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path: root/src/server/game/Movement/MovementStructures.cpp
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2015-04-05Core/PacketIO: Updated and enabled collision height opcodesShauren
* Removed old 4.3.4 movement structures
2015-03-01Core/PacketIO: Sync with wppEpicurus4
2015-03-01Core/PacketIO: Sync with wppEpicurus4
2015-01-18Core/NetworkIO: sync opcode values with wpp and removed duplicate onesjoschiwald
2015-01-01Update copyright note for 2015Vincent-Michael
Happy new year
2014-11-02Core/PacketIO: Updated SMSG_UPDATE_OBJECTShauren
2014-10-27Core: Even more warning fixesDDuarte
2014-10-25Core/Opcodes: Support opcodes with the same ids and different directionDDuarte
- Split enum Opcodes in enum OpcodeMisc/OpcodeClient/OpcodeServer - Old MSGs are temporarly in the enum OpcodeClient - Split _internalTable of OpcodeTable in two tables, one for CMSG opcodes and another for SMSG opcodes Note: most added static_cast<OpcodeX> will be removed once WorldPacket is split in two classes (ServerPacket/ClientPacket, see #13434)
2014-10-19Core/NetworkIO: *Fixed basic auth packetsSovak
Fixed basic character packets Nulled all opcodes Thanks to @Shauren for pointing some derps out Signed-off-by: Sovak <sovak007@gmail.com>
2014-01-14Misc: missing changes after mergejoschiwald
2013-11-08Merge branch 'master' into 4.3.4Spp
Conflicts: src/server/game/AI/EventAI/CreatureEventAI.cpp src/server/game/AI/EventAI/CreatureEventAIMgr.cpp src/server/game/Achievements/AchievementMgr.cpp src/server/game/Battlegrounds/ArenaTeam.cpp src/server/game/Battlegrounds/BattlegroundMgr.cpp src/server/game/Conditions/ConditionMgr.cpp src/server/game/DataStores/DBCStores.cpp src/server/game/DungeonFinding/LFGMgr.cpp src/server/game/Entities/DynamicObject/DynamicObject.cpp src/server/game/Entities/Object/Object.cpp src/server/game/Entities/Object/Updates/UpdateData.cpp src/server/game/Entities/Player/Player.cpp src/server/game/Entities/Unit/Unit.cpp src/server/game/Globals/ObjectMgr.cpp src/server/game/Guilds/Guild.cpp src/server/game/Guilds/GuildMgr.cpp src/server/game/Handlers/AuctionHouseHandler.cpp src/server/game/Handlers/BattleGroundHandler.cpp src/server/game/Handlers/BattlefieldHandler.cpp src/server/game/Handlers/CalendarHandler.cpp src/server/game/Handlers/CharacterHandler.cpp src/server/game/Handlers/ChatHandler.cpp src/server/game/Handlers/GroupHandler.cpp src/server/game/Handlers/GuildHandler.cpp src/server/game/Handlers/ItemHandler.cpp src/server/game/Handlers/LFGHandler.cpp src/server/game/Handlers/MailHandler.cpp src/server/game/Handlers/MiscHandler.cpp src/server/game/Handlers/MovementHandler.cpp src/server/game/Handlers/NPCHandler.cpp src/server/game/Handlers/PetitionsHandler.cpp src/server/game/Handlers/QuestHandler.cpp src/server/game/Handlers/SpellHandler.cpp src/server/game/Handlers/TradeHandler.cpp src/server/game/Instances/InstanceScript.cpp src/server/game/Server/WorldSession.cpp src/server/game/Server/WorldSocket.cpp src/server/game/Spells/Auras/SpellAuraEffects.cpp src/server/game/Spells/Auras/SpellAuras.cpp src/server/game/Spells/Spell.cpp src/server/game/Spells/SpellEffects.cpp src/server/game/Spells/SpellMgr.cpp src/server/game/Tools/PlayerDump.cpp src/server/game/World/World.cpp src/server/scripts/Commands/cs_modify.cpp src/server/scripts/Commands/cs_reload.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp src/server/scripts/Spells/spell_warlock.cpp src/server/worldserver/worldserver.conf.dist
2013-08-23Core/PacketIO: Fixed object update failures caused by bad data in fall infoShauren
2013-06-28Core/Units: Fixed a mistake that cause unroot packet not to be sent when ↵Shauren
stun was removed
2013-06-21Core/PacketIO: Added structures and enabled spline movement status opcodes: ↵Shauren
swim, fly, feather fall, water walk Closes #10068
2013-06-10Core/Movement: Fixed player death caused by MSG_MOVE_STOP_PITCH.Warpten
Loopings, yay!
2013-05-21Merge branch 'master' into 4.3.4 (Only the Logging System One)Spp
Conflicts: src/server/game/AI/EventAI/CreatureEventAI.cpp src/server/game/AI/EventAI/CreatureEventAIMgr.cpp src/server/game/Achievements/AchievementMgr.cpp src/server/game/Battlegrounds/ArenaTeam.cpp src/server/game/Battlegrounds/BattlegroundMgr.cpp src/server/game/DataStores/DBCStores.cpp src/server/game/Entities/DynamicObject/DynamicObject.cpp src/server/game/Entities/Object/Object.cpp src/server/game/Entities/Object/Updates/UpdateData.cpp src/server/game/Entities/Player/Player.cpp src/server/game/Entities/Unit/Unit.cpp src/server/game/Globals/ObjectMgr.cpp src/server/game/Guilds/Guild.cpp src/server/game/Guilds/GuildMgr.cpp src/server/game/Handlers/AuctionHouseHandler.cpp src/server/game/Handlers/BattleGroundHandler.cpp src/server/game/Handlers/BattlefieldHandler.cpp src/server/game/Handlers/CalendarHandler.cpp src/server/game/Handlers/CharacterHandler.cpp src/server/game/Handlers/ChatHandler.cpp src/server/game/Handlers/GroupHandler.cpp src/server/game/Handlers/GuildHandler.cpp src/server/game/Handlers/ItemHandler.cpp src/server/game/Handlers/MailHandler.cpp src/server/game/Handlers/MiscHandler.cpp src/server/game/Handlers/MovementHandler.cpp src/server/game/Handlers/NPCHandler.cpp src/server/game/Handlers/PetitionsHandler.cpp src/server/game/Handlers/QuestHandler.cpp src/server/game/Handlers/SpellHandler.cpp src/server/game/Handlers/TradeHandler.cpp src/server/game/Instances/InstanceScript.cpp src/server/game/Server/WorldSession.cpp src/server/game/Server/WorldSocket.cpp src/server/game/Spells/Auras/SpellAuraEffects.cpp src/server/game/Spells/Auras/SpellAuras.cpp src/server/game/Spells/SpellEffects.cpp src/server/game/Spells/SpellMgr.cpp src/server/game/Tools/PlayerDump.cpp src/server/game/World/World.cpp src/server/scripts/Commands/cs_modify.cpp src/server/scripts/Commands/cs_reload.cpp src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
2013-05-21Core/Misc: Reduce the scope of ReadMovementInfo (Unit -> Player)Spp
2013-04-11Core/PacketIO: Corrected structure of ↵Shauren
CMSG_CHANGE_SEATS_ON_CONTROLLED_VEHICLE and SMSG_MOVE_UPDATE_RUN_SPEED
2013-04-11Core/PacketIO: Updated and enabled CMSG_CHANGE_SEATS_ON_CONTROLLED_VEHICLE ↵Shauren
and updated structure of movement packet sent in CMSG_CAST_(PET_)SPELL
2013-04-09Core/MovementShauren
* Implemented a generic way of sending movement packets depending on who controls the unit (player or server controlled) * Added possibility to specify extra elements in movement packets (such as speed, extra passenger guid, collision height and similar) without having to add a special element only for these * Removed Unit::SendMovementFlagUpdate as it was something working only in 3.3.5a and earlier (no serverside HEARTBEAT opcode exists now)