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https://github.com/TrinityCore/TrinityCore.git @ 2025-12-26T20:01:01Z
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Maps
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Map.cpp
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Author
2025-02-16
Core/GameObject: Activated world chests will now despawn after 5 minutes (#30...
CraftedRO
2024-11-19
Core/vmaps: Removed vmap lookup functions duplicating functionality of each o...
Shauren
2024-10-29
Core/PacketIO: Skip sending empty SMSG_UPDATE_OBJECT for transports on map ch...
Shauren
2024-06-27
Core/Misc: Move instance enter times handling from Player to WorldSession.
r4dish
2024-06-08
Core/Misc: Move zone packet sending from World to Map (#30024)
Takenbacon
2024-03-14
Core/Scripts: Removed script calls from constructors and destructors
Shauren
2024-03-14
Core/Objects: Rename Object::m_isWorldObject and related functions to avoid c...
Shauren
2024-02-26
Dep/Boost: Drop windows boost hacks (#29358)
funjoker
2024-02-13
Core/MMAPs: Sprinkle master branch thread safety on mmap loading code
Shauren
2023-12-02
Core/Calendar: Implement different timezone support for ingame calendar
Shauren
2023-10-18
Core/Misc: Remove incorrect (and unused) equality operator overloads from Lin...
Shauren
2023-10-13
Core/Objects: Remove restriction on what object types can be set as active
Shauren
2023-08-27
Core/Logging: Fixed missing log format changes
Shauren
2023-08-23
Core/Misc: Add missing virtual destructors
Shauren
2023-08-15
Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compati...
Shauren
2023-08-12
Core/Misc: Include cleanup, 2023 edition
Shauren
2023-08-12
Core/Misc: Remove boost::heap::fibonacci_heap from header files
Shauren
2023-04-13
Change Map::Visit to not call EnsureGridLoaded if cell.NoCreate is true (#28884)
Gosha
2023-02-25
Core/Misc: Sending player's own auras before all visible objects. (#28450)
Mikhail Redko
2021-10-06
Core/Misc: Fix appleclang 12 warnings
Shauren
2021-07-24
Core/Spawns: prevent spawn groups from bypassing spawnMask restrictions (#26711)
Ovah
2021-06-26
Core/Pools: Fix pools with 1 member never spawning anything anymore (#26620)
Giacomo Pozzoni
2021-05-11
Core/Map: Added Map::SetZoneOverrideLight std::chrono overload (#26486)
HelloKitty
2021-05-11
Core/Console: Improve ReadWinConsole logic and cosmetic changes (#26402)
Mikhail Redko
2021-04-04
MapExtraction: Fix water height redundancy algorithm ignoring "no water" (#26...
killerwife
2021-04-04
Core/Maps: Change .map file version from FourCC to uint32 (#26326)
Giacomo Pozzoni
2021-02-21
Core/Maps: Use a fixed offset instead of full collision height when retrievin...
Giacomo Pozzoni
2021-01-03
Core: whitespace cleanup, reduce double blank line to single (#25795)
Kargatum
2021-01-01
Core/Maps: Move some more Map internals to actually be... internals.
Treeston
2020-12-31
Core/Maps: All RespawnInfo* handed to outside code are now RespawnInfo const*...
Treeston
2020-12-30
Core/Maps: move pooling hand-off outside of Map::CheckRespawn (PR#25785)
Treeston
2020-12-28
Core/Maps: Attempt to fix picking the wrong min height (#25771)
Giacomo Pozzoni
2020-12-27
Core/Maps: Partially revert 0c69316714d0558e32462f5401197fe1e803ae75
jackpoz
2020-12-27
Core/Maps: Use the same logic to calculate grid coords to avoid mismatches
jackpoz
2020-12-26
Core/Visibility: Split BG/Arena visibility settings (#25690)
Gildor
2020-09-27
Dep/Boost: Support for boost 1.74 - heap
Shauren
2020-09-11
Core/Maps: Fixed map min height calculation (#25449)
Giacomo Pozzoni
2020-09-06
Core/Maps: Always update the grid of player summons even if far away (#25406)
Giacomo Pozzoni
2020-08-29
Core/Misc: Fix issues reported by static analysis (#25351)
Giacomo Pozzoni
2020-08-28
Scripts/InstanceScript: Fix an issue where LoadAllGrids would load creatures ...
kvipka
2020-07-31
Core/Misc: Fix static analysis issues (#25178)
Giacomo Pozzoni
2020-07-18
Build: Enable -Wimplicit-fallthrough on clang (#25056)
Peter Keresztes Schmidt
2020-07-15
Core/Misc: Replace boost::optional with std::optional (#25047)
Peter Keresztes Schmidt
2020-07-12
Core/DataStores: Update DBC field names to generated ones (#24999)
Peter Keresztes Schmidt
2020-06-27
Core/Maps: Implemented getting area id from gameobject spawns
Shauren
2020-06-26
Core/Common: Replace ASSERT(false, "...") with ABORT_MSG("...")
jackpoz
2020-06-23
Core/Misc: Replace Trinity::make_unique with std (#24869)
Peter Keresztes Schmidt
2020-06-20
Log number of Creatures and GameObject per map (#24809)
Giacomo Pozzoni
2020-05-05
Core/Maps: fix respawn times for manual respawns (#24571)
NoName
2020-04-11
Core/Pooling: Remove respawn times from the database when despawning a pool (...
Giacomo Pozzoni
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