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Movement
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MovementStructures.cpp
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Author
2015-04-05
Core/PacketIO: Updated and enabled collision height opcodes
Shauren
2015-03-01
Core/PacketIO: Sync with wpp
Epicurus4
2015-03-01
Core/PacketIO: Sync with wpp
Epicurus4
2015-01-18
Core/NetworkIO: sync opcode values with wpp and removed duplicate ones
joschiwald
2015-01-01
Update copyright note for 2015
Vincent-Michael
2014-11-02
Core/PacketIO: Updated SMSG_UPDATE_OBJECT
Shauren
2014-10-27
Core: Even more warning fixes
DDuarte
2014-10-25
Core/Opcodes: Support opcodes with the same ids and different direction
DDuarte
2014-10-19
Core/NetworkIO: *Fixed basic auth packets
Sovak
2014-01-14
Misc: missing changes after merge
joschiwald
2013-11-08
Merge branch 'master' into 4.3.4
Spp
2013-08-23
Core/PacketIO: Fixed object update failures caused by bad data in fall info
Shauren
2013-06-28
Core/Units: Fixed a mistake that cause unroot packet not to be sent when stun...
Shauren
2013-06-21
Core/PacketIO: Added structures and enabled spline movement status opcodes: s...
Shauren
2013-06-10
Core/Movement: Fixed player death caused by MSG_MOVE_STOP_PITCH.
Warpten
2013-05-21
Merge branch 'master' into 4.3.4 (Only the Logging System One)
Spp
2013-05-21
Core/Misc: Reduce the scope of ReadMovementInfo (Unit -> Player)
Spp
2013-04-11
Core/PacketIO: Corrected structure of CMSG_CHANGE_SEATS_ON_CONTROLLED_VEHICLE...
Shauren
2013-04-11
Core/PacketIO: Updated and enabled CMSG_CHANGE_SEATS_ON_CONTROLLED_VEHICLE an...
Shauren
2013-04-09
Core/Movement
Shauren