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Scripting
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ScriptMgr.cpp
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Author
2016-04-12
Core/Scripting: Fix an assertion which was triggered at lazy unloading
Naios
2016-04-12
Core/Scripting: Fix loading of spell/aurascripts
Naios
2016-04-11
Core/Scripting: Fix another warning when building statically
Naios
2016-04-11
Core/Game: Rewrote the ScriptMgr to support script reloading.
Naios
2016-04-11
Core/Game: Add a dynamic script reloader which reloads scripts modules on cha...
Naios
2016-04-11
Core/Game: Move scheduled map scripts counter methods into MapManager
Naios
2016-03-24
Core/Game: Converted the game library to a shared library.
Naios
2016-03-18
CMake: Use inherited dependencies in scripts
Naios
2016-03-13
Core/Misc: Minimize differences between branches in WorldSession::Update
Shauren
2016-03-11
Core/Game: Move singleton instances into compilation units
Naios
2016-02-11
Core/Scripts: Fixed calling UnitScript hooks
Shauren
2016-02-10
Maps/Instances: Implement handling of CMSG_SET_SAVED_INSTANCE_EXTEND
treeston
2016-01-04
Scripts/Commands: Fix ".help" command to show commands in alphabetical order
jackpoz
2016-01-01
Update copyright note for 2016
Rushor
2015-11-07
Core/ScriptMgr: Improve commit 155a289f052b3a48caade
Naios
2015-11-07
Core/ScriptMgr: Fix "conditional expression is constant" warning.
Naios
2015-11-07
Core/Globals: Use std::string rather than char* to pass script names around.
Naios
2015-11-07
Core/ScriptMgr: Replace IsDatabaseBound() methods through traits.
Naios
2015-10-31
Core/Conditions: Optimizations part 3 removed copying condition containers al...
Shauren
2015-10-22
Core/Commands: Refactored chat command script hook, fixes a crash when buildi...
Shauren
2015-10-12
Change many uint32 to ObjectGuid::LowType in line with 6.x changes.
pete318
2015-09-21
Core: Added ABORT() macro to prevent the usage of ASSERT(false) as a quick ha...
StormBytePP
2015-03-18
Core/Game: Fix some issues detected by static analysis.
Naios
2015-01-01
Update copyright note for 2015
Vincent-Michael
2014-12-06
Core/Scripts: log ScriptNames assigned in database without core script
joschiwald
2014-09-29
Core/Scripts: Fix invalid memory write
jackpoz
2014-09-29
Core/Scripts: fixed memory leak caused by unassigned scripts in db
joschiwald
2014-09-22
Scripts/Examples: Remove some more code related to example scripts
jackpoz
2014-09-14
Core/Entities: Use ObjectGuid class in game project
Shauren
2014-08-27
Added a new hook Called when a player's money is at limit
chadryx
2014-08-24
Removed OnQuestComplete hook, use QuestReward instead. Implemented OnQuestSta...
Rochet2
2014-08-11
Core/NetworkIO: Restore networking related scripting hooks
leak
2014-07-27
Core/Network: Optimized packet sending by removing unneccessary memory copying
Shauren
2014-07-07
Renamed WorldTcpSession back to WorldSocket
leak
2014-07-05
Fixed the crashes
Subv
2014-07-06
Some groundwork for replacing the ACE based WorldSocket handling
leak
2014-07-02
ACE cleanup on game, now the major issue remains WorldSocket
leak
2014-06-23
Merge pull request #11976 from Ascathor/master
Aokromes
2014-06-21
Core: Add loginFirst param to OnLogin hook to allow doing things on first log...
Rochet2
2014-06-13
Core/Misc:
Ascathor
2014-03-03
Core/Scripts: New ItemScript trigger, OnItemRemove
kontownik
2014-01-01
Update copyright note for 2014.
Vincent_Michael
2013-12-25
Core/Quests: Fixed icon shown above questgivers with daily quests that have a...
Shauren
2013-11-08
Core/Logging: Remove LOG_FILTER_XXX defines with it's value (remember logger ...
Spp
2013-10-28
Core/Code: Unify [more] codestyle for brackets: )\n{\n} to ) { }.
leguybrush
2013-10-11
Make damage and healing references, so that damage can be altered by scripts!
LilleCarl
2013-10-04
Core/Misc: Fix compile after recent pull request...
Discover-
2013-10-01
Implement script hooks: OnDamge, OnHeal
Carl Hjerpe
2013-08-26
Build fix
Shauren
2013-08-26
Core/Scripts: Fixed uninitialized variable and memory leaks
Shauren
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