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path: root/src/server/game/Entities/Object
AgeCommit message (Expand)Author
2024-11-23Core/Entities: Make EntityFragmentsHolder more resilient to unexpected inputs...Shauren
2024-11-18Core/GameObjects: Define and use new gameobject dynamic flag to restore old v...Shauren
2024-11-10Core/Position: Position constructor improvementsShauren
2024-11-06Core/PacketIO: Named a bunch of unknown/unused fieldsShauren
2024-11-05Core/Summons: Handle summons using SummonProperties.Control type 5 as vehicle...Meji
2024-11-02Core/PacketIO: Fixed SMSG_UPDATE_OBJECT fragment changes mask initializationShauren
2024-10-30Fix build with old libstdc++Shauren
2024-10-30Core/PacketIO: Updated SMSG_UPDATE_OBJECT for 11.0.5Shauren
2024-10-29Core/Objects: Fixup SMSG_UPDATE_OBJECT related refactorsShauren
2024-10-28Core/Objects: Move UF::UpdateFieldHolder to Object.h and remove owner object ...Shauren
2024-10-28Core/Objects: Eliminate unneccessary temporary objects and double map lookups...Shauren
2024-10-27Core/Objects: More minor refactors for SMSG_UPDATE_OBJECT building - move get...Shauren
2024-10-25Core/PacketIO: Move writing data sizes in SMSG_UPDATE_OBJECT to shared functi...Shauren
2024-10-22Core/GameObjects: Don't apply GO_DYNFLAG_LO_INTERACT_COND for GAMEOBJECT_TYPE...Meji
2024-10-07Core/Movement: Store adv flying speeds instead of hardcoding them in SMSG_UPD...Shauren
2024-09-30Core/Objects: Corrected TYPEMASK_SEER value incorrectly changed in 6f6af6a1a1...Shauren
2024-09-21Core/Object: Added max height change param to MovePositionModoX
2024-09-16Core/Gameobjects: Fixed GO_DYNFLAG_LO_HIGHLIGHT application (#30123)Meji
2024-09-12Core/Spells: Refactor CastSpellExtraArgsShauren
2024-08-18Core/Realms: Realmlist refactorsShauren
2024-08-16Core: Updated to 11.0.2Shauren
2024-08-02Core/PacketIO: Updated to 11.0.0Shauren
2024-07-14Core/Entities: Skip calling toupper on number to string conversion result if ...Shauren
2024-07-12Core/Creatures: Create a CreatureGroup for every SummonCreatureGroupShauren
2024-06-24Core/Spells: Implemented SPELL_ATTR9_HASTE_AFFECTS_MELEE_ABILITY_CASTTIMEShauren
2024-06-23Core/GameObjects: Fixed the interaction/highlight logic for GAMEOBJECT_TYPE_C...Meji
2024-06-22Core/Players: Allow GMs to target npcs with UNIT_FLAG2_UNTARGETABLE_BY_CLIENT...TheCarl
2024-06-19Core/Spells: Fixed implementation of SPELL_ATTR1_IMMUNITY_TO_HOSTILE_AND_FRIE...Shauren
2024-06-15Core/Object: Added possibility to override sourceLocation for SendPlayOrphanS...ModoX
2024-06-11Core/Spells: Rename more SpellAttr9Shauren
2024-06-10Core/Spells: Implemented SPELL_ATTR9_FORCE_DEST_LOCATIONShauren
2024-05-28Core/PacketIO: Constexpr-ify UpdateMaskShauren
2024-05-27Core/AreaTriggers: Fix triggering of client areatriggers for some shapesMeji
2024-05-08Core: Update to 10.2.7Shauren
2024-05-03Dep/fmt: Upgrade to 10.2.1Shauren
2024-04-26Core/Objects: implement internal heartbeat timer for WorldObjects (#29941)Ovahlord
2024-04-23Core/Movement: Refactor MoveSplineFlag to get rid of undefined behavior (cast...Shauren
2024-04-10Core/Entities: Added possibility to inherit StringIds from other entities (#2...ModoX
2024-04-08Core/Gameobjects: Changed the highlight logic for GAMEOBJECT_TYPE_GATHERING_N...Meji
2024-04-06Core/Scripts: Integrate new ActionResultSetter with movement generators and s...Shauren
2024-04-01Removed unneccessary c_str() from previous commitShauren
2024-03-31Core/Entities: Make ObjectGuid formattable with fmt without using ToString()Shauren
2024-03-28Core/Battlegrounds: Move to scripts (#29799)Jeremy
2024-03-27Core/Conditions: Added CONDITION_SOURCE_TYPE_PLAYER_CONDITION (#29832)Meji
2024-03-24Core/GameObjects: Added dynamic highlight for GAMEOBJECT_TYPE_SPELL_FOCUS (#2...Meji
2024-03-22Core/PacketIO: Fixed player updatefieldsShauren
2024-03-21Core: Updated to 10.2.6.53840Shauren
2024-03-14Core/Objects: Cook the copied pastaShauren
2024-03-14Core/Objects: Added ToWorldObject and ToItemShauren
2024-03-14Core/Objects: Rename Object::m_isWorldObject and related functions to avoid c...Shauren