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path: root/src/server/game/Maps/MapManager.cpp
AgeCommit message (Expand)Author
2010-11-29Core/Groups: Move all function definition from .h to .cppSpp
2010-10-24Core/Creature: Implement FarTeleportTo (teleport to an other map)linencloth
2010-10-07Remove the accidental additions of CRLF-crap from the header updatesclick
2010-10-07Update copyright headers (following the same standard in all files = good)click
2010-09-11Core/DBLayer:Machiavelli
2010-09-03Core/Game: forgotten changes from r3cc82905662712385f0d03895a426310e6cc96bdsilinoron
2010-08-23Replace World::getConfig with World::getFloatConfig, World::getIntConfig, and...silinoron
2010-08-12*Remove transports from world on MapManager delete - thanks to click for help.QAston
2010-08-08* Rename InstanceData to InstanceScriptazazel
2010-08-08* Some singleton renames for consistency:XTZGZoReX
2010-08-06* Corpse related cleanup (author: Hunuza)azazel
2010-07-30Add basic support for NPCs on transports; DB data required.silinoron
2010-07-30*use ASSERT macro instead of regular assert for better output.QAston
2010-07-29*Allow some spell effects to target units not in caster's map - fixes SPELL_E...QAston
2010-07-29Remade access_requirement table, now each difficulty mode for each instance h...Shauren
2010-07-29Convert to using ACE for reading configurationfiles, and remove dependency on...click
2010-06-29bypass Map::CanEnter() checks on login (fixes a crash)Tartalo
2010-06-28MapManager uses proper Map::CanEnter() function instead of rewriting the sameTartalo
2010-06-26Allow GMs to bypass instance entry requirementsTartalo
2010-06-26Fix some deprecated checks on MapManager::CanPlayerEnter()Tartalo
2010-06-25Get rid of Trinity Singleton and Threading patterns and replace them with ACE...Machiavelli
2010-06-08* Remove more not needed relative paths in include filesBrian
2010-06-07* Nearly done with fixing the Linux build.Brian
2010-06-06* Even more restructuring of the game library.XTZGZoReX