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Author
2011-01-06
Core/Entities: Fix a silly typo in Object::AddExtraMovementFlag
Machiavelli
2011-01-01
Update copyright note for 2011.
Machiavelli
2010-12-29
Fix build from 68c6189201b4aa111664
Machiavelli
2010-12-23
Core: Removed more operator workarounds for ACE_Singleton (missed previously ...
Shauren
2010-12-22
Core: Get rid of dirty operator workaround for ACE_Singleton class implementa...
Shauren
2010-12-22
Core/ObjectMgr: Static members are no longer accessed through singleton
Shauren
2010-12-17
Core/Unit: Renamed addUnitState/hasUnitState/clearUnitState to AddUnitState/H...
Shauren
2010-12-17
Core/Vehicles: Fix facing adjustment. Patch by beberlescaraber
Spp
2010-12-11
Cleanup: implemented helper methods for manipulating percentage calculation a...
azazel
2010-11-16
Core/WorldObjects: Destroy for nearby players before removing from world
linencloth
2010-11-14
Core/WorldObjects: Prevent most notifiers to be used to visit grids/cells usi...
linencloth
2010-11-14
Core/Player: Fix sight range
linencloth
2010-11-13
Fixed recently added compile warnings
Shauren
2010-11-13
Core:
linencloth
2010-10-21
Core: optimize string splitting
linencloth
2010-10-17
Core/Objects: added ToUnit(), ToGameObject() (will be used in future)
Rat
2010-10-09
Core/Misc: Remove some not needed code that got through in the merge.
runningnak3d
2010-10-09
Misc/CodeStyle: Apply proper code style to c746695313
runningnak3d
2010-10-08
Core/GameObject: Create enum GameObjectDynamicLowFlags instead of using hard
runningnak3d
2010-10-08
Core/Misc: Fix logic problem.
runningnak3d
2010-10-08
Core/WorldPacket: Only activate GOs if in GM mode and not make them sparkle.
runningnak3d
2010-10-06
Core/WorldPacket: Add support for generic (type 5) GOs sparkling if objective
runningnak3d
2010-10-06
Core/WorldPacket: Update packet to make type 10 GOs sparkle when objective of
runningnak3d
2010-10-07
REALLY fix the CRLF-crap...
click
2010-10-07
Remove the accidental additions of CRLF-crap from the header updates
click
2010-10-07
Copyright header updates - part 3... (and some whitespace cleanups)
click
2010-10-07
Update copyright headers (following the same standard in all files = good)
click
2010-09-21
Core/Object: Add an assert in Object::RemoveFlag to help explain the crash in...
silinoron
2010-09-17
Core: Cleanup locale handling.
linencloth
2010-09-12
Cleanup/Core: Remove whitespace and tabs
click
2010-09-03
Core/Game: Fix remaining warnings on windows (and most likely almost all of t...
silinoron
2010-08-31
Core: Fix more warnings and fix compile under linux 64
Spp
2010-08-30
Core: Fix more warnings
Spp
2010-08-27
Revert unintended change to UpdateFields.h. This file should NEVER be changed...
Liberate
2010-08-27
Updates the arena rating system to use Matchmaker Rating.
Liberate
2010-08-26
*Backout r9c4be12837.
QAston
2010-08-27
Core/Cleanup: move repeating code for locale strings retrieval into separate ...
azazel
2010-08-26
*Allow WorldObject::FindNearestGameOobject to search in distance bigger than ...
QAston
2010-08-26
Core:
azazel
2010-08-24
Core: Fix more warnings
Spp
2010-08-23
Replace World::getConfig with World::getFloatConfig, World::getIntConfig, and...
silinoron
2010-08-22
Core/Game: fix all warnings related to converting doubles and floats.
silinoron
2010-08-21
Core: Remove lots warnings:
Spp
2010-08-08
*Implement spell casting on transports (no more out of range error, etc)
QAston
2010-08-08
Sourcefile sleanups -> tabs to spaces, remove whitespace - also update the cl...
click
2010-08-08
* Rename InstanceData to InstanceScript
azazel
2010-08-08
* Some singleton renames for consistency:
XTZGZoReX
2010-08-08
* Rename: BattleGround -> Battleground.
XTZGZoReX
2010-08-06
Revert changes done in r0074e32c2f and r4d86e4199a - fixes buildissues ( if()...
click
2010-08-05
Make use of new ToItem() casts
Shauren
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