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path: root/src/server/game/Entities/Unit
AgeCommit message (Expand)Author
2012-03-28Core/Protocol:kaelima
2012-03-27Merge pull request #5811 from Elron103/pull-requests3click
2012-03-26Core/Spells: Fix Necrotic Touch proc closes #538Kandera
2012-03-26Core/Spells: Fix Misdirection (thx to elron) closes #5869, #4343Kandera
2012-03-26Core/CombatLog:kaelima
2012-03-26Core/Misc: Fix logic for owner check in Unit::RemoveGameObjectShocker
2012-03-20Core/Units: Fix issues with threat management on phase changesElron103
2012-03-19Core/Spells: Implemented CREATURE_TYPEFLAGS_PARTY_MEMBER, creature with this ...Shauren
2012-03-18Core/Spell: Fix crash for Glyph of DivinityKaelima
2012-03-18Core/Movement: Update MOVEMENTFLAG_MASK_MOVING, thanks to idostyleMachiavelli
2012-03-17Core/Movement:Machiavelli
2012-03-17Core/Unit: Fix respawning after ForceDespawn is called.w1sht0l1v3
2012-03-16Core/Unit: Fix some movement issues when leaving vehicles introduced in dce0a...kaelima
2012-03-16Core/Movement: Fix players still able to fly on SPELL_AURA_FLY and SPELL_AURA...Machiavelli
2012-03-16Core/Misc: Random cleanupkaelima
2012-03-15Core/Spells: add correct checking for dispeling errors. Fixes spammable cleanse.Kandera
2012-03-13more cleanupthomas33
2012-03-12Core/Units:Machiavelli
2012-03-04Core: Adjust parameter output values to avoid excessive warning outputs on GC...click
2012-03-02Core/Misc: Fix a crash in CalendarMgr::AddAction and initialize some wild poi...kaelima
2012-03-01Core/Units: Properly update passenger position if vehicle uses waypoint movem...Machiavelli
2012-02-29Core/Object:kaelima
2012-02-27Core: Rename GetCreatureInfo to GetCreatureTemplate and minor cleanup here an...Spp
2012-02-25Core/Spells: Remove SpellSelectTargetTypes enum - it's not needed anymore.QAston
2012-02-23Copypaste fixShauren
2012-02-23Core: Random cleanup + compile fixShauren
2012-02-23Core/Movement: Use SetWalk(true/false) instead of AddUnit/RemoveUnit.Venugh
2012-02-22Core/Vehicles: Fix a crash in object update packet builder (need to remove UP...Machiavelli
2012-02-22Core/Unit: Corrected packet structure in Unit::BuildMovementPacketShauren
2012-02-22Core/Vehicles: Fix a crash in ~Vehicle. Closes #5366Machiavelli
2012-02-22Core/Vehicles: Remove some wrong/redundant calls to Unit::ExitVehicle. The au...Machiavelli
2012-02-21Core/Db/Conditions:QAston
2012-02-21Core/Pets: Fix stay command if pet is currently processing spline movementMachiavelli
2012-02-21Core/Pets: Fix bugged reactstate behaviour after spline system implementation.MrSmite
2012-02-20Core/Conditions: Convert npc_spellclick_spells data to condition system. This...Machiavelli
2012-02-19Core/Spells: Changes in code related to spell explicit target redirection (cl...QAston
2012-02-18Core: Clean up whitespace and tabs in the base sourcetreeclick
2012-02-18Scripts/Spells: Convert code from Spell::EffectDummy to spell scripts.Kandera
2012-02-16Core/Unit: Small correction to commit 60adf066d90b9bc9696bce8f750f9abc79a61f8e.Manuel Carrasco
2012-02-16Fix a lot of warningsSpp
2012-02-14Core/Unit: Solved issues with neutral creatures that were being attacked when...Manuel Carrasco
2012-02-12Codestyle: Renamed some variables to fit codestyleSubv
2012-02-09Core/Spells: remove some workarounds about transform spells in corpse explosi...QAston
2012-02-09Core/Movement: Don't send heartbeat message only to self on movementflag upda...kaelima
2012-02-07Merge pull request #5096 from devilcoredev/fix_005QAston
2012-02-06Core/Misc:Matthew Goff
2012-02-05Fix a bug introdouced in recent commit.Giuseppe Montesanto
2012-02-05Merge pull request #5013 from PKX/fix_aurasQAston
2012-02-05Merge pull request #5075 from devilcoredev/fix_004QAston
2012-02-04Core/Spells: Add a new parameter to Unit::SelectNearbyTarget to allow excludi...Subv2112