Age | Commit message (Collapse) | Author | |
---|---|---|---|
2024-12-03 | Core/Scenarios: Send Scenario GUID in scenario progress packet (#30465) | Ghaster | |
2024-05-13 | Core/Criteria: Implemented CompleteAnyScenario and CompleteScenario types ↵ | Antonio Martín Berti | |
(#29984) | |||
2023-11-21 | Core/Calendar: Implement different timezone support for ingame calendar | Shauren | |
Closes #8390 Closes #29427 | |||
2023-09-25 | Core/Achievements: Fixed achievement criteria StartEvent and FailEvent | Shauren | |
* Criteria using StartEvent cannot be updated without that event triggering first (not only for timed achievements) * Implemented most StartEvent and FailEvent types * Fixed saving criteria removed by RemoveCriteriaProgress | |||
2023-07-12 | Core: Update to 10.1.5 | Shauren | |
2023-07-07 | Core/Scenarios: Move map from InstanceScenario to base class | Shauren | |
2023-01-08 | Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard ↵ | Shauren | |
compatible api) | |||
2022-12-31 | Core/Scenarios: Replace assert with null check | Shauren | |
Closes #28639 | |||
2022-10-04 | Core/Instances: Delete InstanceSaveMgr and replace most of its uses with new ↵ | Shauren | |
InstanceLockMgr | |||
2022-08-09 | Core/Scenarios: Group criteria storage by scenario id | Shauren | |
2022-03-22 | Core/Scenarios: Fix bad criteria evaluation in scenarios (#27881) | Krudor | |
* Adjust Scenario criteria evaluation process so that entire criteria trees are not completed when a single child tree is completed. | |||
2021-09-08 | Core/Achievements: Update CriteriaType enum (#26856) | Meji | |
2021-06-07 | Core/Achievements: Defined all modifier tree types and implemented many of them | Shauren | |
2021-05-16 | Core/Scripts: Remove deprecated overload of QuestReward without LootItemType ↵ | Shauren | |
argument | |||
2021-04-06 | Core/PacketIO: Use new time utilities in packets instead of plain time_t/uint32 | Shauren | |
2021-04-06 | Core/Criteria: Use std::chrono type for CriteriaHandler::SendCriteriaUpdate | Shauren | |
2020-12-08 | Core/Misc: First set of required db changes for 9.0 | Shauren | |
2020-09-19 | Core/PacketIO: Renamed a bunch of opcodes based on more research (only those ↵ | Shauren | |
added after 6.0) | |||
2020-05-01 | Core/Achievements: Greatly optimize achievement system by splitting large ↵ | Xinef | |
types by miscvalue Closes #18633 (cherry picked from commit 9b44ed9cda347bfda1078666b3779d985fc37b2b) | |||
2020-01-02 | New Year | Aokromes | |
2019-11-15 | Core/Achievements: Implement many new ModifierTree types | Shauren | |
2019-01-01 | Update copyright note for 2019 | vincent-michael | |
auto happy = new year(2019); | |||
2018-03-12 | Core/DataStores: Fixed db2 structures after 7.3.5 | Shauren | |
2018-01-01 | Update copyright note for 2018 | vincent-michael | |
auto happy = new year(2018); | |||
2017-06-04 | Core/Game: Include cleanup part 5 | Shauren | |
* ObjectMgr.h * Player.h * Unit.h * G3D should no longer propagate everywhere from Spline/MotionMaster | |||
2017-05-18 | Core/Game: Include cleanup | Shauren | |
* Mostly aimed at removing Log/DatabaseEnv includes from other headers * Fix most packet headers including other packet headers - moved common structures such as ItemInstance to their own files * Moved SAI function definitions to source files (massive or requiring many different dependencies) | |||
2017-01-01 | Update copyright note for 2017 | vincent-michael | |
Happy new year | |||
2016-11-07 | Warning fix | Shauren | |
2016-11-06 | Core/Instances: Implemented base scenario system and objectives in dungeons | Krudor | |
Closes #17905 Closes #18034 |