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Author
2024-03-13
Core/Misc: Use our new unique_trackable_ptr for various classes exposed to sc...
Shauren
2024-03-07
Core/Objects: Keep current WMO info on position updates and use it in party m...
Shauren
2024-03-07
Core/vmaps: Removed vmap lookup functions duplicating functionality of each o...
Shauren
2024-03-03
Core/Creatures: Implemented serverside checks for UNIT_FLAG2_INTERACT_WHILE_H...
Shauren
2024-03-02
Core/PacketIO: Implemented and enabled SMSG_STOP_SPEAKERBOT_SOUND
Shauren
2024-02-29
Core/Creatures: Allow toggling CREATURE_STATIC_FLAG_4_TREAT_AS_RAID_UNIT_FOR_...
Shauren
2024-02-29
Core/Creatures: implemented most movement related static flags and migrated e...
Ovahlord
2024-02-24
Core/Creatures: Implemented UNIT_NPC_FLAG_GOSSIP as viewer dependent and upda...
ModoX
2024-02-24
Core/Position: Allow constexpr use of Position
Shauren
2024-02-19
Core/Spells: Implemented SPELL_ATTR8_CAN_HIT_AOE_UNTARGETABLE
Shauren
2024-02-10
Core/Creatures: Set InteractSpellID for npc spellclick
Shauren
2024-01-25
Core/PacketIO: Fixed QuestSession QuestCompleted size
Shauren
2024-01-24
Core/PacketIO: Fixed CreateObject packet structure for areatriggers
Shauren
2024-01-21
Core: Updated to 10.2.5
Shauren
2023-12-30
Core/AreaTriggers: Refactor (#29500)
Meji
2023-11-13
Core/Objects: Fixed SelectNearestPlayer
Shauren
2023-11-09
Core: Update to 10.2.0
Shauren
2023-10-31
Build fix
Shauren
2023-10-31
Core/Random: Changed random functions returning doubles to return floats
Shauren
2023-10-24
Core/Spells: SpellAttr8 fixups - use creator instead of owner for SPELL_ATTR8...
Shauren
2023-10-22
Core/Spells: Named and implemented most of SpellAttr8
Shauren
2023-10-21
Core/Spells: Named and implemented most of SpellAttr7
Shauren
2023-10-08
Core/Objects: Added GameObject type parameter to FindGameObjectOptions (#29356)
Jeremy
2023-10-06
Core/Objects: Treat areas that have ParentAreaID filled but dont have IsSubzo...
Shauren
2023-10-01
Core/AreaTriggers: Implement missing functionality
Shauren
2023-09-10
Core/Pets: Improved pet despawn behavior when mounting
Shauren
2023-09-07
Core: Update to 10.1.7
Shauren
2023-08-24
Core/Misc: Modernize comparison operators
Shauren
2023-08-13
Core/Object: Implemented helper method PlayObjectSound
ModoX
2023-08-09
Core/Creatures: std::chrono-ify TempSummon
Shauren
2023-07-31
Core/Spells: Fixed spell duration scaling with combo points
Shauren
2023-07-30
Battlegrounds/Buffs: Rework using areatriggers (#29171)
Jeremy
2023-07-30
Core/GameObjects: Added stringid to gameobjects
Shauren
2023-07-29
Core/Objects: Switch to using designated initializers instead of chaining fun...
Shauren
2023-07-20
Core/Units: Added helper functions to modify UNIT_FLAG_UNINTERACTIBLE (#29159)
Teleqraph
2023-07-12
Core: Update to 10.1.5
Shauren
2023-05-29
Core/Creatures: Move creature difficulty specific data from creature_template...
Meji
2023-05-27
Core/Creatures: Allow summons to be initialized properly when summoner is not...
Shauren
2023-05-23
Fix dynamic linking build
Shauren
2023-05-22
Core/Objects: Fixed uninitialized variables in FindCreatureOptions
Shauren
2023-05-13
Core/Misc: Replace string to int conversion functions from Common.h with c++1...
Shauren
2023-05-06
Core/PacketIO: Fixed CreateObject structure for areatriggers
Shauren
2023-05-04
Core: Update to 10.1
Shauren
2023-04-10
Core/Misc: Fix build with libc++
Shauren
2023-04-09
Core/Units: Calculate HoverHeight from model data (#28899)
Meji
2023-04-07
Core/Objects: Fixed ObjectGuid equality operator for GCC 10 (completely broke...
Shauren
2023-04-06
Core/Misc: Modernize code a bit by replacing std::tie with either structured ...
Shauren
2023-03-30
Core/Creatures: Compute CombatReach and BoundingRadius using DisplayScale (#2...
Meji
2023-03-22
Core: Update to 10.0.7
Shauren
2023-03-17
Core/Creatures: Use togglable CREATURE_STATIC_FLAG_4_TREAT_AS_RAID_UNIT_FOR_H...
Shauren
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