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Commit message (
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Author
2017-08-22
Core/Creature: Fix an oversight in Creature::SelectVictim that was causing cr...
Treeston
2017-08-12
Core/Movement: 7fff83d6752 followup
ccrs
2017-08-12
Core/Movement: waypoint movement (#20121)
ccrs
2017-08-07
Revert "Core/Npc: Remove bytes1 once the npc start a combat"
Keader
2017-08-03
Core/Unit: Don't apply liquid effects to game masters.
Treeston
2017-07-23
Core/Unit: No code change, just updating a comment with insights gleaned from...
Treeston
2017-07-22
Core/Npc: Remove bytes1 once the npc start a combat
Killyana
2017-07-21
Warning fix (c7896f3 follow-up)
Treeston
2017-07-21
Core/Unit: For convenience, explicitly redirect CastSpell with nullptr as fir...
Treeston
2017-07-16
Core/Misc: Fix static analysis issues
jackpoz
2017-07-09
Hi, I'm Treeston, and welcome to Combat PR Prep Refactors.
treeston
2017-07-01
[3.3.5] Combat/Threat rewrite - prep & refactor (#19966)
Treeston
2017-06-24
Core/Entities: Extend combo point system to all Units and fix numerous quirks...
Treeston
2017-06-24
Core/Movement: New names for a few spline flags
ariel-
2017-06-19
Core: ported headers cleanup from master branch
ariel-
2017-06-20
Fix an overly strict check that was causing guardians to evade loop. Also mak...
treeston
2017-06-19
Core/Grids: Ported cmangos/mangos-wotlk@ea99457e50790acde8928aa0f3dc4a9c096b4a8c
Shauren
2017-06-14
Core/Entities Allow DynamicObjects with UNIT_FLAG_IMMUNE_TO_PC to select targ...
Gustavo
2017-06-08
[3.3.5] Get zone/area IDs from vmap data in the liquid update (#19840)
Treeston
2017-06-07
Pet/Guardian AI hook re-organizing (#19824)
Treeston
2017-06-06
Core/Movement: Fixed fall damage when teleporting together with transport
Shauren
2017-05-29
Partial revert of 15a207f, which was causing issues (ref #4943 and #19768). I...
Treeston
2017-05-28
Fix evade issues when a spell hits the target just before evading. (#19815)
Treeston
2017-05-27
Core/Spell: fixed some problems with per caster aura states
ariel-
2017-05-14
Core/Unit: don't clear low health aura states on death
ariel-
2017-05-05
Core/Entities: allow guardian pets to inherit spellmods
ariel-
2017-05-03
Core/Movement: Ported teleport packet fixes from master branch to get rid of ...
Shauren
2017-05-03
Core/Unit: revert recent changes
ccrs
2017-05-03
Core/Unit: 6fe4d37f8d followup
ccrs
2017-05-02
Core/Unit: SendTeleportPacket corrections
ccrs
2017-04-28
Core/Entities: moved PetAura handling to Player where it belongs
ariel-
2017-04-28
Core/Misc: camelize GetFaction/SetFaction properly
ariel-
2017-04-27
Core/Unit: revert 3ea46e57af
ccrs
2017-04-27
Core/Unit: 229444b74a follow-up
ariel-
2017-04-27
Core/Misc: cleanup SetInFront uses
ccrs
2017-04-27
Core/Unit: 2170541a51 followup
ccrs
2017-04-27
Core/Misc: 522f537048 followup
ccrs
2017-04-27
Core/Spells: Corrected aura SPELL_AURA_MOD_CASTING_SPEED_NOT_STACK handling f...
xinef1
2017-04-23
Core/Movement: allow focused spells to not break movement if it's movement al...
ariel-
2017-04-20
Core/Unit: fix SPELL_AURA_MOD_DAMAGE_DONE damage calculation on non-melee sch...
ariel-
2017-04-14
Core/Unit: implement miss chance reduction for low level mobs
ariel-
2017-04-14
Core/Entities: fix integer undeflow when calculating skill value difference
ariel-
2017-04-14
Core/Spell: fix nopch build x2
ariel-
2017-04-14
Core/Spell: fixed SPELL_GROUP_STACK_RULE_EXCLUSIVE_SAME_EFFECT to actually ch...
ariel-
2017-04-13
Core/Spell: check aura positivity per effect on spell hit
ariel-
2017-04-12
Core/Spell: fix SPELL_ATTR3_IGNORE_HIT_RESULT bypassing reflects
ariel-
2017-04-12
Core/Instance: stop updating the instance resettimes based on creature respawns
ariel-
2017-04-10
Core/Unit: fix crash on magic school autoattacks
ariel-
2017-04-10
Core/Unit: cleanup and minor fixes of miss and resist calculations
ariel-
2017-04-09
Core/Misc: fix static analysis issues
ariel-
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