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EventAI
Age
Commit message (
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Author
2011-04-01
Core: Removed unused functions (leftovers from sd2, was needed when scripts w...
Shauren
2011-03-21
Core: Removed all double (and more) empty lines
Shauren
2011-02-20
Core/Log: Implement log masks for debug log level, to allow selective debug o...
Machiavelli
2011-01-16
Core/General: Fix some comment style. //* to // *. Fixes certain code display...
Machiavelli
2011-01-02
Core/Scripts: Added wrapper method for despawning creatures DespawnOrUnsummon
Shauren
2011-01-01
Update copyright note for 2011.
Machiavelli
2010-12-23
Core: Removed more operator workarounds for ACE_Singleton (missed previously ...
Shauren
2010-12-22
Core: Get rid of dirty operator workaround for ACE_Singleton class implementa...
Shauren
2010-12-22
Removing ProgressBars as they are performing badly on startup.
leak
2010-12-19
Streamlining loading functions for server startup
leak
2010-12-17
Core/Unit: Renamed addUnitState/hasUnitState/clearUnitState to AddUnitState/H...
Shauren
2010-11-16
Core/Units: Rename and change Get/SetVisibility to use a bool value instead o...
linencloth
2010-10-07
REALLY fix the CRLF-crap...
click
2010-10-07
Remove the accidental additions of CRLF-crap from the header updates
click
2010-10-07
Copyright header updates - part 3... (and some whitespace cleanups)
click
2010-10-07
Update copyright headers (following the same standard in all files = good)
click
2010-09-12
Typofix from previous revision
Shauren
2010-09-12
Core/Quests: Fixed remaining issues with quest crediting (note: previous comm...
Shauren
2010-09-11
Core/DBLayer:
Machiavelli
2010-09-02
Core/DBLayer:
Machiavelli
2010-08-29
Add HealReceived event for Creature AI to be used in scripts
Shocker
2010-08-26
Core:
azazel
2010-08-24
Implement ACTION_T_MOUNT_TO_ENTRY_OR_MODEL (43) for creature eventAI.
silinoron
2010-08-23
Core: Fix some warnings
Spp
2010-08-22
Core/Game: fix all warnings related to converting doubles and floats.
silinoron
2010-08-21
Core: Remove "may be used uninitialized in this function", "unused parameter ...
Spp
2010-08-18
Making sure CreaturesAddon are re-loaded after creature evade (by NoFantasy).
azazel
2010-08-16
Cleanup in CreatureEventAI code (based on changes by SilverIce and VladimirMa...
azazel
2010-08-08
Sourcefile sleanups -> tabs to spaces, remove whitespace - also update the cl...
click
2010-08-08
* Rename InstanceData to InstanceScript
azazel
2010-08-08
* Some singleton renames for consistency:
XTZGZoReX
2010-07-19
Clean up old (and partially unused) Aggro() function and use EnterCombat() in...
click
2010-06-25
Get rid of Trinity Singleton and Threading patterns and replace them with ACE...
Machiavelli
2010-06-11
Fix some memory leaks
silverice
2010-06-08
* Linux compile with and without PCH fixed
Brian
2010-06-07
* More cleanup
Brian
2010-06-05
rearranged core files
Rat