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collision
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Models
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GameObjectModel.cpp
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Author
2014-05-01
Core/Misc: Remove remaining COMPILER_HAS_CPP11_SUPPORT related macros
Dehravor
2014-03-23
Core/Transports: Enabled LoS on transports
Shauren
2014-01-01
Update copyright note for 2014.
Vincent_Michael
2013-11-08
Core/Logging: Remove LOG_FILTER_XXX defines with it's value (remember logger ...
Spp
2013-10-27
Core/Code: Unify codestyle for brackets: {} to { }.
Ascathor
2013-08-17
Core/Misc: Implemented GetObjectScale function
Vincent-Michael
2013-06-11
Core/Objects: Object scale will now also affect bounding radius and combat re...
Shauren
2013-02-03
Core: Warning fixes
Shauren
2013-01-22
Tools/Extractors: Mmap extractors no longer depend on shared and MySQL libraries
Shauren
2013-01-14
Core/Misc: Apply codestyle to multiple files
Spp
2013-01-01
Update copyright note for 2013.
Vincent_Michael
2012-11-20
Core/Misc: Reduce header dependencies - Step III
Spp
2012-09-22
Core/GameObject: Implement method GetDisplayId, use it for GameObjectModels
Elron103
2012-08-16
Core/Loading: Re-enable Server loading log
Spp
2012-08-03
Whitespace is the root of all evil (version 2)
Nay
2012-08-03
Core/Logging: Add Asyncronous logging with Loggers ("What to log") and Append...
Spp
2012-06-30
Core: Minor code style corrections
Shauren
2012-02-27
Core: Minor cleanup in ObjectMgr and warning fixes
Spp
2012-02-23
Compile fix for gcc 4.5 and higher
Shauren
2012-02-23
Core/Vmaps: Fixed errors during loading gameobject models and improved error ...
Shauren
2012-02-18
Core: Clean up whitespace and tabs in the base sourcetree
click
2012-02-16
Fix a lot of warnings
Spp
2012-02-09
Core/Collision: Ported dynamic line of sight patch by Silverice from MaNGOS and
Subv2112