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path: root/src/server/game/Entities/GameObject
AgeCommit message (Expand)Author
2012-01-14Core/Movement: Implement spline movement subsystem.Machiavelli
2012-01-06Core/SAI: Implemented SMART_EVENT_GO_STATE_CHANGED and SMART_ACTION_GO_SET_LO...Subv2112
2012-01-01Update headers for 2012. HAPPY NEW YEAR!!!kiper
2011-12-27Core/DBLayer: Convert PExecute() queries to prepared statements No. 2leak
2011-12-20Update grid system. Try to fix some crashes and transport passengers (now the...megamage
2011-11-28Delete obj if it is not successfully added to grid. More to fix.megamage
2011-10-31Clean up summon/remove gameobject code.megamage
2011-10-19Core/Grid:kaelima
2011-10-18Rename some classes in grid system.megamage
2011-10-18Core: Fix some warningsSpp
2011-10-18Core/GameObject: Fixed memory leak in GameObject AI handlingSpp
2011-10-18Core/GameObject: Fix compile warning (Note: bg->GetTypeID(true) will always r...Spp
2011-10-13More cleanup of CanSeeOrDetectmegamage
2011-10-13Some cleanup of CanSeeOrDetect code.megamage
2011-10-10Rename Map::Add to Map::AddToMap, Map::Remove to Map::RemoveFromMap for bette...megamage
2011-10-08Core/GameObects: Fix a crash in GameObject::DeleteMachiavelli
2011-10-08Core/GameObjects: Fix infinite respawning of chest gameobjects that are summo...Machiavelli
2011-10-07REPO: Code-style clean-upsBootz
2011-10-07Merge pull request #3278 from lost-illusion/masterShocker
2011-10-07Merge pull request #3385 from stfx/patch-1Shocker
2011-10-07Fix sending custom gameobject animation of gameobjects which have a time_to_r...stfx
2011-10-04Core/GameObjects: DestructibleGameObjects only have display info in intact stateSebastián Orellana
2011-09-29Random minor code cleanupunknown
2011-09-29Cosmetic: Multiple cosmetic changesSpp
2011-09-28Core: Move FormationMgr to namespaceSpp
2011-09-17Core/Entities: GameObject's m_unique_users will now store full guids to get r...Shauren
2011-09-15Misc/Util: Add a template function for returning a random element from any co...Shocker
2011-09-15Core/Spells&GOs: Fix Ritual of Doom.Nay
2011-09-15[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some...Spp
2011-09-07Revert "Core/GameObjects: Fix possible crash in GameObject::SetDestructibleSt...kaelima
2011-09-07Core/Loot:VladimirMangos
2011-09-06Core/GameObjects: Fix possible crash in GameObject::SetDestructibleState.kaelima
2011-08-29Core/Spells: Set summoner guid for GO cast triggers to allow proper hostility...cyberbrest
2011-08-19Core/GameObject: Fixed build on LinuxLopin
2011-08-19Core/Logs: Added some useful informations to certain logs, part #1. Requested...Lopin
2011-08-15Core/GameObject: Fix GameObject::Use log error messageMachiavelli
2011-08-15Core/GameObject: Fix interaction distance with GameObjects in all corner case...Machiavelli
2011-07-29Core: Append single character to stream as character, not as a stringSpp-
2011-07-27Core/Spells: Removed implicit casts from SpellImplicitTargetInfo, fixed copyp...Shauren
2011-07-27Core/ObjectMgr: Remove GetPlayer function (Remove double use of singletons)Spp-
2011-07-26Core: Use new SpellInfo class in core. Sadly, this commit is not compatibile ...QAston
2011-07-24Core/GameObjects: Prevent repeating damage/destruction events when the gameob...Shauren
2011-07-22Core/GameObject: Added missed change to destructible health settingShauren
2011-07-22Core/GameObject: Refactored destructible building handling, properly implemen...Shauren
2011-07-01Core: Do not use STL container size method to check if container is emptySpp-
2011-06-28This reverts commit f580cddc09c9c08d91a7b45a2999a822465e9c23.kaelima
2011-06-28Core: Add wintergrasp-patch to wintergrasp_cleanup branch - resurrected from ...click
2011-06-27Core/Logs: Remove some excessive log-information regarding non-existing gameo...click
2011-06-25Core/GameObject: Removed useless typecastShauren
2011-06-16Core/Logs: Small improvement to gameobject-use error log to include player/ob...Shocker