about pet.megamage
2009-03-26*Merge.megamage
2009-03-26*Do not interrupt channel when persistent aura is removed.megamage
2009-03-26*Move most reputation/force faction reaction code to new ReputationMgr. Autho...megamage
2009-03-26*Fix broken single spell immune.megamage
2009-03-25*Fix a crash caused by pet.megamage
2009-03-25[7538] Hide some implementation details for reputation/forced faction reactio...megamage
2009-03-25*Merge.megamage