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Author
2012-01-14
Core/Movement: Implement spline movement subsystem.
Machiavelli
2012-01-06
Core/SAI: Implemented SMART_EVENT_GO_STATE_CHANGED and SMART_ACTION_GO_SET_LO...
Subv2112
2012-01-01
Update headers for 2012. HAPPY NEW YEAR!!!
kiper
2011-12-27
Core/DBLayer: Convert PExecute() queries to prepared statements No. 2
leak
2011-12-20
Update grid system. Try to fix some crashes and transport passengers (now the...
megamage
2011-11-28
Delete obj if it is not successfully added to grid. More to fix.
megamage
2011-10-31
Clean up summon/remove gameobject code.
megamage
2011-10-19
Core/Grid:
kaelima
2011-10-18
Rename some classes in grid system.
megamage
2011-10-18
Core: Fix some warnings
Spp
2011-10-18
Core/GameObject: Fixed memory leak in GameObject AI handling
Spp
2011-10-18
Core/GameObject: Fix compile warning (Note: bg->GetTypeID(true) will always r...
Spp
2011-10-13
More cleanup of CanSeeOrDetect
megamage
2011-10-13
Some cleanup of CanSeeOrDetect code.
megamage
2011-10-10
Rename Map::Add to Map::AddToMap, Map::Remove to Map::RemoveFromMap for bette...
megamage
2011-10-08
Core/GameObects: Fix a crash in GameObject::Delete
Machiavelli
2011-10-08
Core/GameObjects: Fix infinite respawning of chest gameobjects that are summo...
Machiavelli
2011-10-07
REPO: Code-style clean-ups
Bootz
2011-10-07
Merge pull request #3278 from lost-illusion/master
Shocker
2011-10-07
Merge pull request #3385 from stfx/patch-1
Shocker
2011-10-07
Fix sending custom gameobject animation of gameobjects which have a time_to_r...
stfx
2011-10-04
Core/GameObjects: DestructibleGameObjects only have display info in intact state
Sebastián Orellana
2011-09-29
Random minor code cleanup
unknown
2011-09-29
Cosmetic: Multiple cosmetic changes
Spp
2011-09-28
Core: Move FormationMgr to namespace
Spp
2011-09-17
Core/Entities: GameObject's m_unique_users will now store full guids to get r...
Shauren
2011-09-15
Misc/Util: Add a template function for returning a random element from any co...
Shocker
2011-09-15
Core/Spells&GOs: Fix Ritual of Doom.
Nay
2011-09-15
[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some...
Spp
2011-09-07
Revert "Core/GameObjects: Fix possible crash in GameObject::SetDestructibleSt...
kaelima
2011-09-07
Core/Loot:
VladimirMangos
2011-09-06
Core/GameObjects: Fix possible crash in GameObject::SetDestructibleState.
kaelima
2011-08-29
Core/Spells: Set summoner guid for GO cast triggers to allow proper hostility...
cyberbrest
2011-08-19
Core/GameObject: Fixed build on Linux
Lopin
2011-08-19
Core/Logs: Added some useful informations to certain logs, part #1. Requested...
Lopin
2011-08-15
Core/GameObject: Fix GameObject::Use log error message
Machiavelli
2011-08-15
Core/GameObject: Fix interaction distance with GameObjects in all corner case...
Machiavelli
2011-07-29
Core: Append single character to stream as character, not as a string
Spp-
2011-07-27
Core/Spells: Removed implicit casts from SpellImplicitTargetInfo, fixed copyp...
Shauren
2011-07-27
Core/ObjectMgr: Remove GetPlayer function (Remove double use of singletons)
Spp-
2011-07-26
Core: Use new SpellInfo class in core. Sadly, this commit is not compatibile ...
QAston
2011-07-24
Core/GameObjects: Prevent repeating damage/destruction events when the gameob...
Shauren
2011-07-22
Core/GameObject: Added missed change to destructible health setting
Shauren
2011-07-22
Core/GameObject: Refactored destructible building handling, properly implemen...
Shauren
2011-07-01
Core: Do not use STL container size method to check if container is empty
Spp-
2011-06-28
This reverts commit f580cddc09c9c08d91a7b45a2999a822465e9c23.
kaelima
2011-06-28
Core: Add wintergrasp-patch to wintergrasp_cleanup branch - resurrected from ...
click
2011-06-27
Core/Logs: Remove some excessive log-information regarding non-existing gameo...
click
2011-06-25
Core/GameObject: Removed useless typecast
Shauren
2011-06-16
Core/Logs: Small improvement to gameobject-use error log to include player/ob...
Shocker
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