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path: root/src/server/game/Maps/Map.cpp
AgeCommit message (Expand)Author
2025-02-16Core/GameObject: Activated world chests will now despawn after 5 minutes (#30...CraftedRO
2024-11-19Core/vmaps: Removed vmap lookup functions duplicating functionality of each o...Shauren
2024-10-29Core/PacketIO: Skip sending empty SMSG_UPDATE_OBJECT for transports on map ch...Shauren
2024-06-27Core/Misc: Move instance enter times handling from Player to WorldSession.r4dish
2024-06-08Core/Misc: Move zone packet sending from World to Map (#30024)Takenbacon
2024-03-14Core/Scripts: Removed script calls from constructors and destructorsShauren
2024-03-14Core/Objects: Rename Object::m_isWorldObject and related functions to avoid c...Shauren
2024-02-26Dep/Boost: Drop windows boost hacks (#29358)funjoker
2024-02-13Core/MMAPs: Sprinkle master branch thread safety on mmap loading codeShauren
2023-12-02Core/Calendar: Implement different timezone support for ingame calendarShauren
2023-10-18Core/Misc: Remove incorrect (and unused) equality operator overloads from Lin...Shauren
2023-10-13Core/Objects: Remove restriction on what object types can be set as activeShauren
2023-08-27Core/Logging: Fixed missing log format changesShauren
2023-08-23Core/Misc: Add missing virtual destructorsShauren
2023-08-15Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compati...Shauren
2023-08-12Core/Misc: Include cleanup, 2023 editionShauren
2023-08-12Core/Misc: Remove boost::heap::fibonacci_heap from header filesShauren
2023-04-13Change Map::Visit to not call EnsureGridLoaded if cell.NoCreate is true (#28884)Gosha
2023-02-25Core/Misc: Sending player's own auras before all visible objects. (#28450)Mikhail Redko
2021-10-06Core/Misc: Fix appleclang 12 warningsShauren
2021-07-24Core/Spawns: prevent spawn groups from bypassing spawnMask restrictions (#26711)Ovah
2021-06-26Core/Pools: Fix pools with 1 member never spawning anything anymore (#26620)Giacomo Pozzoni
2021-05-11Core/Map: Added Map::SetZoneOverrideLight std::chrono overload (#26486)HelloKitty
2021-05-11Core/Console: Improve ReadWinConsole logic and cosmetic changes (#26402)Mikhail Redko
2021-04-04MapExtraction: Fix water height redundancy algorithm ignoring "no water" (#26...killerwife
2021-04-04Core/Maps: Change .map file version from FourCC to uint32 (#26326)Giacomo Pozzoni
2021-02-21Core/Maps: Use a fixed offset instead of full collision height when retrievin...Giacomo Pozzoni
2021-01-03Core: whitespace cleanup, reduce double blank line to single (#25795)Kargatum
2021-01-01Core/Maps: Move some more Map internals to actually be... internals.Treeston
2020-12-31Core/Maps: All RespawnInfo* handed to outside code are now RespawnInfo const*...Treeston
2020-12-30Core/Maps: move pooling hand-off outside of Map::CheckRespawn (PR#25785)Treeston
2020-12-28Core/Maps: Attempt to fix picking the wrong min height (#25771)Giacomo Pozzoni
2020-12-27Core/Maps: Partially revert 0c69316714d0558e32462f5401197fe1e803ae75jackpoz
2020-12-27Core/Maps: Use the same logic to calculate grid coords to avoid mismatchesjackpoz
2020-12-26Core/Visibility: Split BG/Arena visibility settings (#25690)Gildor
2020-09-27Dep/Boost: Support for boost 1.74 - heapShauren
2020-09-11Core/Maps: Fixed map min height calculation (#25449)Giacomo Pozzoni
2020-09-06Core/Maps: Always update the grid of player summons even if far away (#25406)Giacomo Pozzoni
2020-08-29Core/Misc: Fix issues reported by static analysis (#25351)Giacomo Pozzoni
2020-08-28Scripts/InstanceScript: Fix an issue where LoadAllGrids would load creatures ...kvipka
2020-07-31Core/Misc: Fix static analysis issues (#25178)Giacomo Pozzoni
2020-07-18Build: Enable -Wimplicit-fallthrough on clang (#25056)Peter Keresztes Schmidt
2020-07-15Core/Misc: Replace boost::optional with std::optional (#25047)Peter Keresztes Schmidt
2020-07-12Core/DataStores: Update DBC field names to generated ones (#24999)Peter Keresztes Schmidt
2020-06-27Core/Maps: Implemented getting area id from gameobject spawnsShauren
2020-06-26Core/Common: Replace ASSERT(false, "...") with ABORT_MSG("...")jackpoz
2020-06-23Core/Misc: Replace Trinity::make_unique with std (#24869)Peter Keresztes Schmidt
2020-06-20Log number of Creatures and GameObject per map (#24809)Giacomo Pozzoni
2020-05-05Core/Maps: fix respawn times for manual respawns (#24571)NoName
2020-04-11Core/Pooling: Remove respawn times from the database when despawning a pool (...Giacomo Pozzoni