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path: root/src/server/game/Entities/Unit
AgeCommit message (Expand)Author
2015-04-18Core/Misc: Fix issues reported by static analysisjackpoz
2015-04-04Core/Misc: Fix issues reported by static analysisjackpoz
2015-04-04Core/Misc: Fix issues reported by static analysisjackpoz
2015-03-30Core/Misc: Remove unused headersleak
2015-03-18Core/Spells: Implement HasAttribute() helper for SpellInfo for easier readabi...Nayd
2015-03-08Core: More INFO -> DEBUG (Unit.cpp this time)click
2015-01-11Core/Spells: fixed Shatter crit chance modifierjoschiwald
2015-01-07Core/Aura: Replace assert with logged error for invalid AuraRemoveModejackpoz
2015-01-01Update copyright note for 2015Vincent-Michael
2014-11-26Core: Use the correct function to convert strings to unsigned longs and unsig...Nayd
2014-10-18Core/Spells: Grounding Totem: - correctly magnet spells and dies - let missil...mik1893
2014-10-18Core/Spells: Trigger extra attacks on proper targettrickerer
2014-09-22Core/Players/DK: Implement Rune Grace Period mechanicMorgoporc
2014-09-19Core/Misc: Multiple static analysis issues fixed (small optimizations and cle...DDuarte
2014-09-16Core/Spells: Fix some -Wconversion warningsUnholychick
2014-09-16Merge branch 'ObjectGuid' of https://github.com/TrinityCore/TrinityCoreShauren
2014-09-16Core/Logging: Fixed incorrect usage of guid in logsShauren
2014-09-14Merge branch 'mik1893/fear-vs-stun'jackpoz
2014-09-14Core/Entities: Use ObjectGuid class in game projectShauren
2014-09-13Core/Chat: cleanup MonsterText methodsjoschiwald
2014-09-13Core/Units: Take into account HoverHeight in IsWithinMeleeRangeccrs
2014-09-13Core/Entities: Use new PackedGuid classShauren
2014-09-11Core/Unit: Fix some movement issues when multiple controls are appliedmik1893
2014-09-09Core/Unit: Do not give client control back to player after fearmik1893
2014-08-25Merge branch 'trickerer/mulreflect' into masterjackpoz
2014-08-24Core/Unit: Fix some phasing change problems with vehicleVincent-Michael
2014-08-23Core/Misc: Fix some -Wconversion warningsjackpoz
2014-08-14Core/Creature: update creature_template and some other small thingsjoschiwald
2014-08-13Core/Spells: Implement SPELL_ATTR7_IGNORE_DURATION_MODS attributeShocker
2014-08-09Core/Server: Add missing overridesDDuarte
2014-08-07Core/Misc: Remove unused variablejackpoz
2014-07-31Core/Loot: Fixed pickpocket refill timer and use send proper loot error packe...Shauren
2014-07-27Core/Network: Optimized packet sending by removing unneccessary memory copyingShauren
2014-07-24Core/Units: Properly remove auras that don't pass IsHighestExclusiveAuraTrisjdc
2014-07-24Core/Units: IsNonMeleeSpellCast will no longer return false if there's an ins...Trisjdc
2014-07-17Buildsystem/MSVC: Warning fixesShauren
2014-07-14Core/Battleground: fixed typojoschiwald
2014-07-14Core/Creature: Fix problems with neutral innkeepersVincent-Michael
2014-07-11Scripts/Misc: Added missing break in 495ca8c2dc60aa14a9145f24eb166e1ea5802672...Vincent-Michael
2014-07-08Core/Build: Fixed a typo when commitingSebastian Valle Herrera
2014-07-08Core/Spells: Fixed SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY not being checke...Sebastian Valle Herrera
2014-07-07Core/Spells: Convert "Shaman T10 Elemental 2P Bonus" in spell scriptVincent-Michael
2014-07-02Core/Spells: restore some special aura proc handlingjoschiwald
2014-07-01Core/Skills: Use SkillLineAbility.dbc to determine player initial spells - sk...Shauren
2014-06-30Core/Loot: Fixed looting creatures that have only quest items in their lootShauren
2014-06-27Core/Battleground: refactored BattlegroundScorejoschiwald
2014-06-26Core/Loot: Skinning improvementsShauren
2014-06-24Core/Loot: Make the pickpocket loot refill every 10 minutes by default on the...Subv
2014-06-21Core: Fix pet dismiss on phase with updateRochet2
2014-06-19Core: Fix typo in 316d9a5ce89b1a21a22b4ef038d9c76e91e0e948Vincent-Michael