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Commit message (
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Author
2012-03-28
Core/Protocol:
kaelima
2012-03-27
Merge pull request #5811 from Elron103/pull-requests3
click
2012-03-26
Core/Spells: Fix Necrotic Touch proc closes #538
Kandera
2012-03-26
Core/Spells: Fix Misdirection (thx to elron) closes #5869, #4343
Kandera
2012-03-26
Core/CombatLog:
kaelima
2012-03-26
Core/Misc: Fix logic for owner check in Unit::RemoveGameObject
Shocker
2012-03-20
Core/Units: Fix issues with threat management on phase changes
Elron103
2012-03-19
Core/Spells: Implemented CREATURE_TYPEFLAGS_PARTY_MEMBER, creature with this ...
Shauren
2012-03-18
Core/Spell: Fix crash for Glyph of Divinity
Kaelima
2012-03-18
Core/Movement: Update MOVEMENTFLAG_MASK_MOVING, thanks to idostyle
Machiavelli
2012-03-17
Core/Movement:
Machiavelli
2012-03-17
Core/Unit: Fix respawning after ForceDespawn is called.
w1sht0l1v3
2012-03-16
Core/Unit: Fix some movement issues when leaving vehicles introduced in dce0a...
kaelima
2012-03-16
Core/Movement: Fix players still able to fly on SPELL_AURA_FLY and SPELL_AURA...
Machiavelli
2012-03-16
Core/Misc: Random cleanup
kaelima
2012-03-15
Core/Spells: add correct checking for dispeling errors. Fixes spammable cleanse.
Kandera
2012-03-13
more cleanup
thomas33
2012-03-12
Core/Units:
Machiavelli
2012-03-04
Core: Adjust parameter output values to avoid excessive warning outputs on GC...
click
2012-03-02
Core/Misc: Fix a crash in CalendarMgr::AddAction and initialize some wild poi...
kaelima
2012-03-01
Core/Units: Properly update passenger position if vehicle uses waypoint movem...
Machiavelli
2012-02-29
Core/Object:
kaelima
2012-02-27
Core: Rename GetCreatureInfo to GetCreatureTemplate and minor cleanup here an...
Spp
2012-02-25
Core/Spells: Remove SpellSelectTargetTypes enum - it's not needed anymore.
QAston
2012-02-23
Copypaste fix
Shauren
2012-02-23
Core: Random cleanup + compile fix
Shauren
2012-02-23
Core/Movement: Use SetWalk(true/false) instead of AddUnit/RemoveUnit.
Venugh
2012-02-22
Core/Vehicles: Fix a crash in object update packet builder (need to remove UP...
Machiavelli
2012-02-22
Core/Unit: Corrected packet structure in Unit::BuildMovementPacket
Shauren
2012-02-22
Core/Vehicles: Fix a crash in ~Vehicle. Closes #5366
Machiavelli
2012-02-22
Core/Vehicles: Remove some wrong/redundant calls to Unit::ExitVehicle. The au...
Machiavelli
2012-02-21
Core/Db/Conditions:
QAston
2012-02-21
Core/Pets: Fix stay command if pet is currently processing spline movement
Machiavelli
2012-02-21
Core/Pets: Fix bugged reactstate behaviour after spline system implementation.
MrSmite
2012-02-20
Core/Conditions: Convert npc_spellclick_spells data to condition system. This...
Machiavelli
2012-02-19
Core/Spells: Changes in code related to spell explicit target redirection (cl...
QAston
2012-02-18
Core: Clean up whitespace and tabs in the base sourcetree
click
2012-02-18
Scripts/Spells: Convert code from Spell::EffectDummy to spell scripts.
Kandera
2012-02-16
Core/Unit: Small correction to commit 60adf066d90b9bc9696bce8f750f9abc79a61f8e.
Manuel Carrasco
2012-02-16
Fix a lot of warnings
Spp
2012-02-14
Core/Unit: Solved issues with neutral creatures that were being attacked when...
Manuel Carrasco
2012-02-12
Codestyle: Renamed some variables to fit codestyle
Subv
2012-02-09
Core/Spells: remove some workarounds about transform spells in corpse explosi...
QAston
2012-02-09
Core/Movement: Don't send heartbeat message only to self on movementflag upda...
kaelima
2012-02-07
Merge pull request #5096 from devilcoredev/fix_005
QAston
2012-02-06
Core/Misc:
Matthew Goff
2012-02-05
Fix a bug introdouced in recent commit.
Giuseppe Montesanto
2012-02-05
Merge pull request #5013 from PKX/fix_auras
QAston
2012-02-05
Merge pull request #5075 from devilcoredev/fix_004
QAston
2012-02-04
Core/Spells: Add a new parameter to Unit::SelectNearbyTarget to allow excludi...
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