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path: root/src/server/game/Conditions/ConditionMgr.cpp
AgeCommit message (Expand)Author
2012-12-30Core/Conditions: Rename CONDITION_INSTANCE_DATA to CONDITION_INSTANCE_INFO.Subv
2012-12-01Core: Fix more typos (thx Expecto)Vincent-Michael
2012-12-01Core/Conditions: Implemented CONDITION_SOURCE_TYPE_NPC_VENDOR = 23Vincent-Michael
2012-11-27Core/Misc: Random changes here and there to minimize differences with 4.3.4 b...Spp
2012-11-27Core/Misc: Set mode 0644 for filesSpp
2012-11-26Fix compile after bdbafc018414f9831d045a03cf8cefe1c8e9b6f6w1sht0l1v3
2012-11-26Core/Conditions: Add CONDITION_GENDER = 20Subv
2012-11-24Core/SAI: Add more details to an error logNay
2012-11-24Core/Conditions: use proper SpellCastResult instead of Notification when COND...joschiwald
2012-11-20Core/Misc: Reduction of header dependencies - Step IISpp
2012-10-24Core/Misc: reduced amount of string memory allocations (Step I)Spp
2012-10-21Core/Conditions: Fixed a mistake in Conditions loading which didn't allow to ...Subv
2012-09-21Core/Conditions: Add relation to creatorthesensei
2012-09-18Core/Achievements: Force all calls to AchievementMgr be done through Player f...Spp
2012-09-15DB/Creatures: Fix "Frostbrood Vanquisher" flyingVincent-Michael
2012-09-15Core/Conditions: Convert CONDITION_MAP_DIFFICULTY in CONDITION_SPAWNMASK for ...Vincent-Michael
2012-09-15Core/Conditions: Implemented CONDITION_MAP_DIFFICULTYVincent-Michael
2012-08-30Core: Fix many "errors"/warnings and coding style (3)Nay
2012-08-16Core/Loading: Re-enable Server loading logSpp
2012-08-03Fix compile under windowsSpp
2012-08-03Core/Logging: Add Asyncronous logging with Loggers ("What to log") and Append...Spp
2012-06-30Core: Minor code style correctionsShauren
2012-05-20Core: Fix a few compile warningsNay
2012-04-08Core/Conditions: Add missing code for CONDITION_TITLENay
2012-04-07Core/Conditions: Add CONDITION_TITLENay
2012-03-27Core/DBLayer: Correct few more wrong read types (No. 1)Nay
2012-03-10Core/DBC: Remove store getters (useless since we don't have scripts as extern...Shauren
2012-03-07Core: Remove some whitespace and tabsclick
2012-03-01Core/Conditions: Small optimization in ConditonMgr, as well as proper rules f...Machiavelli
2012-02-29Core/Conditions: Remove some useless checks in Condition::Meets against a val...Machiavelli
2012-02-22Core/Conditions: Fix grouping for CONDITION_SOURCE_TYPE_SPELL_CLICK_EVENTMachiavelli
2012-02-22Fix build (gcc) and fix warningsSpp
2012-02-21Merge.QAston
2012-02-21Core/Db/Conditions:QAston
2012-02-20Core/Conditions: Convert npc_spellclick_spells data to condition system. This...Machiavelli
2012-02-19Core/Scripts: Fixed Thrall's weapon and shield models in Old Hillsbrad Foothi...Subv
2012-02-18Core: Clean up whitespace and tabs in the base sourcetreeclick
2012-02-16Fix a lot of warningsSpp
2012-02-16Core/Db/Conditions: Drop CONDITION_CREATURE_TARGET, CONDITION_TARGET_HEALTH_B...QAston
2012-02-16Core/Db/Conditions: Drop usage of CONDITION_ITEM_TARGET and CONDITION_SOURCE_...QAston
2012-02-15Core/Db/Conditions: Add new condition targets for:QAston
2012-02-14Fixed buildSubv
2012-02-14Codestyle: Renamed some variables to fit codestyle, corrected order in struct...Subv
2012-02-12Codestyle: Renamed some variables to fit codestyleSubv
2012-02-11Core/Quests: Correct use of parenthesis in IsAutoComplete and IsAutoAcceptMatthew Goff
2012-02-11DB/NPCs: Remaining Grizzly Hills gossipsPitcrawler
2012-02-11Copy paste is bad, mkay?Nay
2012-02-11Core/Db/Conditions: Add conditions for world state and phasemaskNay
2012-02-11Fixed codestyle from last commitSubv
2012-02-11Core/Conditions: Allow to set SAI conditions to both the invoker and the obje...Subv