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MiscHandler.cpp
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Author
2016-09-29
Core/Log: move an error to DEBUG level.
SnapperRy
2016-08-27
Core/Logging: removed useless log message
joschiwald
2016-08-20
Entities/Unit: Cleanup refactor. Changes: (#17819)
Treeston
2016-05-11
Core/Maps - Improvements to Cinematic function
r00ty-tc
2016-05-01
Core/Spells: Fixed overwriting summon requests
Incorrect
2016-04-14
[Core/Maps] Activate creatures and objects during opening cinematics and othe...
r00ty-tc
2016-04-12
Core/Entities: Ported byte field offset naming from 6.x
Shauren
2016-04-08
Properly rename the stand state method...
Shauren
2016-04-08
Core/Misc: Renamed getStandState to minimize differences between branches
Shauren
2016-03-20
Core/Spells: cleanup raise ally code
joschiwald
2016-03-16
Core: Remove whitespaces
Vincent-Michael
2016-03-06
Core: Backport 6.x realm changes
DDuarte
2016-02-18
Core/Packets: Adjust 'TalentsInspecting' option so it no longer doesn't actua...
treeston
2016-02-09
Core/Maps: Changed the way area data is stored in maps, it now uses ID field ...
Shauren
2016-02-04
Core/Gossips: added some sanity checks to prevent duplicate interaction
joschiwald
2016-01-08
Core/Spells: Fixed Raise Ally
ccrs
2016-01-01
Update copyright note for 2016
Rushor
2015-12-31
Game/Maps: Clean up instance handling.
treeston
2015-11-27
Core/Players: Use constant gender from PLAYER_BYTES_3 where appropriate.
Shauren
2015-09-29
Core/Maps: Moved corpse management to map level
Shauren
2015-09-22
Map local guids 6.x -> 3.3.35:
pete318
2015-08-23
Core/Players: Improve rest state handling, allow several rest states to be ac...
Trisjdc
2015-08-10
Core/RestState: Check area trigger radius instead of 1.0f distance
Rochet2
2015-07-25
Core: Header cleanup in game/*/*.cpp
Vincent-Michael
2015-03-30
Core/Misc: Remove unused headers
leak
2015-01-01
Update copyright note for 2015
Vincent-Michael
2014-10-18
Core/ObjectAccessor: don't use singleton when calling static methods
joschiwald
2014-10-17
Core/Player: Additional fixes related to https://github.com/TrinityCore/Trini...
jackpoz
2014-10-17
Core/Players: Fix players not being notified if on loading screen
jackpoz
2014-10-12
Core/Misc: Fix current player state when logging out
Kittnz
2014-09-19
Core/AreaTriggers: enable areatrigger teleports in battleground
joschiwald
2014-09-14
Core/Entities: Use ObjectGuid class in game project
Shauren
2014-09-13
Core/Entities: Use new PackedGuid class
Shauren
2014-09-12
Core/Entities: Added ObjectGuid class from MaNGOS
Shauren
2014-08-23
Core/Misc: Fix some -Wconversion warnings
jackpoz
2014-06-23
Merge branch 'master' of github.com:TrinityCore/TrinityCore into boost
Subv
2014-06-08
Replaced mutex related code in Common.h
leak
2014-06-07
Core/Misc: Kill Whitespace ...
Vincent-Michael
2014-05-30
Core/Players: Update the player's zone and area after update the player's
Ankso
2014-05-25
Core/NetworkIO: Adjust more packet throttling values
jackpoz
2014-05-24
Core/Misc: Fix typo
jackpoz
2014-04-24
Core/Handlers: Add inspect distance and target checks
Dehravor
2014-03-15
Core/Gossip: Fix crash added in 6c64fa8de36dad958821c6078b3f2f5f5753a2fc
jackpoz
2014-03-13
Core/Gossip: Add security to C++ scripted gossip options by checking guid of ...
Rochet2
2014-01-30
Core/Misc: Missing changes and get rid of useless method in acd46085d1f496657...
Discover-
2014-01-19
Core/Misc: Split the calculating of the corpse reclaim delay and sending of S...
Discover-
2014-01-11
Core/Wintergrasp: Fix typo in CMSG_HEARTH_AND_RESURRECT handler
jackpoz
2014-01-01
Update copyright note for 2014.
Vincent_Michael
2013-11-08
Core/Logging: Remove LOG_FILTER_XXX defines with it's value (remember logger ...
Spp
2013-10-03
Core/Players: Fixed issues with incorrect targets being selected for spells
Shauren
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