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path: root/src/server/game/Scripting
AgeCommit message (Expand)Author
2022-07-23Core/Maps: Move terrain data handling out of Map classShauren
2022-07-19Core/Battlefields: Refactor Battlefield creation to be linked to host map cre...Shauren
2022-07-18Core/OutdoorPvP: Refactor OutdoorPvP creation to be linked to host map creati...Shauren
2022-06-25Core/World: implement database support for default map and realm wide world s...Shauren
2022-06-10Core/Movement: Allow waypoints to use 0 as valid facing value (#26655)Ovah
2022-06-07Core/Transports: Path generation rewrite v2Shauren
2022-03-20Core/Scripting: Get rid of ModifyVehiclePassengerExitPos (#27126)offl
2022-03-09Core/Game: Fix cache path with git flow branches (#26494)ihm-tswow
2022-03-05Core: whitespace cleanup, reduce double blank line to single (#25795)Kargatum
2022-02-27Core/ChatCommands: Add `trinity_string` support for chat command helpTreeston
2022-02-27[3.3.5] ChatCommands, the other half: chat command resolution refactor (PR #2...Treeston
2022-02-15Core/Scripts: Fix Hotswap not reinitializing AIs after destroying them and th...Seyden
2022-02-13Core/Misc: Minor game include cleanupShauren
2022-02-12Core/Misc: Move (or delete) constructors and destructors to .cpp files (avoid...Shauren
2022-02-11Core/Misc: Optimize ChatCommand includes (include only where neccessary)Shauren
2022-02-08Core/Scripts: Added script hook to execute actions after completing an achiev...Meji
2022-02-05Scripts/AreaTrigger: Rename OnlyOnceAreaTriggerScript::_OnTrigger to TryHandl...Treeston
2022-02-05Scripts/IcecrownCitadel: correct Rimefang's script nameTreeston
2022-02-04Scripts/Spells: Replace RegisterAuraScript with RegisterSpellScript and remov...Shauren
2022-02-03Core/Scripts: Unify RegisterSpellScript and RegisterAuraScript macros to do t...Shauren
2022-01-26Core/Unit: Make HandleEmoteCommand typesafe (#25249)Peter Keresztes Schmidt
2022-01-24Core/EventProcessor: std::chrono-ify CalculateTimeCarbenium
2022-01-23Dep: Switch to boost process instead of old standalone versionShauren
2022-01-09Core/Guilds: Separate guild rank id from guild rank orderShauren
2022-01-07Battlefields: Move BF scripts out of gameCarbenium
2021-12-22Core/Scripts: Show a message when aborting because two scripts have the same ...jackpoz
2021-12-21Use boost::optional and boost::none instead of smelly pointer (#24134)Ujp8LfXBJ6wCPR
2021-12-20Core/Scripting: fixed build. Re-enable ModifyVehiclePassengerExitPos for Crea...Ovah
2021-12-20Core/AI: call ModifyVehiclePassengerExitPos for CreatureScripts since the hoo...Ovah
2021-12-18Scripts/ScarletMonastery: instance script cleanup (#23889)ccrs
2021-12-16Core/Movement: add a velocity argument for the spline chain meta table (PR #2...Ovah
2021-12-13Coding standards (#23514)Aokromes
2021-12-08Core/Script: add script hook to allow overriding of a vehicle passenger's exi...Wyrserth
2021-12-05Core/AI: silence a freaking annoying VS IntelliSense warningccrs
2021-11-23Core/Scripts: Change PlayerScript and CreatureScript inheritance (#23048)Giacomo Pozzoni
2021-11-10Scripts/Areatriggers: Fixed all areatrigger scripts triggering both on enter ...Shauren
2021-10-25Core/Misc: Fixed clang 13 warnings, gcc 11 build errors and nopch buildShauren
2021-10-22Core/AI: Clean up charm AI handling, we now have two unique_ptr instead of a ...Treeston
2021-10-22Core/Scripts: Implement script name reloadingSeyden
2021-10-14Misc: Pass std::chrono types by value everywhere.Treeston
2021-10-12Core/Scripts: Make ObjectMgr::LoadScriptNames safe to call multiple timesShauren
2021-10-12Core/PacketIO: Implemented CMSG_CONVERSATION_LINE_STARTED (#27036)ModoX
2021-10-02Core/Transports: Store information about continent transportsShauren
2021-08-08Core/Spawning: Actually check spawn group state before processing a respawn. ...Treeston
2021-03-15Core/Misc: minor typo and codestyle fixesariel-
2021-02-28Core/Scripts: Add SpellInfo argument to ScriptMgr::ModifySpellDamageTaken (#2...Robingad
2021-02-26Scripts/Quests: Implemented new quest scripting hook, OnQuestAcknowledgeAutoA...Shauren
2021-01-30Core/AreaTriggers: Code cleanupShauren
2021-01-30Core/AreaTriggers: Implementation for sever side area triggersMatan Shukry
2020-09-04Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...Shauren