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https://github.com/TrinityCore/TrinityCore.git @ 2025-12-29T03:01:01Z
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Author
2021-12-16
Core/Spawns: Exterminate CONFIG_SAVE_RESPAWN_TIME_IMMEDIATELY with extreme pr...
Treeston
2021-12-14
Core/Misc: More coding standards (#23519)
Aokromes
2021-12-14
Core/Entities: Regenerate updatefields
Shauren
2021-12-13
Core/Unit: rename several getters to follow codestyle
ccrs
2021-12-13
Coding standards (#23514)
Aokromes
2021-12-12
Core/Spells: Moved SpellVisual functions from Unit to WorldObject
Shauren
2021-12-12
Core/Misc: Add static versions of GetGUID and ToX methods to Object. The stat...
Treeston
2021-12-08
Core/Movement: Defined movement force type enum
Shauren
2021-12-07
3.3.5 gameobject summoner (#23289)
Giacomo Pozzoni
2021-12-05
Core/Misc: Fix static analysis issues reported by Coverity
jackpoz
2021-12-05
Core/Spells: Return CheckCast result from CastSpell (#23236)
brotalnia
2021-12-04
Core/Units: Send PlayHoverAnim state in CreateObject if enabled by Unit::SetP...
Shauren
2021-12-04
Core/Misc: Log Map name in asserts
jackpoz
2021-12-02
Core/Object: re-change faction template related logs
ccrs
2021-12-02
Core/Misc: standarize a couple logs
ccrs
2021-12-02
Core/Maps: Fix crash caused by setActive(false) called after DespawnOrUnsummon()
jackpoz
2021-12-02
Core/Object: Range check (#23179)
Jozef DĂșc
2021-11-30
Core/GameObjects: Defined more GameObjectFlags and GameObjectDynamicLowFlags
Shauren
2021-11-26
Core/Movement: Fix some undermap issues with random movement/fear/blink (#22937)
Jeremy
2021-11-26
Core/Objects: use the actual collision height of players and creatures to get...
Ovah
2021-11-23
Core/Spells: Fixed spells using MovePositionToFirstCollision for selecting ta...
Shauren
2021-11-23
Core/Entities: Add categories to 2 logs
Aokromes
2021-11-18
Core/Spells: Fixed crash with some gameobject spell casters
Shauren
2021-11-16
Core/Misc: Log more information in asserts (#22783)
Giacomo Pozzoni
2021-11-16
Core/Spells: Implemented SummonPropertiesFlags: UseSummonerFaction & IgnoreSu...
Meji
2021-11-15
Core/Objects: properly use UPDATETYPE_CREATE_OBJECT2 when creating brand new ...
Ovah
2021-11-08
Core/Player: Clean up duel related code. Fix a check for abusive client behav...
Treeston
2021-11-06
Core/Movement: Corrected values sent in knockback packet when speedXY < 0
Shauren
2021-11-06
Core/Movement: Remove random direction knockbacks and instead use unit orient...
Seyden
2021-11-04
Core/PacketIO: 9.1.5 updatefields and SMSG_UPDATE_OBJECT structure
Shauren
2021-10-30
Core/Entities: Implemented ObjectGuid::FromString
Shauren
2021-10-26
Core/Conversations: Dropped time fields and calculate them using db2 data (#2...
ModoX
2021-10-25
Core/Misc: Fixed clang 13 warnings, gcc 11 build errors and nopch build
Shauren
2021-10-24
Core/Entities: Minor refactor to viewer dependent updatefield writing to allo...
Shauren
2021-10-23
Core/Spells: Clean up some assist checks (no behavior change)
Treeston
2021-10-23
Core/Spells: Fix an incorrect check that was exempting negative spells from _...
Treeston
2021-10-23
Core/Unit: Random code style/naming adjustments
Treeston
2021-10-16
Core/BattlePets: Misc fixes (#27057)
Meji
2021-10-14
Misc: Pass std::chrono types by value everywhere.
Treeston
2021-10-11
Core/Scenes: Implemented spell created SceneObjects
Shauren
2021-10-07
Core/Unit: Name and implement UNIT_FLAG_NON_ATTACKABLE_2 (PR #22087)
killerwife
2021-10-05
Core/Scenes: Delay scenes sent when not in world until adding to map
Shauren
2021-10-03
Core/Spells: Reduce number of CastSpell overloads to 1
Shauren
2021-10-03
Core/Spells: Send OriginalCastId in SMSG_SPELL_START and SMSG_SPELL_GO for tr...
Shauren
2021-10-02
Core/Transports: Store information about continent transports
Shauren
2021-09-26
Core/Unit: UNIT_FLAG renames
Treeston
2021-09-25
Core/Maps: Adjusted logic in GetFullTerrainStatusForPosition to closer match ...
Shauren
2021-09-24
Core/Movement: Replace old TargetedMovementGenerator into ChaseMovementGenera...
Treeston
2021-09-23
Core/Spells: Fix UNIT_CREATED_BY_SPELL in SPELL_EFFECT_SUMMON (#21756)
Keader
2021-09-23
crash fix follow-up
Treeston
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